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	<updated>2026-06-08T09:27:28Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6928</id>
		<title>Template:Current Version</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6928"/>
		<updated>2026-02-03T01:53:57Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{1}}}&lt;br /&gt;
| ver        = 0.221.10 &amp;lt;!-- UNUSED: This number should be whatever the client version is at time of featured patch release. --&amp;gt;&lt;br /&gt;
| livever    = 0.221.10 &amp;lt;!-- This number should match whatever is the current client version --&amp;gt;&lt;br /&gt;
| patchlink  = February_02,_2026_Patch&lt;br /&gt;
| num        = Mon, 02 Feb 2026 09:01:19 +0000&lt;br /&gt;
| pic        = Ashlands Update &amp;lt;!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
| patchnotes = Greetings vikings!&lt;br /&gt;
&lt;br /&gt;
Today marks the five year anniversary since Valheim was first released into Early Access – and what an incredible five years it’s been!&lt;br /&gt;
&lt;br /&gt;
We want to thank everyone who has been a part of our journey and our community since then, whether you started playing on day one or have just been carried by the valkyrie for the first time. We greatly appreciate every single one of you, and we’re so glad to have you walk this path with us.&lt;br /&gt;
&lt;br /&gt;
For this anniversary you will find a patch live right now for everyone, with some new celebratory items and emotes, along with some quality of life fixes!&lt;br /&gt;
&lt;br /&gt;
If you want to keep the celebration going throughout the week, you can tune in to [url=https://www.twitch.tv/ard]Twitch[/url] on Friday, where there will be a livestreamed concert by the Munich Radio Orchestra! They will be playing music from a bunch of video games, including Valheim.&lt;br /&gt;
&lt;br /&gt;
As you all know, we’re working on Deep North, which will be the final biome update that brings the game into 1.0. While we can’t give an update on that today, we can share that 2026 is going to be a great year for Valheim. &lt;br /&gt;
&lt;br /&gt;
Once again, thank you so much for being with us for five whole years! &lt;br /&gt;
&lt;br /&gt;
Skål!!&lt;br /&gt;
/The Iron Gate team&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[h2]Abbreviated Patch Notes:[/h2]&lt;br /&gt;
&lt;br /&gt;
* A celebratory hat!&lt;br /&gt;
* Early Axes&lt;br /&gt;
* Frosted Sweetbread&lt;br /&gt;
* Added a radial menu for emotes&lt;br /&gt;
* New emotes&lt;br /&gt;
* New hairstyles&lt;br /&gt;
* 2 new buildable garlands&lt;br /&gt;
* Engine Upgrade&lt;br /&gt;
* Multiple bug fixes and improvements&lt;br /&gt;
&lt;br /&gt;
[h2]Detailed Patch Notes:[/h2]&lt;br /&gt;
&lt;br /&gt;
[spoiler][b]New Content:[/b]&lt;br /&gt;
* New Emote: Vibe&lt;br /&gt;
* New Emote: LoveYou&lt;br /&gt;
* New Buildpiece: Flower Garland&lt;br /&gt;
* New Buildpiece: Fey Lights&lt;br /&gt;
* New Consumable: Frosted Sweetbread&lt;br /&gt;
* New Weapon: Early Axes&lt;br /&gt;
* New Hat: Celebratory Cap&lt;br /&gt;
* 2 New Materials: Mysterious Axe Head, Curious Axe Head&lt;br /&gt;
* 3 New Hairstyles (Champion, Chronicler, Sunbringer)&lt;br /&gt;
* Added radial menu for emotes&lt;br /&gt;
&lt;br /&gt;
[b]Fixes &amp;amp; Improvements:[/b]&lt;br /&gt;
* Tweaks to multiple hairstyles (Castellan, Painter Curls, Pulled Back Curls, Tidy Curls)&lt;br /&gt;
* Tweaks to berserker armour&lt;br /&gt;
* Carapace Buckler now provides 5 adrenaline instead of 10 on perfect block, just like other shields&lt;br /&gt;
* Updated Game Engine to Unity 6000.0.61f1&lt;br /&gt;
* Added localization string for tombstone container&lt;br /&gt;
&lt;br /&gt;
[b]Reworked graphics settings:[/b]&lt;br /&gt;
* Replaced “Render scale” percentage slider with “3D resolution limit” dropdown with fixed resolutions – improves use case as performance target&lt;br /&gt;
* Added new “Upscaling method” setting with new “Pixelated” option&lt;br /&gt;
* Added new “Low” SSAO quality option, which achieves a similar look to the existing SSAO quality (now named “High”) with a significantly lower performance impact&lt;br /&gt;
* The frame rate limiter can now be used together with v-sync (chooses the lowest submultiple of the monitor refresh rate that is greater than or equal to the selected value)&lt;br /&gt;
* The frame rate limiter setting is now applied during the splash/loading screen&lt;br /&gt;
* The resolution dropdown setting now sorts resolutions from highest to lowest, instead of the other way around&lt;br /&gt;
&lt;br /&gt;
[b]Optimizations:[/b]&lt;br /&gt;
* Change engine settings to improve performance in areas with many instances&lt;br /&gt;
* Massively reduced CPU usage of armor stands&lt;br /&gt;
* Skip texture copy for image effects (shield dome and heat distortion) when those effects aren’t being used, which should reduce GPU overhead in most areas&lt;br /&gt;
* Grass vegetation is no longer included in environment reflections, improving performance&lt;br /&gt;
* Ensure one-shot sound effects are started the same frame they’re created, reducing their latency by up to one frame&lt;br /&gt;
* Reduced memory usage of minimap&lt;br /&gt;
* Only load graphics presets for the current platform, rather than all platforms, reducing memory usage&lt;br /&gt;
* Removed a duplicated matchmaking manager that wasted performance in the start menu&lt;br /&gt;
&lt;br /&gt;
[b]Bug fixes:[/b]&lt;br /&gt;
* Fixed “Generating” progress bar not always being shown during world generation&lt;br /&gt;
* Fixed server list sometimes failing to save when quitting from the start menu&lt;br /&gt;
* Fixed crash that could occur in multiplayer when a T.W.I.G. throws a rock at a player who is at the edge of a shield dome&lt;br /&gt;
* Fixed crash that happened when hovering the cursor over a bee hive without being the network owner of that bee hive&lt;br /&gt;
* Fixed audio stutter that occurred when a lot of sounds were playing simultaneously&lt;br /&gt;
* Fixed Yggdrasil not being visible in environment reflections&lt;br /&gt;
&lt;br /&gt;
[b]Mac App Store:[/b]&lt;br /&gt;
* Improved error message shown when trying to play online without being logged in to Game Center&lt;br /&gt;
&lt;br /&gt;
[b]Steam: [/b]&lt;br /&gt;
* Player list now successfully shows profile pictures of non-friends too&lt;br /&gt;
&lt;br /&gt;
[b]Xbox:[/b]&lt;br /&gt;
* All settings are now stored per-user and synchronized to the cloud, rather than being shared between all users on the console&lt;br /&gt;
* UI is now rendered at native resolution (up to 4K) on Xbox Series S|X and Xbox One X&lt;br /&gt;
* Improved graphics:&lt;br /&gt;
* Xbox One and Xbox One S: Added SSAO and increased number of point lights&lt;br /&gt;
* Xbox One X: Increased number of point lights&lt;br /&gt;
* Xbox Series S: Increased number of point lights and enabled point light shadows&lt;br /&gt;
* Xbox Series X: Increased number of point lights, enabled point light shadows and adjusted resolutions&lt;br /&gt;
* Reduce power draw even more when the game is running in the background&lt;br /&gt;
&lt;br /&gt;
[b]Windows, Linux, MacOS:[/b]&lt;br /&gt;
* Reworked graphics presets and unified them across the three platforms&lt;br /&gt;
* Fixed automatic render scale sometimes being set incorrectly in windowed mode&lt;br /&gt;
&lt;br /&gt;
[b]Steam Deck:[/b]&lt;br /&gt;
* Improved graphics presets:&lt;br /&gt;
* Performance mode now reaches 60 fps&lt;br /&gt;
* Optimized preset settings for battery life&lt;br /&gt;
* Native resolution is now used on first start, instead of 1366x768&lt;br /&gt;
&lt;br /&gt;
[b]For modders:[/b]&lt;br /&gt;
* Sprite atlases are now included in the extended manifest file for Asset Bundles[/spoiler]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=January_27,_2023_Patch&amp;diff=6927</id>
		<title>January 27, 2023 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=January_27,_2023_Patch&amp;diff=6927"/>
		<updated>2026-02-03T01:53:49Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2022|12|20}}&lt;br /&gt;
| year         = 2023&lt;br /&gt;
| month        = 01&lt;br /&gt;
| day          = 27&lt;br /&gt;
| after        = {{Patch name|2023|02|07}}&lt;br /&gt;
| source-title = Patch 0.213.3 (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/5035622109512317179&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
Time for another patch, and it’s a chunky one! This patch should fix a lot of various bugs and issues, and we hope there’s something in here for everyone. For example, the ballista now has two modes: one where it will still shoot at anything in its range, but also a new mode where you set a specific target by presenting it with a trophy of your choice.&lt;br /&gt;
&lt;br /&gt;
We have also added two new items for you! One is a buildable version of the hexagonal gate you have seen at the various Dvergr strongholds in the Mistlands, and the other is a very stylish hat for all you master fishers out there. You may be in Valheim to prove your worth to Odin, but sometimes you simply have to prove yourself worthy of a cool hat as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abbreviated Patch Notes: ===&lt;br /&gt;
&lt;br /&gt;
==== New Content: ====&lt;br /&gt;
* New build piece: Hexagonal gate&lt;br /&gt;
* New item: Fishing hat&lt;br /&gt;
&lt;br /&gt;
==== Fixes &amp;amp; Improvements: ====&lt;br /&gt;
* Players can now “use” a trophy on ballistas to limit what it will shoot at&lt;br /&gt;
* Balance tweaks to various Mistlands enemies&lt;br /&gt;
* Mist torches are no longer a primary target for enemies&lt;br /&gt;
* Fixes to Mistlands dungeons and boss room entrances&lt;br /&gt;
* Various other bug fixes&lt;br /&gt;
* Various fishing fixes&lt;br /&gt;
* Various networking fixes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Detailed Patch Notes: ===&lt;br /&gt;
&lt;br /&gt;
==== New Content: ====&lt;br /&gt;
* New build piece: Hexagonal gate&lt;br /&gt;
* New item: Fishing hat (needs a super secret recipe)&lt;br /&gt;
&lt;br /&gt;
==== Balance &amp;amp; Tweaks: ====&lt;br /&gt;
* Players can now “use” a trophy on ballistas to limit what it will shoot at&lt;br /&gt;
* Seeker circling tweaks (They should now feel a bit more aggressive again)&lt;br /&gt;
* Gjall spit attack tweaks (They now shoot 2 projectiles again, but the burst interval is increased. Should now be more visible and somewhat easier to avoid instead. More fire damage, less blunt damage)&lt;br /&gt;
* Added post-Queen nightspawns of Seekers, Broods and Ticks in Meadows, Black Forest, Mountain and Plains biomes&lt;br /&gt;
* Mistlands boss now tries to flee if unable to reach the player&lt;br /&gt;
* Mobs inside Mistlands Dungeons can now respawn&lt;br /&gt;
* Royal jelly piles inside Mistlands Dungeons are now respawning (Added hanging Royal Jelly piles as an indicator in big dungeon rooms)&lt;br /&gt;
* Wolves can now eat Chicken meat (Yum!)&lt;br /&gt;
* Mist torches are no longer a primary target for enemies&lt;br /&gt;
* Tweaked portal size to Mistlands boss room (The entrance “box” was a bit too big. Players should no longer be able to mine the top of the entrance and be able to press “E” to enter through the wall/stones)&lt;br /&gt;
* Tweaked portal size on Mistlands dungeon exits (The exit “box” was a bit too big. Players should no longer be able to exit the dungeon while being on the floor right above the entrance)&lt;br /&gt;
* Eitr regen is no longer affected by swimming or when encumbered&lt;br /&gt;
* Ymir Flesh is now purchasable from Haldor after Elder is dead, instead of after Bonemass&lt;br /&gt;
* Health and resistance tweaks on some Dvergr pieces&lt;br /&gt;
* Ballista ammo capacity increased from 20 to 40&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bug fixes: ====&lt;br /&gt;
* Obliterator now converts Mistlands trophies/wood/arrows/bolts properly&lt;br /&gt;
* Mistlands biome music no longer stops playing if players use the dev command “env Clear” while being in Mistlands&lt;br /&gt;
* Carapace bolt collider fixed (The offset was a bit off previously when you tried to pick ‘em up)&lt;br /&gt;
* Depth of Field fix (Stars in the sky no longer blurry)&lt;br /&gt;
* Using the console command ‘save’ will now also save your local character file when playing on a multiplayer server&lt;br /&gt;
* Cleaned up unused locations and dungeon rooms to lower RAM usage&lt;br /&gt;
* Fixed a bug where players could craft an infinite amount of Raw fish&lt;br /&gt;
* Hens now lay eggs closer to their bodies&lt;br /&gt;
* Skeleton spawners can now spawn skeletons again even if there are summoned friendly skeletons nearby&lt;br /&gt;
* Troll trap and Dvergr stake wall no longer take rain damage&lt;br /&gt;
* Periodic lag spike fix (Resource unloading will now run while sleeping or pausing afk for 5 seconds if it hasn&#039;t been run for a 20 minutes, or when calling &amp;quot;cr&amp;quot; from console, or if none of those things, every 60 minutes)&lt;br /&gt;
* Seeker flying sound no longer plays if it dies mid air&lt;br /&gt;
* Marble column build pieces: Tweaked snap points (They were previously not 100% aligned with other build pieces)&lt;br /&gt;
* Additional damage for Bolt descriptions are now based on Crossbow skill instead of Bow skill&lt;br /&gt;
* JotunPuffs, Magecap and a number of other pickables no longer leave invisible dead objects in the world when they are picked, and old dead objects are cleared when loaded in to increase performance and decrease save-file size.&lt;br /&gt;
* Pickable DvergrStein no longer fall through objects&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Fishing tweaks &amp;amp; fixes: ====&lt;br /&gt;
* New item: Fishing hat&lt;br /&gt;
* Fish no longer despawn when far away&lt;br /&gt;
* Fish found in Ice Caves now respawn correctly&lt;br /&gt;
* Higher tier fish now give slightly more Raw fish and there’s now a small chance for fish to give players some extra materials when they are successfully reeled in&lt;br /&gt;
* Fishing bait is now returned if pulled in without fish or when recasting&lt;br /&gt;
* Fishing bait recipes now take basic fishing bait instead of previous biome fish&lt;br /&gt;
* Fishing bait recipes, and the fishing bait sold from Haldor is now 20 instead of 40 (This change was made due to the fishing bait return change mentioned above)&lt;br /&gt;
* Fish will now try to escape when hooked. (Fish will wobble and splash in the water when they try to escape, which increases the stamina usage when pulling in. When they’re not trying to escape, the stamina usage for pulling in is reduced)&lt;br /&gt;
* Tetra can now spawn at higher levels correctly&lt;br /&gt;
* Tuna now only spawn in the Ocean biome&lt;br /&gt;
* Higher-level fish only jump in the Ocean biome&lt;br /&gt;
* Slightly increased skill gain when fishing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Networking fixes: ====&lt;br /&gt;
* Fixed a bug where players received the “Fail to connect” message instead of “Server full” when trying to join a full PlayFab server&lt;br /&gt;
* Fixed a bug where PlayFab accidentally signed in twice&lt;br /&gt;
* Major improvements in how the game handles multiplayer sessions when going offline/disconnect. (It now tries more often to succeed with creating lobbies/relog compared to previously)&lt;br /&gt;
* Added a pop-up message when players are trying to start a server when they’re not signed in correctly (i.e. being offline in some way)&lt;br /&gt;
* Added support for non-crossplay PlayFab servers, and Xbox network users without the “Crossplay privilege” can only host and join non-crossplay supported servers&lt;br /&gt;
* Added new server parameter that server owners can use if they want to run multiple dedicated servers using the same MAC-address in order to get unique PlayFab IDs for every server&lt;br /&gt;
* Improved error handling of privilege manager&lt;br /&gt;
* New “DNS Lookup failed” message when a server with an URL can’t be added to the server list due to DNS lookup failure&lt;br /&gt;
* Improved performance and behaviour of local server lists&lt;br /&gt;
* Fixed 2 soft lock cases that could happen when using PlayFab&lt;br /&gt;
* Fixed a bug that paused matchmaking-timers when the game was paused&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Misc: ====&lt;br /&gt;
* Reduce lighting flashes accessibility option added, reduces flashes for thunder, monster &amp;amp; player elemental effects, Galdr table, Obliterator and Portal&lt;br /&gt;
* Raven hints can be toggled in settings (and console command removed)&lt;br /&gt;
* New console commands added: catch (simulates catching a fish), printnetobj (lists number of network objects by name surrounding player) &amp;amp; cr (runs the periodic unloads unused assets routine manually and resets the timer)&lt;br /&gt;
* Improvements made for the “Manage Saves” menu, should now be a lot less laggy to use&lt;br /&gt;
* Localization updated&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=February_07,_2023_Patch&amp;diff=6926</id>
		<title>February 07, 2023 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=February_07,_2023_Patch&amp;diff=6926"/>
		<updated>2026-02-03T01:53:48Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2023|01|27}}&lt;br /&gt;
| year         = 2023&lt;br /&gt;
| month        = 02&lt;br /&gt;
| day          = 07&lt;br /&gt;
| after        = {{Patch name|2023 (2)|03|07}}&lt;br /&gt;
| source-title = Patch 0.213.4&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/5035622743898306725&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
Time for another patch, and it’s a chunky one! This patch should fix a lot of various bugs and issues, and we hope there’s something in here for everyone. For example, the ballista now has two modes: one where it will still shoot at anything in its range, but also a new mode where you set a specific target by presenting it with a trophy of your choice.&lt;br /&gt;
&lt;br /&gt;
We have also added two new items for you! One is a buildable version of the hexagonal gate you have seen at the various Dvergr strongholds in the Mistlands, and the other is a very stylish hat for all you master fishers out there. You may be in Valheim to prove your worth to Odin, but sometimes you simply have to prove yourself worthy of a cool hat as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abbreviated Patch Notes: ===&lt;br /&gt;
&lt;br /&gt;
==== New Content: ====&lt;br /&gt;
* New build piece: Hexagonal gate&lt;br /&gt;
* New item: Fishing hat&lt;br /&gt;
&lt;br /&gt;
==== Fixes &amp;amp; Improvements: ====&lt;br /&gt;
* Players can now “use” a trophy on ballistas to limit what it will shoot at&lt;br /&gt;
* Balance tweaks to various Mistlands enemies&lt;br /&gt;
* Mist torches are no longer a primary target for enemies&lt;br /&gt;
* Fixes to Mistlands dungeons and boss room entrances&lt;br /&gt;
* Various other bug fixes&lt;br /&gt;
* Various fishing fixes&lt;br /&gt;
* Various networking fixes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Detailed Patch Notes: ===&lt;br /&gt;
&lt;br /&gt;
==== New Content: ====&lt;br /&gt;
* New build piece: Hexagonal gate&lt;br /&gt;
* New item: Fishing hat (needs a super secret recipe)&lt;br /&gt;
&lt;br /&gt;
==== Balance &amp;amp; Tweaks: ====&lt;br /&gt;
* Players can now “use” a trophy on ballistas to limit what it will shoot at&lt;br /&gt;
* Seeker circling tweaks (They should now feel a bit more aggressive again)&lt;br /&gt;
* Gjall spit attack tweaks (They now shoot 2 projectiles again, but the burst interval is increased. Should now be more visible and somewhat easier to avoid instead. More fire damage, less blunt damage)&lt;br /&gt;
* Added post-Queen nightspawns of Seekers, Broods and Ticks in Meadows, Black Forest, Mountain and Plains biomes&lt;br /&gt;
* Mistlands boss now tries to flee if unable to reach the player&lt;br /&gt;
* Mobs inside Mistlands Dungeons can now respawn&lt;br /&gt;
* Royal jelly piles inside Mistlands Dungeons are now respawning (Added hanging Royal Jelly piles as an indicator in big dungeon rooms)&lt;br /&gt;
* Wolves can now eat Chicken meat (Yum!)&lt;br /&gt;
* Mist torches are no longer a primary target for enemies&lt;br /&gt;
* Tweaked portal size to Mistlands boss room (The entrance “box” was a bit too big. Players should no longer be able to mine the top of the entrance and be able to press “E” to enter through the wall/stones)&lt;br /&gt;
* Tweaked portal size on Mistlands dungeon exits (The exit “box” was a bit too big. Players should no longer be able to exit the dungeon while being on the floor right above the entrance)&lt;br /&gt;
* Eitr regen is no longer affected by swimming or when encumbered&lt;br /&gt;
* Ymir Flesh is now purchasable from Haldor after Elder is dead, instead of after Bonemass&lt;br /&gt;
* Health and resistance tweaks on some Dvergr pieces&lt;br /&gt;
* Ballista ammo capacity increased from 20 to 40&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bug fixes: ====&lt;br /&gt;
* Obliterator now converts Mistlands trophies/wood/arrows/bolts properly&lt;br /&gt;
* Mistlands biome music no longer stops playing if players use the dev command “env Clear” while being in Mistlands&lt;br /&gt;
* Carapace bolt collider fixed (The offset was a bit off previously when you tried to pick ‘em up)&lt;br /&gt;
* Depth of Field fix (Stars in the sky no longer blurry)&lt;br /&gt;
* Using the console command ‘save’ will now also save your local character file when playing on a multiplayer server&lt;br /&gt;
* Cleaned up unused locations and dungeon rooms to lower RAM usage&lt;br /&gt;
* Fixed a bug where players could craft an infinite amount of Raw fish&lt;br /&gt;
* Hens now lay eggs closer to their bodies&lt;br /&gt;
* Hens should no longer change colour&lt;br /&gt;
* Skeleton spawners can now spawn skeletons again even if there are summoned friendly skeletons nearby&lt;br /&gt;
* Troll trap and Dvergr stake wall no longer take rain damage&lt;br /&gt;
* Periodic lag spike fix (Resource unloading will now run while sleeping or pausing afk for 5 seconds if it hasn&#039;t been run for a 20 minutes, or when calling &amp;quot;cr&amp;quot; from console, or if none of those things, every 60 minutes)&lt;br /&gt;
* Seeker flying sound no longer plays if it dies mid air&lt;br /&gt;
* Marble column build pieces: Tweaked snap points (They were previously not 100% aligned with other build pieces)&lt;br /&gt;
* Additional damage for Bolt descriptions are now based on Crossbow skill instead of Bow skill&lt;br /&gt;
* JotunPuffs, Magecap and a number of other pickables no longer leave invisible dead objects in the world when they are picked, and old dead objects are cleared when loaded in to increase performance and decrease save-file size.&lt;br /&gt;
* Pickable DvergrStein no longer fall through objects&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Fishing tweaks &amp;amp; fixes: ====&lt;br /&gt;
* New item: Fishing hat&lt;br /&gt;
* Fish no longer despawn when far away&lt;br /&gt;
* Fish found in Ice Caves now respawn correctly&lt;br /&gt;
* Higher tier fish now give slightly more Raw fish and there’s now a small chance for fish to give players some extra materials when they are successfully reeled in&lt;br /&gt;
* Fishing bait is now returned if pulled in without fish or when recasting&lt;br /&gt;
* Fishing bait recipes now take basic fishing bait instead of previous biome fish&lt;br /&gt;
* Fishing bait recipes, and the fishing bait sold from Haldor is now 20 instead of 40 (This change was made due to the fishing bait return change mentioned above)&lt;br /&gt;
* Fish will now try to escape when hooked. (Fish will wobble and splash in the water when they try to escape, which increases the stamina usage when pulling in. When they’re not trying to escape, the stamina usage for pulling in is reduced)&lt;br /&gt;
* Tetra can now spawn at higher levels correctly&lt;br /&gt;
* Tuna now only spawn in the Ocean biome&lt;br /&gt;
* Higher-level fish only jump in the Ocean biome&lt;br /&gt;
* Slightly increased skill gain when fishing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Networking fixes: ====&lt;br /&gt;
* Fixed a bug where players received the “Fail to connect” message instead of “Server full” when trying to join a full PlayFab server&lt;br /&gt;
* Fixed a bug where PlayFab accidentally signed in twice&lt;br /&gt;
* Major improvements in how the game handles multiplayer sessions when going offline/disconnect. (It now tries more often to succeed with creating lobbies/relog compared to previously)&lt;br /&gt;
* Added a pop-up message when players are trying to start a server when they’re not signed in correctly (i.e. being offline in some way)&lt;br /&gt;
* Added support for non-crossplay PlayFab servers, and Xbox network users without the “Crossplay privilege” can only host and join non-crossplay supported servers&lt;br /&gt;
* Added new server parameter that server owners can use if they want to run multiple dedicated servers using the same MAC-address in order to get unique PlayFab IDs for every server&lt;br /&gt;
* Improved error handling of privilege manager&lt;br /&gt;
* New “DNS Lookup failed” message when a server with an URL can’t be added to the server list due to DNS lookup failure&lt;br /&gt;
* Improved performance and behaviour of local server lists&lt;br /&gt;
* Fixed 2 soft lock cases that could happen when using PlayFab&lt;br /&gt;
* Fixed a bug that paused matchmaking-timers when the game was paused&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Misc: ====&lt;br /&gt;
* Reduce lighting flashes accessibility option added, reduces flashes for thunder, monster &amp;amp; player elemental effects, Galdr table, Obliterator and Portal&lt;br /&gt;
* Raven hints can be toggled in settings (and console command removed)&lt;br /&gt;
* New console commands added: catch (simulates catching a fish), printnetobj (lists number of network objects by name surrounding player) &amp;amp; cr (runs the periodic unloads unused assets routine manually and resets the timer)&lt;br /&gt;
* Improvements made for the “Manage Saves” menu, should now be a lot less laggy to use&lt;br /&gt;
* Localization updated&lt;br /&gt;
* Yule items have now been disabled&lt;br /&gt;
* Turnips can now be put on item stands&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=March_07,_2023_(2)_Patch&amp;diff=6925</id>
		<title>March 07, 2023 (2) Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=March_07,_2023_(2)_Patch&amp;diff=6925"/>
		<updated>2026-02-03T01:53:47Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2023|02|07}}&lt;br /&gt;
| year         = 2023 (2)&lt;br /&gt;
| month        = 03&lt;br /&gt;
| day          = 07&lt;br /&gt;
| after        = {{Patch name|2023|03|07}}&lt;br /&gt;
| source-title = Patch 0.214.4 (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/5070528176579725751&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
Time for another patch with a chunky assortment of fixes! Several bugs have been corrected (both coding bugs and Seeker behaviours) and some Quality of Life improvements have been made, along with some performance optimisations. We have also added a “save” button, so you no longer have to worry about when your last autosave might have been.&lt;br /&gt;
&lt;br /&gt;
=== Abbreviated Patch Notes: ===&lt;br /&gt;
&lt;br /&gt;
* Various fixes for the Mistlands&lt;br /&gt;
* Various menu and UI improvements&lt;br /&gt;
* Added manual save button&lt;br /&gt;
* Various performance optimisations&lt;br /&gt;
* Localisation improvements&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Detailed Patch Notes: ===&lt;br /&gt;
&lt;br /&gt;
==== Gameplay &amp;amp; Balance: ====&lt;br /&gt;
* Mistlands giant helmet and sword will now properly drop both iron and copper scrap as intended&lt;br /&gt;
* Seeker soldier and ticks should now respawn correctly in dungeons, and ticks starred ticks chance increased from 10% to 20% as intended.&lt;br /&gt;
&lt;br /&gt;
==== Fixes &amp;amp; Improvements: ====&lt;br /&gt;
* Added Munin to Ribcage locations in Mistlands&lt;br /&gt;
* Added saving icon to HUD and delayed the &amp;quot;bad connection icon&amp;quot; when saving&lt;br /&gt;
* All game texts have been optimised for better clarity and performance&lt;br /&gt;
* Reworked button prompts to a new visual style, added some missing buttons, etc.&lt;br /&gt;
* Key hints are now displayed in a horizontal line rather than vertical list and visible in all needed contexts&lt;br /&gt;
* Kicked players get a proper message&lt;br /&gt;
* Menu selection markers should now be displayed correctly in all languages&lt;br /&gt;
* Fixed several focus loss scenarios when using a gamepad&lt;br /&gt;
* Haldor’s lines are now translated correctly&lt;br /&gt;
* Build menu has been widened to avoid overlapping other interface items&lt;br /&gt;
* D-Pad should now be usable in all menus&lt;br /&gt;
* Controller and keyboard usage of menus improved&lt;br /&gt;
* Skills menu should now work correctly with gamepad and show tooltips correctly&lt;br /&gt;
* Mistlands boss should no longer escape her room during rare occasions (changes have been made to how ownership of objects work when transferred to another player; specifically checking the positions)&lt;br /&gt;
* Fixed a bug that caused projectiles to sometimes miss even though it obviously should have connected&lt;br /&gt;
* Durability bar on item in the inventory and action bar is now only visible if the item has been damaged&lt;br /&gt;
* Fixed a visual bug that showed servers that were being pinged as offline&lt;br /&gt;
* Thatch roof i-corner 45o can now support itself and will protect underlying beams from rain properly&lt;br /&gt;
* Thatch &amp;amp; darkwood roof top 26o middle beam point fixed&lt;br /&gt;
&lt;br /&gt;
==== Quality of Life: ====&lt;br /&gt;
* Added alternative controller layout and changed layout to be more readable. Build snapping is a toggle in the alternative layout, and has an icon when active&lt;br /&gt;
* Added manual save button to the pause menu that displays last save time&lt;br /&gt;
* Crafting menus and quick use bar now have cycling navigation when using gamepad&lt;br /&gt;
* You can now use the sticks to move to and from a container inventory from the player inventory directly rather than changing menu focus&lt;br /&gt;
* Crafting station is now focused when opening a crafting station&lt;br /&gt;
* Language can now be changed without restarting the game&lt;br /&gt;
* If a server is unjoinable for version mismatch or other restriction this will shown when attempting to join a game from the server list immediately rather than having to wait for the game to load&lt;br /&gt;
&lt;br /&gt;
==== Performance: ====&lt;br /&gt;
* Performance of distant mountain shadows greatly increased, and added a setting to turn off distant shadows completely. (This may increase performance significantly for players with older graphic cards)&lt;br /&gt;
* Performance increased while in dungeons&lt;br /&gt;
* Performance improved when using many map pins&lt;br /&gt;
* Performance improved while using the inventory with many items&lt;br /&gt;
* Network stability and performance improvements for crossplay&lt;br /&gt;
* Improved cloud save performance on Microsoft Store version.&lt;br /&gt;
* Memory optimizations for textures and fonts&lt;br /&gt;
&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=September_03,_2025_Patch&amp;diff=6924</id>
		<title>September 03, 2025 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=September_03,_2025_Patch&amp;diff=6924"/>
		<updated>2026-02-03T01:53:36Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2025|08|20}}&lt;br /&gt;
| year         = 2025&lt;br /&gt;
| month        = 09&lt;br /&gt;
| day          = 03&lt;br /&gt;
| after        = {{Patch name|2026|02|02}}&lt;br /&gt;
| source-title = Patch 0.221.4 (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1809869179994587&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
{{quote|text=⚠️ Note: &#039;&#039;&#039;This update is for the Public Test branch of Valheim only, and may therefore be unstable!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*]&#039;&#039;&#039;ACCESS&#039;&#039;&#039;: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “&amp;lt;spoiler&amp;gt;&lt;br /&gt;
yesimadebackups&amp;lt;/spoiler&amp;gt;”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/ here].&lt;br /&gt;
&lt;br /&gt;
[*]&#039;&#039;&#039;FEEDBACK&#039;&#039;&#039;: Please leave any feedback in the “#valheim-public-test” channel in our [https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/ Discord] or through the [https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/ form on our website].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to &#039;&#039;&#039;be considerate&#039;&#039;&#039; towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.}}&lt;br /&gt;
&lt;br /&gt;
Hello vikings!&lt;br /&gt;
&lt;br /&gt;
We hope you&#039;ve been enjoying the Call to Arms update so far! We&#039;ve gotten some great feedback, so now we have a long list of tweaks and fixes that should make the update both more stable and more enjoyable. This includes some fixes to wooden weapons, as well as tweaks to adrenaline and the new creatures.  Fight well!&lt;br /&gt;
&lt;br /&gt;
==== Abbreviated Patch Notes: ====&lt;br /&gt;
* Battle Brother has remembered his real name: T.W.I.G.&lt;br /&gt;
* Tweaks to adrenaline gain&lt;br /&gt;
* Tweaks to Bear and Vile behaviour&lt;br /&gt;
* Various bug fixes&lt;br /&gt;
&lt;br /&gt;
==== Detailed Patch Notes: ====&lt;br /&gt;
&#039;&#039;&#039;Fixes &amp;amp; Improvements:&#039;&#039;&#039;&lt;br /&gt;
* Battle Brother has remembered his real name: T.W.I.G.&lt;br /&gt;
* Bottled Tar Blob now has the correct model when being thrown&lt;br /&gt;
* Frost Blob is now weak against fire and very resistant against frost&lt;br /&gt;
* The Frost Blob Bomb now requires a Drake trophy instead of a Stone Golem trophy&lt;br /&gt;
* Made tweaks to make knives better for combat in slopes&lt;br /&gt;
* Wooden Greatsword is now repairable at the workbench&lt;br /&gt;
* Wooden weapons now have more appropriate block power&lt;br /&gt;
* Wooden Atgeirs are now a bit more rare to find&lt;br /&gt;
* Wooden Sword and Wooden Greatsword now sound like they’re made of wood&lt;br /&gt;
* Using mage staffs directly after dodging no longer grants abnormal amount of adrenaline&lt;br /&gt;
* Staff of Embers and Staff of Fracturing now only grant adrenaline on use instead of on hit&lt;br /&gt;
* Staff of Frost projectiles now grant 1 Adrenaline per hit instead of 2 per hit&lt;br /&gt;
* Area attacks (made by sledges, for example) now grant adrenaline&lt;br /&gt;
* Adrenaline granted when staggering enemies is now reduced from 5 to 3&lt;br /&gt;
* Killing Seeker Broods now grants less adrenaline than before&lt;br /&gt;
* Skull Splittur now requires Black Forge level 1 instead of level 3 to be crafted&lt;br /&gt;
* Skull Splittur now emits a bit of light, matching other similar weapons&lt;br /&gt;
* Blackmetal Battleaxe and Skull Splittur are now held more properly by the player character&lt;br /&gt;
* Fragrant Bundle, Fresh Seaweed and Thistle can now be placed flat on horizontal item stands (reminder: shift + E to change rotation on item stands)&lt;br /&gt;
* Bearskin Rug no longer flickers&lt;br /&gt;
* Bears and Viles now take 4 seconds to disappear after death instead of 8 seconds&lt;br /&gt;
* Bears and Viles should no longer get stuck behind trees and boulders as much&lt;br /&gt;
* Bears are now able to swim&lt;br /&gt;
* Viles now have a chance to drop Rotten Meat (in addition to Bear Meat)&lt;br /&gt;
* Viles are now part of the Plains Monster faction instead of the Undead faction&lt;br /&gt;
* Trinkets are now crafted using the Forge instead of the Workbench. Trinkets available in the Mistlands and Ashlands are now crafted in the Black Forge&lt;br /&gt;
* Both equipped the Trinket and equipped the Utility Item are now visible on the character at the same time&lt;br /&gt;
* You can no longer dodge while overencumbered&lt;br /&gt;
* Stairs of the Stone Portal should now be climbable&lt;br /&gt;
* Carvings on Fader sacrificial stone now have more emission to match other sacrificial stones&lt;br /&gt;
* Cores are no longer placed in hot bar when picked up, and are still able to be placed on item stands&lt;br /&gt;
* Looking at a beehive or an archery target while another player disconnects from the server no longer causes the game to crash&lt;br /&gt;
* Fighting Yagluth no longer makes the game crash on Xbox&lt;br /&gt;
* There’s no longer Null Reference Exceptions when some projectiles hit the Shield Generator&lt;br /&gt;
* Sledges once again are able to hit enemies through fractured mine rocks&lt;br /&gt;
* Fixed an issue where T.W.I.G. could be deconstructed multiple times in multiplayer&lt;br /&gt;
* Fix a bug that caused the GUI to not update matchmaking data immediately when adding a server from join code&lt;br /&gt;
* Fixed some spelling issues&lt;br /&gt;
* Updated localisation&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=February_02,_2026_Patch&amp;diff=6923</id>
		<title>February 02, 2026 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=February_02,_2026_Patch&amp;diff=6923"/>
		<updated>2026-02-03T01:53:34Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2025|09|03}}&lt;br /&gt;
| year         = 2026&lt;br /&gt;
| month        = 02&lt;br /&gt;
| day          = 02&lt;br /&gt;
| after        = &lt;br /&gt;
| source-title = Patch 0.221.10 – Five Years of Valheim!&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1823191198610897&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
Greetings vikings!&lt;br /&gt;
&lt;br /&gt;
Today marks the five year anniversary since Valheim was first released into Early Access – and what an incredible five years it’s been!&lt;br /&gt;
&lt;br /&gt;
We want to thank everyone who has been a part of our journey and our community since then, whether you started playing on day one or have just been carried by the valkyrie for the first time. We greatly appreciate every single one of you, and we’re so glad to have you walk this path with us.&lt;br /&gt;
&lt;br /&gt;
For this anniversary you will find a patch live right now for everyone, with some new celebratory items and emotes, along with some quality of life fixes!&lt;br /&gt;
&lt;br /&gt;
If you want to keep the celebration going throughout the week, you can tune in to [https://www.twitch.tv/ard Twitch] on Friday, where there will be a livestreamed concert by the Munich Radio Orchestra! They will be playing music from a bunch of video games, including Valheim.&lt;br /&gt;
&lt;br /&gt;
As you all know, we’re working on Deep North, which will be the final biome update that brings the game into 1.0. While we can’t give an update on that today, we can share that 2026 is going to be a great year for Valheim. &lt;br /&gt;
&lt;br /&gt;
Once again, thank you so much for being with us for five whole years! &lt;br /&gt;
&lt;br /&gt;
Skål!!&lt;br /&gt;
/The Iron Gate team&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abbreviated Patch Notes: ===&lt;br /&gt;
&lt;br /&gt;
* A celebratory hat!&lt;br /&gt;
* Early Axes&lt;br /&gt;
* Frosted Sweetbread&lt;br /&gt;
* Added a radial menu for emotes&lt;br /&gt;
* New emotes&lt;br /&gt;
* New hairstyles&lt;br /&gt;
* 2 new buildable garlands&lt;br /&gt;
* Engine Upgrade&lt;br /&gt;
* Multiple bug fixes and improvements&lt;br /&gt;
&lt;br /&gt;
=== Detailed Patch Notes: ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;New Content:&#039;&#039;&#039;&lt;br /&gt;
* New Emote: Vibe&lt;br /&gt;
* New Emote: LoveYou&lt;br /&gt;
* New Buildpiece: Flower Garland&lt;br /&gt;
* New Buildpiece: Fey Lights&lt;br /&gt;
* New Consumable: Frosted Sweetbread&lt;br /&gt;
* New Weapon: Early Axes&lt;br /&gt;
* New Hat: Celebratory Cap&lt;br /&gt;
* 2 New Materials: Mysterious Axe Head, Curious Axe Head&lt;br /&gt;
* 3 New Hairstyles (Champion, Chronicler, Sunbringer)&lt;br /&gt;
* Added radial menu for emotes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fixes &amp;amp; Improvements:&#039;&#039;&#039;&lt;br /&gt;
* Tweaks to multiple hairstyles (Castellan, Painter Curls, Pulled Back Curls, Tidy Curls)&lt;br /&gt;
* Tweaks to berserker armour&lt;br /&gt;
* Carapace Buckler now provides 5 adrenaline instead of 10 on perfect block, just like other shields&lt;br /&gt;
* Updated Game Engine to Unity 6000.0.61f1&lt;br /&gt;
* Added localization string for tombstone container&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reworked graphics settings:&#039;&#039;&#039;&lt;br /&gt;
* Replaced “Render scale” percentage slider with “3D resolution limit” dropdown with fixed resolutions – improves use case as performance target&lt;br /&gt;
* Added new “Upscaling method” setting with new “Pixelated” option&lt;br /&gt;
* Added new “Low” SSAO quality option, which achieves a similar look to the existing SSAO quality (now named “High”) with a significantly lower performance impact&lt;br /&gt;
* The frame rate limiter can now be used together with v-sync (chooses the lowest submultiple of the monitor refresh rate that is greater than or equal to the selected value)&lt;br /&gt;
* The frame rate limiter setting is now applied during the splash/loading screen&lt;br /&gt;
* The resolution dropdown setting now sorts resolutions from highest to lowest, instead of the other way around&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optimizations:&#039;&#039;&#039;&lt;br /&gt;
* Change engine settings to improve performance in areas with many instances&lt;br /&gt;
* Massively reduced CPU usage of armor stands&lt;br /&gt;
* Skip texture copy for image effects (shield dome and heat distortion) when those effects aren’t being used, which should reduce GPU overhead in most areas&lt;br /&gt;
* Grass vegetation is no longer included in environment reflections, improving performance&lt;br /&gt;
* Ensure one-shot sound effects are started the same frame they’re created, reducing their latency by up to one frame&lt;br /&gt;
* Reduced memory usage of minimap&lt;br /&gt;
* Only load graphics presets for the current platform, rather than all platforms, reducing memory usage&lt;br /&gt;
* Removed a duplicated matchmaking manager that wasted performance in the start menu&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed “Generating” progress bar not always being shown during world generation&lt;br /&gt;
* Fixed server list sometimes failing to save when quitting from the start menu&lt;br /&gt;
* Fixed crash that could occur in multiplayer when a T.W.I.G. throws a rock at a player who is at the edge of a shield dome&lt;br /&gt;
* Fixed crash that happened when hovering the cursor over a bee hive without being the network owner of that bee hive&lt;br /&gt;
* Fixed audio stutter that occurred when a lot of sounds were playing simultaneously&lt;br /&gt;
* Fixed Yggdrasil not being visible in environment reflections&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mac App Store:&#039;&#039;&#039;&lt;br /&gt;
* Improved error message shown when trying to play online without being logged in to Game Center&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steam: &#039;&#039;&#039;&lt;br /&gt;
* Player list now successfully shows profile pictures of non-friends too&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xbox:&#039;&#039;&#039;&lt;br /&gt;
* All settings are now stored per-user and synchronized to the cloud, rather than being shared between all users on the console&lt;br /&gt;
* UI is now rendered at native resolution (up to 4K) on Xbox Series S|X and Xbox One X&lt;br /&gt;
* Improved graphics:&lt;br /&gt;
* Xbox One and Xbox One S: Added SSAO and increased number of point lights&lt;br /&gt;
* Xbox One X: Increased number of point lights&lt;br /&gt;
* Xbox Series S: Increased number of point lights and enabled point light shadows&lt;br /&gt;
* Xbox Series X: Increased number of point lights, enabled point light shadows and adjusted resolutions&lt;br /&gt;
* Reduce power draw even more when the game is running in the background&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Windows, Linux, MacOS:&#039;&#039;&#039;&lt;br /&gt;
* Reworked graphics presets and unified them across the three platforms&lt;br /&gt;
* Fixed automatic render scale sometimes being set incorrectly in windowed mode&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steam Deck:&#039;&#039;&#039;&lt;br /&gt;
* Improved graphics presets:&lt;br /&gt;
* Performance mode now reaches 60 fps&lt;br /&gt;
* Optimized preset settings for battery life&lt;br /&gt;
* Native resolution is now used on first start, instead of 1366x768&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For modders:&#039;&#039;&#039;&lt;br /&gt;
* Sprite atlases are now included in the extended manifest file for Asset Bundles&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6922</id>
		<title>Template:Valheim patches</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6922"/>
		<updated>2026-02-03T01:53:32Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This page is auto generated. Please do not modify --&amp;gt;&lt;br /&gt;
{{Columns-list|4|&lt;br /&gt;
* {{Patch name|2026|02|02|date=true}} &amp;lt;!-- 0.221.10 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2025|09|03|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.221.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|08|20|date=true}} &amp;lt;!-- 0.221.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|04|01|date=true}} &amp;lt;!-- 0.220.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|03|17|date=true}} &amp;lt;!-- 0.220.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|28|date=true}} &amp;lt;!-- 0.220.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|25|date=true}} &amp;lt;!-- 0.220.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|18|date=true}} &amp;lt;!-- 0.220.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|11|13|date=true}} &amp;lt;!-- 0.219.16 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|30|date=true}} &amp;lt;!-- 0.219.14 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2024|10|24|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.219.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|15|date=true}} &amp;lt;!-- 0.219.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|20|date=true}} &amp;lt;!-- 0.218.21 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|14|date=true}} &amp;lt;!-- 0.218.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|07|01|date=true}} &amp;lt;!-- 0.218.19 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|06|18|date=true}} &amp;lt;!-- 0.218.17 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|28|date=true}} &amp;lt;!-- 0.218.16 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2024|05|14|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.218.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|07|date=true}} &amp;lt;!-- 0.218.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|26|date=true}} &amp;lt;!-- 0.218.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|24|date=true}} &amp;lt;!-- 0.218.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|22|date=true}} &amp;lt;!-- 0.218.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|02|date=true}} &amp;lt;!-- 0.217.46 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|03|12|date=true}} &amp;lt;!-- 0.217.43 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|13|date=true}} &amp;lt;!-- 0.217.38 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|08|date=true}} &amp;lt;!-- 0.217.37 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|04|date=true}} &amp;lt;!-- 0.217.36 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|16|date=true}} &amp;lt;!-- 0.217.31 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|13|date=true}} &amp;lt;!-- 0.217.30 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|08|date=true}} &amp;lt;!-- 0.217.29 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|02|date=true}} &amp;lt;!-- 0.217.28 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|25|date=true}} &amp;lt;!-- 0.217.27 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|12|date=true}} &amp;lt;!-- 0.217.25 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|06|date=true}} &amp;lt;!-- 0.217.24 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|29|date=true}} &amp;lt;!-- 0.217.22 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|22|date=true}} &amp;lt;!-- 0.217.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|18|date=true}} &amp;lt;!-- 0.217.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2023|08|22|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.217.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|16|date=true}} &amp;lt;!-- 0.217.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|10|date=true}} &amp;lt;!-- 0.217.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|09|date=true}} &amp;lt;!-- 0.217.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|22|date=true}} &amp;lt;!-- 0.217.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|16|date=true}} &amp;lt;!-- 0.217.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|12|date=true}} &amp;lt;!-- 0.216.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|01|date=true}} &amp;lt;!-- 0.216.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|26|date=true}} &amp;lt;!-- 0.216.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|25|date=true}} &amp;lt;!-- 0.216.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|16|date=true}} &amp;lt;!-- 0.216.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|07|date=true}} &amp;lt;!-- 0.215.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|05|date=true}} &amp;lt;!-- 0.215.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|17|date=true}} &amp;lt;!-- 0.214.300 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|07|date=true}} &amp;lt;!-- 0.214.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023 (2)|03|07|date=true}} &amp;lt;!-- 0.214.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|02|07|date=true}} &amp;lt;!-- 0.213.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|01|27|date=true}} &amp;lt;!-- 0.213.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|12|20|date=true}} &amp;lt;!-- 0.212.9 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|12|06|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.212.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|11|22|date=true}} &amp;lt;!-- 0.212.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|28|date=true}} &amp;lt;!-- 0.211.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|11|date=true}} &amp;lt;!-- 0.211.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|04|date=true}} &amp;lt;!-- 0.211.8 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|09|27|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.211.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|09|14|date=true}} &amp;lt;!-- 0.211.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|30|date=true}} &amp;lt;!-- 0.210.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|12|date=true}} &amp;lt;!-- 0.210.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|21|date=true}} &amp;lt;!-- 0.209.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022 (2)|06|20|date=true}} &amp;lt;!-- 0.209.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|20|date=true}} &amp;lt;!-- 0.209.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|03|date=true}} &amp;lt;!-- 0.209.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|04|11|date=true}} &amp;lt;!-- 0.208.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|03|01|date=true}} &amp;lt;!-- 0.207.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|02|16|date=true}} &amp;lt;!-- 0.207.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|12|14|date=true}} &amp;lt;!-- 0.206.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|25|date=true}} &amp;lt;!-- 0.205.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|08|date=true}} &amp;lt;!-- 0.204.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|10|04|date=true}} &amp;lt;!-- 0.203.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|10|04|date=true}} &amp;lt;!-- 0.203.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|09|17|date=true}} &amp;lt;!-- 0.202.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2021|09|16|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.202.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|07|01|date=true}} &amp;lt;!-- 0.156.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|23|date=true}} &amp;lt;!-- 0.155.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|09|date=true}} &amp;lt;!-- 0.154.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|05|12|date=true}} &amp;lt;!-- 0.153.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|04|19|date=true}} &amp;lt;!-- 0.150.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|29|date=true}} &amp;lt;!-- 0.148.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|23|date=true}} &amp;lt;!-- 0.148.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|02|date=true}} &amp;lt;!-- 0.147.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|26|date=true}} &amp;lt;!-- 0.146.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|25|date=true}} &amp;lt;!-- 0.146.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|17|date=true}} &amp;lt;!-- 0.145.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|10|date=true}} &amp;lt;!-- 0.143.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|02|05|date=true}} &amp;lt;!-- 0.142.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|05|date=true}} &amp;lt;!-- 0.142.5 --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6917</id>
		<title>Template:Valheim patches</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6917"/>
		<updated>2025-12-16T11:20:43Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This page is auto generated. Please do not modify --&amp;gt;&lt;br /&gt;
{{Columns-list|4|&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2025|09|03|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.221.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|08|20|date=true}} &amp;lt;!-- 0.221.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|04|01|date=true}} &amp;lt;!-- 0.220.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|03|17|date=true}} &amp;lt;!-- 0.220.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|28|date=true}} &amp;lt;!-- 0.220.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|25|date=true}} &amp;lt;!-- 0.220.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|18|date=true}} &amp;lt;!-- 0.220.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|11|13|date=true}} &amp;lt;!-- 0.219.16 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|30|date=true}} &amp;lt;!-- 0.219.14 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2024|10|24|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.219.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|15|date=true}} &amp;lt;!-- 0.219.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|20|date=true}} &amp;lt;!-- 0.218.21 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|14|date=true}} &amp;lt;!-- 0.218.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|07|01|date=true}} &amp;lt;!-- 0.218.19 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|06|18|date=true}} &amp;lt;!-- 0.218.17 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|28|date=true}} &amp;lt;!-- 0.218.16 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2024|05|14|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.218.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|07|date=true}} &amp;lt;!-- 0.218.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|26|date=true}} &amp;lt;!-- 0.218.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|24|date=true}} &amp;lt;!-- 0.218.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|22|date=true}} &amp;lt;!-- 0.218.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|02|date=true}} &amp;lt;!-- 0.217.46 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|03|12|date=true}} &amp;lt;!-- 0.217.43 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|13|date=true}} &amp;lt;!-- 0.217.38 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|08|date=true}} &amp;lt;!-- 0.217.37 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|04|date=true}} &amp;lt;!-- 0.217.36 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|16|date=true}} &amp;lt;!-- 0.217.31 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|13|date=true}} &amp;lt;!-- 0.217.30 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|08|date=true}} &amp;lt;!-- 0.217.29 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|02|date=true}} &amp;lt;!-- 0.217.28 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|25|date=true}} &amp;lt;!-- 0.217.27 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|12|date=true}} &amp;lt;!-- 0.217.25 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|06|date=true}} &amp;lt;!-- 0.217.24 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|29|date=true}} &amp;lt;!-- 0.217.22 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|22|date=true}} &amp;lt;!-- 0.217.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|18|date=true}} &amp;lt;!-- 0.217.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2023|08|22|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.217.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|16|date=true}} &amp;lt;!-- 0.217.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|10|date=true}} &amp;lt;!-- 0.217.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|09|date=true}} &amp;lt;!-- 0.217.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|22|date=true}} &amp;lt;!-- 0.217.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|16|date=true}} &amp;lt;!-- 0.217.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|12|date=true}} &amp;lt;!-- 0.216.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|01|date=true}} &amp;lt;!-- 0.216.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|26|date=true}} &amp;lt;!-- 0.216.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|25|date=true}} &amp;lt;!-- 0.216.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|16|date=true}} &amp;lt;!-- 0.216.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|07|date=true}} &amp;lt;!-- 0.215.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|05|date=true}} &amp;lt;!-- 0.215.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|17|date=true}} &amp;lt;!-- 0.214.300 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|07|date=true}} &amp;lt;!-- 0.214.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023 (2)|03|07|date=true}} &amp;lt;!-- 0.214.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|02|07|date=true}} &amp;lt;!-- 0.213.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|01|27|date=true}} &amp;lt;!-- 0.213.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|12|20|date=true}} &amp;lt;!-- 0.212.9 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|12|06|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.212.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|11|22|date=true}} &amp;lt;!-- 0.212.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|28|date=true}} &amp;lt;!-- 0.211.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|11|date=true}} &amp;lt;!-- 0.211.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|04|date=true}} &amp;lt;!-- 0.211.8 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|09|27|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.211.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|09|14|date=true}} &amp;lt;!-- 0.211.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|30|date=true}} &amp;lt;!-- 0.210.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|12|date=true}} &amp;lt;!-- 0.210.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|21|date=true}} &amp;lt;!-- 0.209.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022 (2)|06|20|date=true}} &amp;lt;!-- 0.209.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|20|date=true}} &amp;lt;!-- 0.209.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|03|date=true}} &amp;lt;!-- 0.209.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|04|11|date=true}} &amp;lt;!-- 0.208.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|03|01|date=true}} &amp;lt;!-- 0.207.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|02|16|date=true}} &amp;lt;!-- 0.207.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|12|14|date=true}} &amp;lt;!-- 0.206.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|25|date=true}} &amp;lt;!-- 0.205.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|08|date=true}} &amp;lt;!-- 0.204.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|10|04|date=true}} &amp;lt;!-- 0.203.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|10|04|date=true}} &amp;lt;!-- 0.203.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|09|17|date=true}} &amp;lt;!-- 0.202.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2021|09|16|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.202.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|07|01|date=true}} &amp;lt;!-- 0.156.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|23|date=true}} &amp;lt;!-- 0.155.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|09|date=true}} &amp;lt;!-- 0.154.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|05|12|date=true}} &amp;lt;!-- 0.153.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|04|19|date=true}} &amp;lt;!-- 0.150.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|29|date=true}} &amp;lt;!-- 0.148.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|23|date=true}} &amp;lt;!-- 0.148.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|02|date=true}} &amp;lt;!-- 0.147.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|26|date=true}} &amp;lt;!-- 0.146.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|25|date=true}} &amp;lt;!-- 0.146.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|17|date=true}} &amp;lt;!-- 0.145.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|10|date=true}} &amp;lt;!-- 0.143.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|02|05|date=true}} &amp;lt;!-- 0.142.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|05|date=true}} &amp;lt;!-- 0.142.5 --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6916</id>
		<title>Template:Valheim patches</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6916"/>
		<updated>2025-11-26T16:22:08Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This page is auto generated. Please do not modify --&amp;gt;&lt;br /&gt;
{{Columns-list|4|&lt;br /&gt;
* {{Patch name|2025|09|03|date=true}} &amp;lt;!-- 0.221.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|08|20|date=true}} &amp;lt;!-- 0.221.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|04|01|date=true}} &amp;lt;!-- 0.220.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|03|17|date=true}} &amp;lt;!-- 0.220.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|28|date=true}} &amp;lt;!-- 0.220.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|25|date=true}} &amp;lt;!-- 0.220.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|18|date=true}} &amp;lt;!-- 0.220.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|11|13|date=true}} &amp;lt;!-- 0.219.16 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|30|date=true}} &amp;lt;!-- 0.219.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|24|date=true}} &amp;lt;!-- 0.219.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|15|date=true}} &amp;lt;!-- 0.219.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|20|date=true}} &amp;lt;!-- 0.218.21 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|14|date=true}} &amp;lt;!-- 0.218.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|07|01|date=true}} &amp;lt;!-- 0.218.19 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|06|18|date=true}} &amp;lt;!-- 0.218.17 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|28|date=true}} &amp;lt;!-- 0.218.16 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2024|05|14|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.218.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|07|date=true}} &amp;lt;!-- 0.218.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|26|date=true}} &amp;lt;!-- 0.218.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|24|date=true}} &amp;lt;!-- 0.218.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|22|date=true}} &amp;lt;!-- 0.218.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|02|date=true}} &amp;lt;!-- 0.217.46 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|03|12|date=true}} &amp;lt;!-- 0.217.43 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|13|date=true}} &amp;lt;!-- 0.217.38 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|08|date=true}} &amp;lt;!-- 0.217.37 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|04|date=true}} &amp;lt;!-- 0.217.36 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|16|date=true}} &amp;lt;!-- 0.217.31 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|13|date=true}} &amp;lt;!-- 0.217.30 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|08|date=true}} &amp;lt;!-- 0.217.29 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|02|date=true}} &amp;lt;!-- 0.217.28 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|25|date=true}} &amp;lt;!-- 0.217.27 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|12|date=true}} &amp;lt;!-- 0.217.25 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|06|date=true}} &amp;lt;!-- 0.217.24 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|29|date=true}} &amp;lt;!-- 0.217.22 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|22|date=true}} &amp;lt;!-- 0.217.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|18|date=true}} &amp;lt;!-- 0.217.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2023|08|22|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.217.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|16|date=true}} &amp;lt;!-- 0.217.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|10|date=true}} &amp;lt;!-- 0.217.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|09|date=true}} &amp;lt;!-- 0.217.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|22|date=true}} &amp;lt;!-- 0.217.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|16|date=true}} &amp;lt;!-- 0.217.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|12|date=true}} &amp;lt;!-- 0.216.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|01|date=true}} &amp;lt;!-- 0.216.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|26|date=true}} &amp;lt;!-- 0.216.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|25|date=true}} &amp;lt;!-- 0.216.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|16|date=true}} &amp;lt;!-- 0.216.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|07|date=true}} &amp;lt;!-- 0.215.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|05|date=true}} &amp;lt;!-- 0.215.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|17|date=true}} &amp;lt;!-- 0.214.300 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|07|date=true}} &amp;lt;!-- 0.214.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023 (2)|03|07|date=true}} &amp;lt;!-- 0.214.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|02|07|date=true}} &amp;lt;!-- 0.213.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|01|27|date=true}} &amp;lt;!-- 0.213.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|12|20|date=true}} &amp;lt;!-- 0.212.9 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|12|06|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.212.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|11|22|date=true}} &amp;lt;!-- 0.212.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|28|date=true}} &amp;lt;!-- 0.211.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|11|date=true}} &amp;lt;!-- 0.211.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|04|date=true}} &amp;lt;!-- 0.211.8 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|09|27|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.211.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|09|14|date=true}} &amp;lt;!-- 0.211.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|30|date=true}} &amp;lt;!-- 0.210.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|12|date=true}} &amp;lt;!-- 0.210.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|21|date=true}} &amp;lt;!-- 0.209.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022 (2)|06|20|date=true}} &amp;lt;!-- 0.209.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|20|date=true}} &amp;lt;!-- 0.209.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|03|date=true}} &amp;lt;!-- 0.209.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|04|11|date=true}} &amp;lt;!-- 0.208.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|03|01|date=true}} &amp;lt;!-- 0.207.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|02|16|date=true}} &amp;lt;!-- 0.207.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|12|14|date=true}} &amp;lt;!-- 0.206.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|25|date=true}} &amp;lt;!-- 0.205.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|08|date=true}} &amp;lt;!-- 0.204.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|10|04|date=true}} &amp;lt;!-- 0.203.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|10|04|date=true}} &amp;lt;!-- 0.203.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|09|17|date=true}} &amp;lt;!-- 0.202.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2021|09|16|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.202.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|07|01|date=true}} &amp;lt;!-- 0.156.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|23|date=true}} &amp;lt;!-- 0.155.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|09|date=true}} &amp;lt;!-- 0.154.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|05|12|date=true}} &amp;lt;!-- 0.153.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|04|19|date=true}} &amp;lt;!-- 0.150.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|29|date=true}} &amp;lt;!-- 0.148.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|23|date=true}} &amp;lt;!-- 0.148.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|02|date=true}} &amp;lt;!-- 0.147.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|26|date=true}} &amp;lt;!-- 0.146.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|25|date=true}} &amp;lt;!-- 0.146.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|17|date=true}} &amp;lt;!-- 0.145.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|10|date=true}} &amp;lt;!-- 0.143.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|02|05|date=true}} &amp;lt;!-- 0.142.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|05|date=true}} &amp;lt;!-- 0.142.5 --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6915</id>
		<title>Template:Current Version</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6915"/>
		<updated>2025-09-03T16:19:42Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{1}}}&lt;br /&gt;
| ver        = 0.221.4 &amp;lt;!-- UNUSED: This number should be whatever the client version is at time of featured patch release. --&amp;gt;&lt;br /&gt;
| livever    = 0.221.4 &amp;lt;!-- This number should match whatever is the current client version --&amp;gt;&lt;br /&gt;
| patchlink  = September_03,_2025_Patch&lt;br /&gt;
| num        = Wed, 03 Sep 2025 08:35:57 +0000&lt;br /&gt;
| pic        = Ashlands Update &amp;lt;!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
| patchnotes = [quote]⚠️ Note: [b]This update is for the Public Test branch of Valheim only, and may therefore be unstable![/b]&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*][b]ACCESS[/b]: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “[spoiler]yesimadebackups[/spoiler]”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [url=https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/]here[/url].&lt;br /&gt;
&lt;br /&gt;
[*][b]FEEDBACK[/b]: Please leave any feedback in the “#valheim-public-test” channel in our [url=https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/]Discord[/url] or through the [url=https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/]form on our website[/url].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to [b]be considerate[/b] towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.[/quote]&lt;br /&gt;
&lt;br /&gt;
Hello vikings!&lt;br /&gt;
&lt;br /&gt;
We hope you&#039;ve been enjoying the Call to Arms update so far! We&#039;ve gotten some great feedback, so now we have a long list of tweaks and fixes that should make the update both more stable and more enjoyable. This includes some fixes to wooden weapons, as well as tweaks to adrenaline and the new creatures.  Fight well!&lt;br /&gt;
&lt;br /&gt;
[h3]Abbreviated Patch Notes:[/h3]&lt;br /&gt;
* Battle Brother has remembered his real name: T.W.I.G.&lt;br /&gt;
* Tweaks to adrenaline gain&lt;br /&gt;
* Tweaks to Bear and Vile behaviour&lt;br /&gt;
* Various bug fixes&lt;br /&gt;
&lt;br /&gt;
[h3]Detailed Patch Notes:[/h3]&lt;br /&gt;
[b]Fixes &amp;amp; Improvements:[/b]&lt;br /&gt;
* Battle Brother has remembered his real name: T.W.I.G.&lt;br /&gt;
* Bottled Tar Blob now has the correct model when being thrown&lt;br /&gt;
* Frost Blob is now weak against fire and very resistant against frost&lt;br /&gt;
* The Frost Blob Bomb now requires a Drake trophy instead of a Stone Golem trophy&lt;br /&gt;
* Made tweaks to make knives better for combat in slopes&lt;br /&gt;
* Wooden Greatsword is now repairable at the workbench&lt;br /&gt;
* Wooden weapons now have more appropriate block power&lt;br /&gt;
* Wooden Atgeirs are now a bit more rare to find&lt;br /&gt;
* Wooden Sword and Wooden Greatsword now sound like they’re made of wood&lt;br /&gt;
* Using mage staffs directly after dodging no longer grants abnormal amount of adrenaline&lt;br /&gt;
* Staff of Embers and Staff of Fracturing now only grant adrenaline on use instead of on hit&lt;br /&gt;
* Staff of Frost projectiles now grant 1 Adrenaline per hit instead of 2 per hit&lt;br /&gt;
* Area attacks (made by sledges, for example) now grant adrenaline&lt;br /&gt;
* Adrenaline granted when staggering enemies is now reduced from 5 to 3&lt;br /&gt;
* Killing Seeker Broods now grants less adrenaline than before&lt;br /&gt;
* Skull Splittur now requires Black Forge level 1 instead of level 3 to be crafted&lt;br /&gt;
* Skull Splittur now emits a bit of light, matching other similar weapons&lt;br /&gt;
* Blackmetal Battleaxe and Skull Splittur are now held more properly by the player character&lt;br /&gt;
* Fragrant Bundle, Fresh Seaweed and Thistle can now be placed flat on horizontal item stands (reminder: shift + E to change rotation on item stands)&lt;br /&gt;
* Bearskin Rug no longer flickers&lt;br /&gt;
* Bears and Viles now take 4 seconds to disappear after death instead of 8 seconds&lt;br /&gt;
* Bears and Viles should no longer get stuck behind trees and boulders as much&lt;br /&gt;
* Bears are now able to swim&lt;br /&gt;
* Viles now have a chance to drop Rotten Meat (in addition to Bear Meat)&lt;br /&gt;
* Viles are now part of the Plains Monster faction instead of the Undead faction&lt;br /&gt;
* Trinkets are now crafted using the Forge instead of the Workbench. Trinkets available in the Mistlands and Ashlands are now crafted in the Black Forge&lt;br /&gt;
* Both equipped the Trinket and equipped the Utility Item are now visible on the character at the same time&lt;br /&gt;
* You can no longer dodge while overencumbered&lt;br /&gt;
* Stairs of the Stone Portal should now be climbable&lt;br /&gt;
* Carvings on Fader sacrificial stone now have more emission to match other sacrificial stones&lt;br /&gt;
* Cores are no longer placed in hot bar when picked up, and are still able to be placed on item stands&lt;br /&gt;
* Looking at a beehive or an archery target while another player disconnects from the server no longer causes the game to crash&lt;br /&gt;
* Fighting Yagluth no longer makes the game crash on Xbox&lt;br /&gt;
* There’s no longer Null Reference Exceptions when some projectiles hit the Shield Generator&lt;br /&gt;
* Sledges once again are able to hit enemies through fractured mine rocks&lt;br /&gt;
* Fixed an issue where T.W.I.G. could be deconstructed multiple times in multiplayer&lt;br /&gt;
* Fix a bug that caused the GUI to not update matchmaking data immediately when adding a server from join code&lt;br /&gt;
* Fixed some spelling issues&lt;br /&gt;
* Updated localisation&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=December_06,_2022_Patch&amp;diff=6914</id>
		<title>December 06, 2022 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=December_06,_2022_Patch&amp;diff=6914"/>
		<updated>2025-09-03T16:19:28Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2022|11|22}}&lt;br /&gt;
| year         = 2022&lt;br /&gt;
| month        = 12&lt;br /&gt;
| day          = 06&lt;br /&gt;
| after        = {{Patch name|2022|12|20}}&lt;br /&gt;
| source-title = Patch 0.212.7 – Mistlands!&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/4979322040034757717&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
[[File:Steam-Clan-Image-fa8f53f2c63be027331c9d708bef681b50f54087.png|300px]]&lt;br /&gt;
&lt;br /&gt;
Gather your friends and gear up, for it’s time to embark on the voyage to the Mistlands! We have worked hard on this update for the past nine months now, and we’re so happy to finally be able to share it with all of you.&lt;br /&gt;
&lt;br /&gt;
We would like to say a big thank you to everyone who has participated in the Public Test period for this update, as your feedback has been very helpful. Given that Valheim is in Early Access some things are still subject to change, of course, but right now we feel assured that the Mistlands update is stable and ready for all of you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;An important thing to note is that the Mistlands biome will only generate in areas you have not yet discovered. Therefore, if you have explored a lot of your world, you might be better off starting a new one in order to actually be able to travel to the Mistlands. As per usual, mods will also most likely cause the game not to launch, as they are only compatible with the latest Live version of the game. If you have mods, you will either need to remove them or wait for the mod to be updated before you can play.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you have managed to keep yourself from playing during the Public Test period we suspect you’re rather eager to dive into the game by now, so we won’t make this post particularly long. You’ll find the full patch notes behind the spoiler marker further down in this post, below the abbreviated version. You will also find the gameplay trailer, in case you want to take a peek at what the Mistlands will hold before you enter.&lt;br /&gt;
&lt;br /&gt;
We do have one more treat for you though! You might remember the Viking trio from our  [https://steamcommunity.com:/linkfilter/?url=https://youtu.be/pZbVOl8tAmg Hearth &amp;amp; Home trailer] last year, and you can now rest assured that their adventures aren’t over. See for yourself what their journey to the Mistlands looks like in this brand new animated trailer:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;400&amp;quot; height=&amp;quot;200&amp;quot;&amp;gt;TyHAvmBKK50&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abbreviated Patch Notes: ===&lt;br /&gt;
==== New content: ====&lt;br /&gt;
&#039;&#039;&#039;New biome – Mistlands:&#039;&#039;&#039;&lt;br /&gt;
* New mechanics&lt;br /&gt;
* 9 new creatures + Mistlands boss&lt;br /&gt;
* More than 20 new crafting materials&lt;br /&gt;
* 2 new crafting stations, 3 crafting station extensions, and 3 other resource/crafting constructions&lt;br /&gt;
* 15 new food items&lt;br /&gt;
* 3 new potions&lt;br /&gt;
* More than 25 new craftable items (weapons, armours &amp;amp; tools)&lt;br /&gt;
* More than 35 new building/furniture pieces for building, decorating and defending your base&lt;br /&gt;
* New type of dungeon&lt;br /&gt;
* New lore stones&lt;br /&gt;
* New dreams&lt;br /&gt;
* New music&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc:&#039;&#039;&#039;&lt;br /&gt;
* Fishing update&lt;br /&gt;
* 12 new emotes&lt;br /&gt;
* 9 new hairstyles and 7 new beard styles&lt;br /&gt;
* Enabled Yule seasonal items (Yule tree, Yuleklapp, Yule wreath, Yule garland and Mistletoe)&lt;br /&gt;
&lt;br /&gt;
==== Fixes &amp;amp; Improvements: ====&lt;br /&gt;
* Various console command improvements&lt;br /&gt;
* Multiple animations have been updated and improved&lt;br /&gt;
* Multiple VFX have been updated and improved&lt;br /&gt;
* Various other tweaks&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;400&amp;quot; height=&amp;quot;200&amp;quot;&amp;gt;cZOuBjvETR8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Detailed Patch Notes: ===&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
==== New content: ====&lt;br /&gt;
&#039;&#039;&#039;New mechanics:&#039;&#039;&#039;&lt;br /&gt;
* Wisplight (Move the mist out of your way using stationary wisplights or one that follows you wherever you go)&lt;br /&gt;
* Magic! (Eat foods with Eitr in order to use magic staves, and develop the new skills Elemental Magic and Blood Magic)&lt;br /&gt;
* Mushroom farming (The new Mistlands mushrooms can be grown from the comfort of your own home)&lt;br /&gt;
* Poultry (Get eggs, hatch and raise chickens, take care of your hens and get more eggs!)&lt;br /&gt;
* Friendly/unfriendly NPCs (They’re on your side as long as you don’t upset them!)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New creatures:&#039;&#039;&#039;&lt;br /&gt;
* Enemy: Seeker&lt;br /&gt;
* Enemy: Seeker Brood&lt;br /&gt;
* Enemy: Seeker Brute&lt;br /&gt;
* Enemy: Gjall&lt;br /&gt;
* Enemy: Tick&lt;br /&gt;
* Creature: Hare&lt;br /&gt;
* Creature: Hen (and Chick)&lt;br /&gt;
* NPC/Enemy: Dvergr (Rogue and Mage)&lt;br /&gt;
* NPC: Munin – raven of lore&lt;br /&gt;
* Boss: The Queen&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crafting:&#039;&#039;&#039;&lt;br /&gt;
* Material: Black marble&lt;br /&gt;
* Material: Yggdrasil wood&lt;br /&gt;
* Material: Blood clot&lt;br /&gt;
* Material: Soft tissue&lt;br /&gt;
* Material: Refined eitr&lt;br /&gt;
* Material: Sap&lt;br /&gt;
* Material: Royal jelly&lt;br /&gt;
* Material: Magecap&lt;br /&gt;
* Material: Jotun puffs&lt;br /&gt;
* Material: Egg (can be purchased from Haldor, or lain by hens)&lt;br /&gt;
* Material: Raw chicken meat&lt;br /&gt;
* Material: Raw seeker meat&lt;br /&gt;
* Material: Raw hare meat&lt;br /&gt;
* Material: Scale hide&lt;br /&gt;
* Material: Carapace&lt;br /&gt;
* Material: Mandible&lt;br /&gt;
* Material: Bilebag&lt;br /&gt;
* Material: Mechanical spring&lt;br /&gt;
* Material: Black core&lt;br /&gt;
* Material: Dvergr extractor&lt;br /&gt;
* Material: Wisp&lt;br /&gt;
* Material: Sealbreaker fragment&lt;br /&gt;
* Workstation: Black forge&lt;br /&gt;
* Black forge extension: Black forge cooler&lt;br /&gt;
* Workstation: Galdr table&lt;br /&gt;
* Galdr table extension: Rune table&lt;br /&gt;
* Cauldron extension: Mortar and pestle&lt;br /&gt;
* Crafting construction: Eitr refinery&lt;br /&gt;
* Misc: Wisp fountain&lt;br /&gt;
* Misc: Sap extractor&lt;br /&gt;
* Resource location: Giant Remains&lt;br /&gt;
* Resource location: Ancient roots&lt;br /&gt;
* Tree type: Yggdrasil shoot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New food items and potions:&#039;&#039;&#039;&lt;br /&gt;
* Food: Cooked egg&lt;br /&gt;
* Food: Cooked chicken meat&lt;br /&gt;
* Food: Cooked seeker meat&lt;br /&gt;
* Food: Cooked hare meat&lt;br /&gt;
* Food: Magecap&lt;br /&gt;
* Food: Jotun puffs&lt;br /&gt;
* Food: Misthare supreme&lt;br /&gt;
* Food: Meat platter&lt;br /&gt;
* Food: Mushroom omelette&lt;br /&gt;
* Food: Yggdrasil porridge&lt;br /&gt;
* Food: Seeker aspic&lt;br /&gt;
* Food: Salad&lt;br /&gt;
* Food: Fish n’ bread&lt;br /&gt;
* Food: Honey glazed chicken&lt;br /&gt;
* Food: Stuffed mushroom&lt;br /&gt;
* Potion: Major health mead&lt;br /&gt;
* Potion: Lingering stamina mead&lt;br /&gt;
* Potion: Minor eitr mead&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New craftable items:&#039;&#039;&#039;&lt;br /&gt;
* Tool: Wisplight&lt;br /&gt;
* Tool: Black metal pickaxe&lt;br /&gt;
* Tool: Dvergr lantern&lt;br /&gt;
* Key: Sealbreaker&lt;br /&gt;
* Weapon: Mistwalker (sword)&lt;br /&gt;
* Weapon: Jotun bane (axe)&lt;br /&gt;
* Weapon: Demolisher (sledge)&lt;br /&gt;
* Weapon: Carapace spear&lt;br /&gt;
* Weapon: Himmin afl (atgeir)&lt;br /&gt;
* Weapon: Spine snap (bow)	&lt;br /&gt;
* Arrows: Carapace arrow&lt;br /&gt;
* Weapon: Krom (two-handed sword)&lt;br /&gt;
* Weapon: Skoll and Hati (dual-wielded knives)&lt;br /&gt;
* Weapon: Arbalest (crossbow – new skill!)&lt;br /&gt;
* Bolts: Iron Bolt, Bone Bolt, Black Metal Bolt, Carapace Bolt&lt;br /&gt;
* Weapon: Staff of frost (elemental magic – new skill!)&lt;br /&gt;
* Weapon: Staff of protection (blood magic – new skill!)&lt;br /&gt;
* Weapon: Dead raiser (blood magic – new skill!)&lt;br /&gt;
* Weapon: Staff of embers (elemental magic – new skill!)&lt;br /&gt;
* Bomb: Bile bomb&lt;br /&gt;
* Ballista ammunition: Black metal missile, Wooden missile&lt;br /&gt;
* Shield: Carapace shield&lt;br /&gt;
* Shield: Carapace buckler&lt;br /&gt;
* Armour set: Carapace breastplate, Carapace greaves, Carapace helmet&lt;br /&gt;
* Armour set: Eitr-weave robe, Eitr-weave trousers, Eitr-weave hood&lt;br /&gt;
* Cape: Feather cape (New status effect: Feather fall)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New building and furniture pieces:&#039;&#039;&#039;&lt;br /&gt;
* Building pieces: 14 Black marble pieces (1m square block, 2m square block, 2m rectangle, arch, plinth, plinth corner, wide column, small column, floor, triangle floor, cornice, cornice corner, stairs &amp;amp; quarter spire)&lt;br /&gt;
* Building pieces: 2 Angled Darkwood beams (26o &amp;amp; 45o)&lt;br /&gt;
* Building pieces: 2 Angled Iron beams (26o &amp;amp; 45o)&lt;br /&gt;
* Building piece: 2 Spiral stairs (left &amp;amp; right)&lt;br /&gt;
* Building piece: Dvergr metal wall&lt;br /&gt;
* Furniture: Hare rug&lt;br /&gt;
* Furniture: Black marble bench&lt;br /&gt;
* Furniture: Black marble throne&lt;br /&gt;
* Furniture: Black marble table&lt;br /&gt;
* Furniture: Wisp torch&lt;br /&gt;
* Furniture: Blue jute drapes&lt;br /&gt;
* Furniture: Blue jute curtain&lt;br /&gt;
* Furniture: Blue jute carpet&lt;br /&gt;
* Furniture: Dvergr wall lantern&lt;br /&gt;
* Furniture: Dvergr lantern pole&lt;br /&gt;
* Stack: Yggdrasil wood&lt;br /&gt;
* Stack: Black marble&lt;br /&gt;
* Defence: Dvergr stake wall&lt;br /&gt;
* Defence: Dvergr sharp stakes&lt;br /&gt;
* Defence: Ballista&lt;br /&gt;
* Defence: Trap&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc:&#039;&#039;&#039;&lt;br /&gt;
* New music (Mistlands, Mistlands boss, Mistlands locations, other locations &amp;amp; Haldor)&lt;br /&gt;
* New dreams&lt;br /&gt;
* New lore stones&lt;br /&gt;
* New locations (Various Dvergr outposts, Dvergr ruins and more)&lt;br /&gt;
* New dungeons (Infested mines)&lt;br /&gt;
* New hair styles (Curls 1, Curls 2, Gathered braids, Neat braids, Pulled back curls, Royal braids, Short curls, Single bun &amp;amp; Twin buns) and beard styles (Braided 4, Braided 5, Royal 1, Royal 2, Short 4, Stonedweller &amp;amp; Thick 2)&lt;br /&gt;
* New emotes (Blow kiss, Bow, Cower, Cry, Dance, Despair, Flex, Come here, Headbang, Kneel, Roar &amp;amp; Shrug)&lt;br /&gt;
* New events (“What’s up gjall?” &amp;amp; “They sought you out”)&lt;br /&gt;
* yagluth_thing is now Torn Spirit&lt;br /&gt;
* New Forsaken power&lt;br /&gt;
* Haldor’s stock will update depending on boss progression&lt;br /&gt;
* Terrain generation change, to increase the amount of Mistlands on the map&lt;br /&gt;
* Enabled Yule seasonal items (Yule tree, Yuleklapp, Yule wreath, Yule garland and Mistletoe)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fishing:&#039;&#039;&#039;&lt;br /&gt;
* New fish types (Trollfish, Giant herring, Tetra, Grouper, Anglerfish, Pufferfish, Magmafish, Northern salmon &amp;amp; Coral cod) and craftable baits for each biome (Mossy, Sticky, Cold, Stingy, Misty, Hot, Frosty &amp;amp; Heavy)&lt;br /&gt;
* Fishing is now a skill that improves stamina use and pull speed&lt;br /&gt;
* Fish can now be picked up and mounted on item stands, or can be made into raw fish at the cooking station instead&lt;br /&gt;
* Fish can now be different sizes that give more raw fish&lt;br /&gt;
* Fish now follow the waves’ movement&lt;br /&gt;
* Fish can now jump over the water, and flop around on land&lt;br /&gt;
* Fish now appear in ice caves&lt;br /&gt;
* Correct key hints will be shown when fishing&lt;br /&gt;
&lt;br /&gt;
==== Fixes &amp;amp; Improvements: ====&lt;br /&gt;
&#039;&#039;&#039;Console command improvements:&#039;&#039;&#039;&lt;br /&gt;
* There will now be a proper error message if commands aren’t entered correctly&lt;br /&gt;
* ‘nocost’, ‘god’ and ‘ghost’ can optionally be specified to on or off&lt;br /&gt;
* ‘location’ can now optionally specify ‘save’ to not disable world save&lt;br /&gt;
* ‘spawn’ can now specify ‘i’ to only spawn an object if it’s not already in your inventory&lt;br /&gt;
* ‘recall’ (makes a server wide recall of all or named players, to your position)&lt;br /&gt;
* ‘aggravate’ (aggravates all nearby neutrals)&lt;br /&gt;
* ‘restartparty’ (resets PlayFab network when on crossplay, can be used by both host and client)&lt;br /&gt;
* ‘killall’ replaced with ‘killenemies’ and ‘killtamed’&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc:&#039;&#039;&#039;&lt;br /&gt;
* Multiple animations have been updated and improved&lt;br /&gt;
* Multiple VFX have been updated and improved&lt;br /&gt;
* Stamina level is now saved on logout&lt;br /&gt;
* Removed stamina usage multiplier when running uphill&lt;br /&gt;
* Reorganised building GUI&lt;br /&gt;
* Rugs no longer flicker when placed on top of each other&lt;br /&gt;
* Reworked knockback mechanics&lt;br /&gt;
* Map icons can no longer be deleted or crossed when hidden&lt;br /&gt;
* Holstering while dodging will no longer lock the weapon holstered&lt;br /&gt;
* The durability should now always be shown correctly&lt;br /&gt;
* Biome music will now be played correctly when continuous music is disabled&lt;br /&gt;
* Deadspeak fixed for Bonemass, Moder and Yagluth&lt;br /&gt;
* Disabled Jack-o-turnip seasonal item&lt;br /&gt;
* Minor performance tweaks&lt;br /&gt;
* Axe now has a special attack&lt;br /&gt;
* Some enemies now have weak spots&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Once again, please remember that you need to visit unexplored areas in order to actually find the new Mistlands content. If you have already discovered an area, it will not generate the updated biome. If you cannot find any unexplored Mistlands, you might need to start a new world. If your game doesn’t start, please make sure you don’t have any mods installed.&#039;&#039;&#039;&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=January_27,_2023_Patch&amp;diff=6913</id>
		<title>January 27, 2023 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=January_27,_2023_Patch&amp;diff=6913"/>
		<updated>2025-09-03T16:19:26Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2022|12|20}}&lt;br /&gt;
| year         = 2023&lt;br /&gt;
| month        = 01&lt;br /&gt;
| day          = 27&lt;br /&gt;
| after        = {{Patch name|2023|02|02}}&lt;br /&gt;
| source-title = Patch 0.213.3 (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/5035622109512317179&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
Time for another patch, and it’s a chunky one! This patch should fix a lot of various bugs and issues, and we hope there’s something in here for everyone. For example, the ballista now has two modes: one where it will still shoot at anything in its range, but also a new mode where you set a specific target by presenting it with a trophy of your choice.&lt;br /&gt;
&lt;br /&gt;
We have also added two new items for you! One is a buildable version of the hexagonal gate you have seen at the various Dvergr strongholds in the Mistlands, and the other is a very stylish hat for all you master fishers out there. You may be in Valheim to prove your worth to Odin, but sometimes you simply have to prove yourself worthy of a cool hat as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abbreviated Patch Notes: ===&lt;br /&gt;
&lt;br /&gt;
==== New Content: ====&lt;br /&gt;
* New build piece: Hexagonal gate&lt;br /&gt;
* New item: Fishing hat&lt;br /&gt;
&lt;br /&gt;
==== Fixes &amp;amp; Improvements: ====&lt;br /&gt;
* Players can now “use” a trophy on ballistas to limit what it will shoot at&lt;br /&gt;
* Balance tweaks to various Mistlands enemies&lt;br /&gt;
* Mist torches are no longer a primary target for enemies&lt;br /&gt;
* Fixes to Mistlands dungeons and boss room entrances&lt;br /&gt;
* Various other bug fixes&lt;br /&gt;
* Various fishing fixes&lt;br /&gt;
* Various networking fixes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Detailed Patch Notes: ===&lt;br /&gt;
&lt;br /&gt;
==== New Content: ====&lt;br /&gt;
* New build piece: Hexagonal gate&lt;br /&gt;
* New item: Fishing hat (needs a super secret recipe)&lt;br /&gt;
&lt;br /&gt;
==== Balance &amp;amp; Tweaks: ====&lt;br /&gt;
* Players can now “use” a trophy on ballistas to limit what it will shoot at&lt;br /&gt;
* Seeker circling tweaks (They should now feel a bit more aggressive again)&lt;br /&gt;
* Gjall spit attack tweaks (They now shoot 2 projectiles again, but the burst interval is increased. Should now be more visible and somewhat easier to avoid instead. More fire damage, less blunt damage)&lt;br /&gt;
* Added post-Queen nightspawns of Seekers, Broods and Ticks in Meadows, Black Forest, Mountain and Plains biomes&lt;br /&gt;
* Mistlands boss now tries to flee if unable to reach the player&lt;br /&gt;
* Mobs inside Mistlands Dungeons can now respawn&lt;br /&gt;
* Royal jelly piles inside Mistlands Dungeons are now respawning (Added hanging Royal Jelly piles as an indicator in big dungeon rooms)&lt;br /&gt;
* Wolves can now eat Chicken meat (Yum!)&lt;br /&gt;
* Mist torches are no longer a primary target for enemies&lt;br /&gt;
* Tweaked portal size to Mistlands boss room (The entrance “box” was a bit too big. Players should no longer be able to mine the top of the entrance and be able to press “E” to enter through the wall/stones)&lt;br /&gt;
* Tweaked portal size on Mistlands dungeon exits (The exit “box” was a bit too big. Players should no longer be able to exit the dungeon while being on the floor right above the entrance)&lt;br /&gt;
* Eitr regen is no longer affected by swimming or when encumbered&lt;br /&gt;
* Ymir Flesh is now purchasable from Haldor after Elder is dead, instead of after Bonemass&lt;br /&gt;
* Health and resistance tweaks on some Dvergr pieces&lt;br /&gt;
* Ballista ammo capacity increased from 20 to 40&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bug fixes: ====&lt;br /&gt;
* Obliterator now converts Mistlands trophies/wood/arrows/bolts properly&lt;br /&gt;
* Mistlands biome music no longer stops playing if players use the dev command “env Clear” while being in Mistlands&lt;br /&gt;
* Carapace bolt collider fixed (The offset was a bit off previously when you tried to pick ‘em up)&lt;br /&gt;
* Depth of Field fix (Stars in the sky no longer blurry)&lt;br /&gt;
* Using the console command ‘save’ will now also save your local character file when playing on a multiplayer server&lt;br /&gt;
* Cleaned up unused locations and dungeon rooms to lower RAM usage&lt;br /&gt;
* Fixed a bug where players could craft an infinite amount of Raw fish&lt;br /&gt;
* Hens now lay eggs closer to their bodies&lt;br /&gt;
* Skeleton spawners can now spawn skeletons again even if there are summoned friendly skeletons nearby&lt;br /&gt;
* Troll trap and Dvergr stake wall no longer take rain damage&lt;br /&gt;
* Periodic lag spike fix (Resource unloading will now run while sleeping or pausing afk for 5 seconds if it hasn&#039;t been run for a 20 minutes, or when calling &amp;quot;cr&amp;quot; from console, or if none of those things, every 60 minutes)&lt;br /&gt;
* Seeker flying sound no longer plays if it dies mid air&lt;br /&gt;
* Marble column build pieces: Tweaked snap points (They were previously not 100% aligned with other build pieces)&lt;br /&gt;
* Additional damage for Bolt descriptions are now based on Crossbow skill instead of Bow skill&lt;br /&gt;
* JotunPuffs, Magecap and a number of other pickables no longer leave invisible dead objects in the world when they are picked, and old dead objects are cleared when loaded in to increase performance and decrease save-file size.&lt;br /&gt;
* Pickable DvergrStein no longer fall through objects&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Fishing tweaks &amp;amp; fixes: ====&lt;br /&gt;
* New item: Fishing hat&lt;br /&gt;
* Fish no longer despawn when far away&lt;br /&gt;
* Fish found in Ice Caves now respawn correctly&lt;br /&gt;
* Higher tier fish now give slightly more Raw fish and there’s now a small chance for fish to give players some extra materials when they are successfully reeled in&lt;br /&gt;
* Fishing bait is now returned if pulled in without fish or when recasting&lt;br /&gt;
* Fishing bait recipes now take basic fishing bait instead of previous biome fish&lt;br /&gt;
* Fishing bait recipes, and the fishing bait sold from Haldor is now 20 instead of 40 (This change was made due to the fishing bait return change mentioned above)&lt;br /&gt;
* Fish will now try to escape when hooked. (Fish will wobble and splash in the water when they try to escape, which increases the stamina usage when pulling in. When they’re not trying to escape, the stamina usage for pulling in is reduced)&lt;br /&gt;
* Tetra can now spawn at higher levels correctly&lt;br /&gt;
* Tuna now only spawn in the Ocean biome&lt;br /&gt;
* Higher-level fish only jump in the Ocean biome&lt;br /&gt;
* Slightly increased skill gain when fishing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Networking fixes: ====&lt;br /&gt;
* Fixed a bug where players received the “Fail to connect” message instead of “Server full” when trying to join a full PlayFab server&lt;br /&gt;
* Fixed a bug where PlayFab accidentally signed in twice&lt;br /&gt;
* Major improvements in how the game handles multiplayer sessions when going offline/disconnect. (It now tries more often to succeed with creating lobbies/relog compared to previously)&lt;br /&gt;
* Added a pop-up message when players are trying to start a server when they’re not signed in correctly (i.e. being offline in some way)&lt;br /&gt;
* Added support for non-crossplay PlayFab servers, and Xbox network users without the “Crossplay privilege” can only host and join non-crossplay supported servers&lt;br /&gt;
* Added new server parameter that server owners can use if they want to run multiple dedicated servers using the same MAC-address in order to get unique PlayFab IDs for every server&lt;br /&gt;
* Improved error handling of privilege manager&lt;br /&gt;
* New “DNS Lookup failed” message when a server with an URL can’t be added to the server list due to DNS lookup failure&lt;br /&gt;
* Improved performance and behaviour of local server lists&lt;br /&gt;
* Fixed 2 soft lock cases that could happen when using PlayFab&lt;br /&gt;
* Fixed a bug that paused matchmaking-timers when the game was paused&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Misc: ====&lt;br /&gt;
* Reduce lighting flashes accessibility option added, reduces flashes for thunder, monster &amp;amp; player elemental effects, Galdr table, Obliterator and Portal&lt;br /&gt;
* Raven hints can be toggled in settings (and console command removed)&lt;br /&gt;
* New console commands added: catch (simulates catching a fish), printnetobj (lists number of network objects by name surrounding player) &amp;amp; cr (runs the periodic unloads unused assets routine manually and resets the timer)&lt;br /&gt;
* Improvements made for the “Manage Saves” menu, should now be a lot less laggy to use&lt;br /&gt;
* Localization updated&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=August_20,_2025_Patch&amp;diff=6912</id>
		<title>August 20, 2025 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=August_20,_2025_Patch&amp;diff=6912"/>
		<updated>2025-09-03T16:19:06Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2025|04|01}}&lt;br /&gt;
| year         = 2025&lt;br /&gt;
| month        = 08&lt;br /&gt;
| day          = 20&lt;br /&gt;
| after        = {{Patch name|2025|09|03}}&lt;br /&gt;
| source-title = Patch 0.221.3 – Call To Arms (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1808601382411073&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
{{quote|text=⚠️ Note: &#039;&#039;&#039;This update is for the Public Test branch of Valheim only, and may therefore be unstable!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*]&#039;&#039;&#039;ACCESS&#039;&#039;&#039;: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “&amp;lt;spoiler&amp;gt;&lt;br /&gt;
yesimadebackups&amp;lt;/spoiler&amp;gt;”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/ here].&lt;br /&gt;
&lt;br /&gt;
[*]&#039;&#039;&#039;FEEDBACK&#039;&#039;&#039;: Please leave any feedback in the “#valheim-public-test” channel in our [https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/ Discord] or through the [https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/ form on our website].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to &#039;&#039;&#039;be considerate&#039;&#039;&#039; towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If at first you don’t succeed, try again!&lt;br /&gt;
&lt;br /&gt;
Fortunately there are resources at your disposal in order to improve yourself – whether that be wooden weapons for sparring with your comrades, or a built structure to hone your fighting skills against. &lt;br /&gt;
&lt;br /&gt;
In our Call to Arms, you can also find a brand new type of item in the form of trinkets, which will help you in the heat of battle. And as there are some new dangerous foes around, you might find that you very much need them… &lt;br /&gt;
&lt;br /&gt;
You’ll find the full patch notes below, whether you want them abbreviated or detailed. If you’re not afraid of spoilers though, we suggest you tune into the brand new trailer:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;400&amp;quot; height=&amp;quot;200&amp;quot;&amp;gt;Lf2xG7R0fxk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abbreviated Patch Notes ===&lt;br /&gt;
&lt;br /&gt;
* Forsaken Powers rebalanced&lt;br /&gt;
* New combat mechanics &amp;amp; combat improvements&lt;br /&gt;
* New equipable item type: Trinkets&lt;br /&gt;
* 13 new trinkets&lt;br /&gt;
* 1 new skill&lt;br /&gt;
* 2 new creatures, with 1 additional overhauled creature&lt;br /&gt;
* 1 new food item&lt;br /&gt;
* 8 new crafting materials&lt;br /&gt;
* 18 new weapons (9 wooden)&lt;br /&gt;
* 2 new armour sets&lt;br /&gt;
* 3 new building pieces&lt;br /&gt;
* 3 new hairstyles&lt;br /&gt;
* 5 new beard styles&lt;br /&gt;
* 1 new location&lt;br /&gt;
* Some items can now have multiple orientations on item stands&lt;br /&gt;
* Unity engine upgraded&lt;br /&gt;
* Various bug fixes and performance improvements&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Detailed Patch Notes ===&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== New Content: ====&lt;br /&gt;
&#039;&#039;&#039;New Mechanics:&#039;&#039;&#039;&lt;br /&gt;
* Trinkets: Equip these items to gain adrenaline during battle, and thus unlock temporary perks.&lt;br /&gt;
* Adrenaline: You gain adrenaline by hitting enemies, triggering a Forsaken Power, using certain magic attacks, as well as performing Perfect Blocks and Perfect Dodge Rolls. When the bar is full, you get an adrenaline surge which gives you a temporary perk designated by your equipped Trinket. Adrenaline will fade when you are not in active combat, and you will only gain adrenaline as long as you have a Trinket equipped.&lt;br /&gt;
* Wooden Weapons: By using wooden weapons you can practice combat against your friends without hurting each other.&lt;br /&gt;
* New skill: Perfect Dodge Roll (Dodge an attack that would have caused you damage and get a % of stamina back)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creatures:&#039;&#039;&#039;&lt;br /&gt;
* Enemy: Bear&lt;br /&gt;
* Enemy: Vile&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crafting:&#039;&#039;&#039;&lt;br /&gt;
* Material: Blob Vial (purchasable)&lt;br /&gt;
* Material: Ectoplasm&lt;br /&gt;
* Material: Ghost Trophy&lt;br /&gt;
* Material: Bear Hide&lt;br /&gt;
* Material: Bear Trophy&lt;br /&gt;
* Material: Bear Paw&lt;br /&gt;
* Material: Vile Trophy&lt;br /&gt;
* Material: Vile Ribcage&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039;&lt;br /&gt;
* Bear Meat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clothing:&#039;&#039;&#039;&lt;br /&gt;
* Chest Armour: Patterns of the Bear&lt;br /&gt;
* Leg Armour: Loincloth of the Bear&lt;br /&gt;
* Helmet: Headdress of the Bear&lt;br /&gt;
* Chest Armour: Vilebone Cage&lt;br /&gt;
* Leg Armour: Vilebone Drapes&lt;br /&gt;
* Helmet: Vilebone Visage&lt;br /&gt;
* Hat: Sweat Band (purchasable)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons:&#039;&#039;&#039;&lt;br /&gt;
* Bottled Blob: Poison&lt;br /&gt;
* Bottled Blob: Oozer&lt;br /&gt;
* Bottled Blob: Tar&lt;br /&gt;
* Bottled Blob: Lava&lt;br /&gt;
* Bottled Blob: Frost&lt;br /&gt;
* Wooden Sword&lt;br /&gt;
* Wooden Greatsword&lt;br /&gt;
* Wooden Axe&lt;br /&gt;
* Wooden Two-handed Axe&lt;br /&gt;
* Wooden Mace&lt;br /&gt;
* Wooden Sledge&lt;br /&gt;
* Wooden Spear&lt;br /&gt;
* Wooden Atgeir&lt;br /&gt;
* Wooden Knife&lt;br /&gt;
* Fist Weapon: Paws of the Bear&lt;br /&gt;
* Fist Weapon: Vilebone Maulclaws&lt;br /&gt;
* Battleaxe: Black Metal&lt;br /&gt;
* Battleaxe: Skull Splittur&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trinkets:&#039;&#039;&#039;&lt;br /&gt;
* Heart of the Forest&lt;br /&gt;
* Bronze Pendant&lt;br /&gt;
* Iron Brooch&lt;br /&gt;
* Nimble Anklet&lt;br /&gt;
* Crystal Heart&lt;br /&gt;
* Wolf Sight&lt;br /&gt;
* Fins of Destiny&lt;br /&gt;
* Evasion Mantle&lt;br /&gt;
* Bracelets of the Brave&lt;br /&gt;
* Pulsating Earrings&lt;br /&gt;
* Resounding Shackle&lt;br /&gt;
* Jörmundling&lt;br /&gt;
* Brimstone&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Pieces &amp;amp; Furniture:&#039;&#039;&#039;&lt;br /&gt;
* Combat Practice: Archery Target&lt;br /&gt;
* Combat Practice: Battle Brother&lt;br /&gt;
* Furniture: Bearskin Rug&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc:&#039;&#039;&#039;&lt;br /&gt;
* New location: CombatRuin01&lt;br /&gt;
* 3 new hairstyles (Mullet, Castellan &amp;amp; Vinland Shave)&lt;br /&gt;
* 5 new beard styles (Mustache, Handlebar, Trimmed, Waxed, Crumb Catcher)&lt;br /&gt;
&lt;br /&gt;
==== Fixes &amp;amp; Improvements ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Changes:&#039;&#039;&#039;&lt;br /&gt;
* Perfect Block no longer cost stamina&lt;br /&gt;
* Reduced movement speed penalty on Battleaxes, Sledgehammers, and Tower Shields&lt;br /&gt;
* Vertical fighting improvements, now easier to hit enemies in slopes!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebalanced Forsaken Powers:&#039;&#039;&#039;&lt;br /&gt;
* Eikthyr: 60% reduced stamina usage for running, jumping, and swimming&lt;br /&gt;
* The Elder: 60% Chopping and Mining damage increase, 30% health regeneration increase&lt;br /&gt;
* Bonemass: 25% resistance VS pierce, slash, and blunt damage, 100% reduced block stamina usage, 5 stamina on return per block&lt;br /&gt;
* Moder: Always tailwind, 300 increased carry weight, 10% increased movement speed, 50% frost resistance&lt;br /&gt;
* Yagluth: 50% Lightning resistance, 25+ Farm skill, 10% increased damage&lt;br /&gt;
* The Queen: 100% increased Eitr regeneration., 100% reduced sneak cost, 50% poison resistance&lt;br /&gt;
* Fader: 100% Adrenaline increase, 50% reduced stagger meter modifier, 50% fire resistance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Item stands:&#039;&#039;&#039;&lt;br /&gt;
* These items are now allowed to be placed on item stands:&lt;br /&gt;
* Barley Flour&lt;br /&gt;
* Tankard&lt;br /&gt;
* Ancient Seed&lt;br /&gt;
* Dragon Tear&lt;br /&gt;
* Volture Egg&lt;br /&gt;
* Cores&lt;br /&gt;
* Padded Helmet&lt;br /&gt;
* Carapace Helme&lt;br /&gt;
* Fresh Seaweed&lt;br /&gt;
* Fragrant Bundle&lt;br /&gt;
* Thistle&lt;br /&gt;
* Celestial Feather&lt;br /&gt;
&lt;br /&gt;
* New item stand position &amp;amp; orientations on some items:&lt;br /&gt;
* Atgeirs&lt;br /&gt;
* Axes&lt;br /&gt;
* Bombs&lt;br /&gt;
* Bows&lt;br /&gt;
* Crossbows&lt;br /&gt;
* Knives&lt;br /&gt;
* Maces&lt;br /&gt;
* Pickaxes&lt;br /&gt;
* Shields&lt;br /&gt;
* Sledges&lt;br /&gt;
* Spears&lt;br /&gt;
* Staffs&lt;br /&gt;
* Swords&lt;br /&gt;
* Tower Shields&lt;br /&gt;
* All Fish&lt;br /&gt;
* All Helmets&lt;br /&gt;
* Cooked Lox meat&lt;br /&gt;
* Rotten Meat&lt;br /&gt;
* Blueberries&lt;br /&gt;
* Carrot&lt;br /&gt;
* Cooked Bonemaw Meat&lt;br /&gt;
* Cooked Serpent Meat&lt;br /&gt;
* Cooked Neck Tail&lt;br /&gt;
* Cooked Boar Meat&lt;br /&gt;
* Raspberry&lt;br /&gt;
* All Meads&lt;br /&gt;
* Cultivator&lt;br /&gt;
* Feaster&lt;br /&gt;
* Fishing Rod&lt;br /&gt;
* Hammer&lt;br /&gt;
* Hoe&lt;br /&gt;
* Scythe&lt;br /&gt;
* Asksvin Saddle&lt;br /&gt;
* Lox Saddle&lt;br /&gt;
* All Trophies&lt;br /&gt;
* Goblin Totem&lt;br /&gt;
* Scythe handle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc:&#039;&#039;&#039;&lt;br /&gt;
* Updated old hairstyle names&lt;br /&gt;
* Updated localisation&lt;br /&gt;
* Ghost visual overhaul&lt;br /&gt;
* Upgraded Unity engine to 6000.0.46f&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug that caused community servers to no longer be advertised in the community list on non-Steam platforms.&lt;br /&gt;
* Fixed UGC text not being filtered properly when the author is a Mac App Store user who wasn’t logged into Game Center at the time of writing.&lt;br /&gt;
* Fixed log spam when nearby or viewing hover text for signs, tamed animals and portals without text/name/tag.&lt;br /&gt;
* Fixed a bug that showed “TEXT HIDDEN, CHECK UGC SETTINGS” for UGC written by muted players - now there’s separate text for that case.&lt;br /&gt;
* Fixed a bug that caused the shield generator to not take damage if it was network owned by a different client than whatever dealt damage to it.&lt;br /&gt;
* Fixed join code in pause menu not being hidden when toggling off HUD visibility.&lt;br /&gt;
* Fixed join code copy to clipboard functionality.&lt;br /&gt;
* Improved how block list is synchronized between local storage and cloud storage.&lt;br /&gt;
* Fixed input loss in UI at low frame rates.&lt;br /&gt;
* Fixed select button not working properly when using an Xbox One Controller on Mac.&lt;br /&gt;
* Fixed a bug that allowed tab navigation when various popups in the world and server selection menus were open.&lt;br /&gt;
* Added the option in the settings menu to enable the developer console. The command line argument “-console” overrides the setting.&lt;br /&gt;
* Fixed a bug that caused integers with a value of zero to be reset to their default value when loading a world save file.&lt;br /&gt;
* Fixed a bug that made it possible to copy the join code with gamepad even when there was none.&lt;br /&gt;
* Modded text in start menu has been moved.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Server List Improvements:&#039;&#039;&#039;&lt;br /&gt;
* Rewrote the server list to reduce redundancies and improve performance, scalability, reliability and server retrieval speed.&lt;br /&gt;
* Improved retrieval speed of community servers via the PlayFab backend.&lt;br /&gt;
* Added a new “refreshing” icon displayed instead of the “?” icon when refreshing servers. The “?” icon has been repurposed for servers whose matchmaking data can’t be retrieved but the server may be online.&lt;br /&gt;
* The community server list is now no longer retrieved in the background unless the “friends” or “community” tab has been visited. This mitigates an issue for some Steam users that caused retrieval of the community server list via the Steam backend to overload their network.&lt;br /&gt;
* Fixed a bug that caused retrieval of matchmaking data via PlayFab in the server list to hit the rate limit.&lt;br /&gt;
* Fixed a bug where typing R in the “filter” box refreshed the server list.&lt;br /&gt;
* (For modders) The player limit displayed in the server list is no longer hard coded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steam Only:&#039;&#039;&#039;&lt;br /&gt;
* Fixed some issues with the Steam profile pictures displayed in-game. The image no longer looks washed out and now generates mipmaps to reduce aliasing at lower resolutions.&lt;br /&gt;
* Matchmaking data for servers on the Steam backend can now be properly retrieved via the Steam backend. This improves server retrieval speed for servers on the Steam backend in the favorite and recent lists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xbox Only:&#039;&#039;&#039;&lt;br /&gt;
* If the user has left a server as a result of entering suspend mode, show a notification when resuming from suspend mode.&lt;br /&gt;
* The developer console is now disabled by default, and can instead be enabled via the new gameplay setting.&lt;br /&gt;
* Massively improved retrieval speed of the friends server list.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=September_03,_2025_Patch&amp;diff=6911</id>
		<title>September 03, 2025 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=September_03,_2025_Patch&amp;diff=6911"/>
		<updated>2025-09-03T16:19:04Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2025|08|20}}&lt;br /&gt;
| year         = 2025&lt;br /&gt;
| month        = 09&lt;br /&gt;
| day          = 03&lt;br /&gt;
| after        = &lt;br /&gt;
| source-title = Patch 0.221.4 (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1809869179994587&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
{{quote|text=⚠️ Note: &#039;&#039;&#039;This update is for the Public Test branch of Valheim only, and may therefore be unstable!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*]&#039;&#039;&#039;ACCESS&#039;&#039;&#039;: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “&amp;lt;spoiler&amp;gt;&lt;br /&gt;
yesimadebackups&amp;lt;/spoiler&amp;gt;”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/ here].&lt;br /&gt;
&lt;br /&gt;
[*]&#039;&#039;&#039;FEEDBACK&#039;&#039;&#039;: Please leave any feedback in the “#valheim-public-test” channel in our [https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/ Discord] or through the [https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/ form on our website].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to &#039;&#039;&#039;be considerate&#039;&#039;&#039; towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.}}&lt;br /&gt;
&lt;br /&gt;
Hello vikings!&lt;br /&gt;
&lt;br /&gt;
We hope you&#039;ve been enjoying the Call to Arms update so far! We&#039;ve gotten some great feedback, so now we have a long list of tweaks and fixes that should make the update both more stable and more enjoyable. This includes some fixes to wooden weapons, as well as tweaks to adrenaline and the new creatures.  Fight well!&lt;br /&gt;
&lt;br /&gt;
==== Abbreviated Patch Notes: ====&lt;br /&gt;
* Battle Brother has remembered his real name: T.W.I.G.&lt;br /&gt;
* Tweaks to adrenaline gain&lt;br /&gt;
* Tweaks to Bear and Vile behaviour&lt;br /&gt;
* Various bug fixes&lt;br /&gt;
&lt;br /&gt;
==== Detailed Patch Notes: ====&lt;br /&gt;
&#039;&#039;&#039;Fixes &amp;amp; Improvements:&#039;&#039;&#039;&lt;br /&gt;
* Battle Brother has remembered his real name: T.W.I.G.&lt;br /&gt;
* Bottled Tar Blob now has the correct model when being thrown&lt;br /&gt;
* Frost Blob is now weak against fire and very resistant against frost&lt;br /&gt;
* The Frost Blob Bomb now requires a Drake trophy instead of a Stone Golem trophy&lt;br /&gt;
* Made tweaks to make knives better for combat in slopes&lt;br /&gt;
* Wooden Greatsword is now repairable at the workbench&lt;br /&gt;
* Wooden weapons now have more appropriate block power&lt;br /&gt;
* Wooden Atgeirs are now a bit more rare to find&lt;br /&gt;
* Wooden Sword and Wooden Greatsword now sound like they’re made of wood&lt;br /&gt;
* Using mage staffs directly after dodging no longer grants abnormal amount of adrenaline&lt;br /&gt;
* Staff of Embers and Staff of Fracturing now only grant adrenaline on use instead of on hit&lt;br /&gt;
* Staff of Frost projectiles now grant 1 Adrenaline per hit instead of 2 per hit&lt;br /&gt;
* Area attacks (made by sledges, for example) now grant adrenaline&lt;br /&gt;
* Adrenaline granted when staggering enemies is now reduced from 5 to 3&lt;br /&gt;
* Killing Seeker Broods now grants less adrenaline than before&lt;br /&gt;
* Skull Splittur now requires Black Forge level 1 instead of level 3 to be crafted&lt;br /&gt;
* Skull Splittur now emits a bit of light, matching other similar weapons&lt;br /&gt;
* Blackmetal Battleaxe and Skull Splittur are now held more properly by the player character&lt;br /&gt;
* Fragrant Bundle, Fresh Seaweed and Thistle can now be placed flat on horizontal item stands (reminder: shift + E to change rotation on item stands)&lt;br /&gt;
* Bearskin Rug no longer flickers&lt;br /&gt;
* Bears and Viles now take 4 seconds to disappear after death instead of 8 seconds&lt;br /&gt;
* Bears and Viles should no longer get stuck behind trees and boulders as much&lt;br /&gt;
* Bears are now able to swim&lt;br /&gt;
* Viles now have a chance to drop Rotten Meat (in addition to Bear Meat)&lt;br /&gt;
* Viles are now part of the Plains Monster faction instead of the Undead faction&lt;br /&gt;
* Trinkets are now crafted using the Forge instead of the Workbench. Trinkets available in the Mistlands and Ashlands are now crafted in the Black Forge&lt;br /&gt;
* Both equipped the Trinket and equipped the Utility Item are now visible on the character at the same time&lt;br /&gt;
* You can no longer dodge while overencumbered&lt;br /&gt;
* Stairs of the Stone Portal should now be climbable&lt;br /&gt;
* Carvings on Fader sacrificial stone now have more emission to match other sacrificial stones&lt;br /&gt;
* Cores are no longer placed in hot bar when picked up, and are still able to be placed on item stands&lt;br /&gt;
* Looking at a beehive or an archery target while another player disconnects from the server no longer causes the game to crash&lt;br /&gt;
* Fighting Yagluth no longer makes the game crash on Xbox&lt;br /&gt;
* There’s no longer Null Reference Exceptions when some projectiles hit the Shield Generator&lt;br /&gt;
* Sledges once again are able to hit enemies through fractured mine rocks&lt;br /&gt;
* Fixed an issue where T.W.I.G. could be deconstructed multiple times in multiplayer&lt;br /&gt;
* Fix a bug that caused the GUI to not update matchmaking data immediately when adding a server from join code&lt;br /&gt;
* Fixed some spelling issues&lt;br /&gt;
* Updated localisation&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6910</id>
		<title>Template:Valheim patches</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6910"/>
		<updated>2025-09-03T16:19:02Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This page is auto generated. Please do not modify --&amp;gt;&lt;br /&gt;
{{Columns-list|4|&lt;br /&gt;
* {{Patch name|2025|09|03|date=true}} &amp;lt;!-- 0.221.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|08|20|date=true}} &amp;lt;!-- 0.221.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|04|01|date=true}} &amp;lt;!-- 0.220.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|03|17|date=true}} &amp;lt;!-- 0.220.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|28|date=true}} &amp;lt;!-- 0.220.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|25|date=true}} &amp;lt;!-- 0.220.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|18|date=true}} &amp;lt;!-- 0.220.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|11|13|date=true}} &amp;lt;!-- 0.219.16 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|30|date=true}} &amp;lt;!-- 0.219.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|24|date=true}} &amp;lt;!-- 0.219.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|15|date=true}} &amp;lt;!-- 0.219.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|20|date=true}} &amp;lt;!-- 0.218.21 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|14|date=true}} &amp;lt;!-- 0.218.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|07|01|date=true}} &amp;lt;!-- 0.218.19 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|06|18|date=true}} &amp;lt;!-- 0.218.17 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|28|date=true}} &amp;lt;!-- 0.218.16 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2024|05|14|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.218.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|07|date=true}} &amp;lt;!-- 0.218.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|26|date=true}} &amp;lt;!-- 0.218.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|24|date=true}} &amp;lt;!-- 0.218.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|22|date=true}} &amp;lt;!-- 0.218.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|02|date=true}} &amp;lt;!-- 0.217.46 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|03|12|date=true}} &amp;lt;!-- 0.217.43 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|13|date=true}} &amp;lt;!-- 0.217.38 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|08|date=true}} &amp;lt;!-- 0.217.37 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|04|date=true}} &amp;lt;!-- 0.217.36 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|16|date=true}} &amp;lt;!-- 0.217.31 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|13|date=true}} &amp;lt;!-- 0.217.30 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|08|date=true}} &amp;lt;!-- 0.217.29 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|02|date=true}} &amp;lt;!-- 0.217.28 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|25|date=true}} &amp;lt;!-- 0.217.27 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|12|date=true}} &amp;lt;!-- 0.217.25 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|06|date=true}} &amp;lt;!-- 0.217.24 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|29|date=true}} &amp;lt;!-- 0.217.22 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|22|date=true}} &amp;lt;!-- 0.217.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|18|date=true}} &amp;lt;!-- 0.217.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2023|08|22|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.217.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|16|date=true}} &amp;lt;!-- 0.217.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|10|date=true}} &amp;lt;!-- 0.217.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|09|date=true}} &amp;lt;!-- 0.217.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|22|date=true}} &amp;lt;!-- 0.217.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|16|date=true}} &amp;lt;!-- 0.217.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|12|date=true}} &amp;lt;!-- 0.216.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|01|date=true}} &amp;lt;!-- 0.216.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|26|date=true}} &amp;lt;!-- 0.216.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|25|date=true}} &amp;lt;!-- 0.216.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|16|date=true}} &amp;lt;!-- 0.216.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|07|date=true}} &amp;lt;!-- 0.215.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|05|date=true}} &amp;lt;!-- 0.215.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|17|date=true}} &amp;lt;!-- 0.214.300 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|07|date=true}} &amp;lt;!-- 0.214.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023 (2)|03|07|date=true}} &amp;lt;!-- 0.214.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|02|02|date=true}} &amp;lt;!-- 0.213.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|01|27|date=true}} &amp;lt;!-- 0.213.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|12|20|date=true}} &amp;lt;!-- 0.212.9 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|12|06|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.212.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|11|22|date=true}} &amp;lt;!-- 0.212.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|28|date=true}} &amp;lt;!-- 0.211.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|11|date=true}} &amp;lt;!-- 0.211.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|04|date=true}} &amp;lt;!-- 0.211.8 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|09|27|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.211.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|09|14|date=true}} &amp;lt;!-- 0.211.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|30|date=true}} &amp;lt;!-- 0.210.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|12|date=true}} &amp;lt;!-- 0.210.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|21|date=true}} &amp;lt;!-- 0.209.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022 (2)|06|20|date=true}} &amp;lt;!-- 0.209.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|20|date=true}} &amp;lt;!-- 0.209.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|03|date=true}} &amp;lt;!-- 0.209.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|04|11|date=true}} &amp;lt;!-- 0.208.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|03|01|date=true}} &amp;lt;!-- 0.207.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|02|16|date=true}} &amp;lt;!-- 0.207.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|12|14|date=true}} &amp;lt;!-- 0.206.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|25|date=true}} &amp;lt;!-- 0.205.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|08|date=true}} &amp;lt;!-- 0.204.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|10|04|date=true}} &amp;lt;!-- 0.203.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|10|04|date=true}} &amp;lt;!-- 0.203.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|09|17|date=true}} &amp;lt;!-- 0.202.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2021|09|16|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.202.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|07|01|date=true}} &amp;lt;!-- 0.156.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|23|date=true}} &amp;lt;!-- 0.155.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|09|date=true}} &amp;lt;!-- 0.154.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|05|12|date=true}} &amp;lt;!-- 0.153.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|04|19|date=true}} &amp;lt;!-- 0.150.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|29|date=true}} &amp;lt;!-- 0.148.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|23|date=true}} &amp;lt;!-- 0.148.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|02|date=true}} &amp;lt;!-- 0.147.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|26|date=true}} &amp;lt;!-- 0.146.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|25|date=true}} &amp;lt;!-- 0.146.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|17|date=true}} &amp;lt;!-- 0.145.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|10|date=true}} &amp;lt;!-- 0.143.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|02|05|date=true}} &amp;lt;!-- 0.142.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|05|date=true}} &amp;lt;!-- 0.142.5 --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6909</id>
		<title>Template:Current Version</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6909"/>
		<updated>2025-08-20T16:21:11Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{1}}}&lt;br /&gt;
| ver        = 0.221.3 &amp;lt;!-- UNUSED: This number should be whatever the client version is at time of featured patch release. --&amp;gt;&lt;br /&gt;
| livever    = 0.221.3 &amp;lt;!-- This number should match whatever is the current client version --&amp;gt;&lt;br /&gt;
| patchlink  = August_20,_2025_Patch&lt;br /&gt;
| num        = Wed, 20 Aug 2025 13:37:24 +0000&lt;br /&gt;
| pic        = Ashlands Update &amp;lt;!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
| patchnotes = [quote]⚠️ Note: [b]This update is for the Public Test branch of Valheim only, and may therefore be unstable![/b]&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*][b]ACCESS[/b]: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “[spoiler]yesimadebackups[/spoiler]”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [url=https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/]here[/url].&lt;br /&gt;
&lt;br /&gt;
[*][b]FEEDBACK[/b]: Please leave any feedback in the “#valheim-public-test” channel in our [url=https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/]Discord[/url] or through the [url=https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/]form on our website[/url].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to [b]be considerate[/b] towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.[/quote]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If at first you don’t succeed, try again!&lt;br /&gt;
&lt;br /&gt;
Fortunately there are resources at your disposal in order to improve yourself – whether that be wooden weapons for sparring with your comrades, or a built structure to hone your fighting skills against. &lt;br /&gt;
&lt;br /&gt;
In our Call to Arms, you can also find a brand new type of item in the form of trinkets, which will help you in the heat of battle. And as there are some new dangerous foes around, you might find that you very much need them… &lt;br /&gt;
&lt;br /&gt;
You’ll find the full patch notes below, whether you want them abbreviated or detailed. If you’re not afraid of spoilers though, we suggest you tune into the brand new trailer:&lt;br /&gt;
&lt;br /&gt;
[previewyoutube=Lf2xG7R0fxk;full][/previewyoutube]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[h2]Abbreviated Patch Notes[/h2]&lt;br /&gt;
&lt;br /&gt;
* Forsaken Powers rebalanced&lt;br /&gt;
* New combat mechanics &amp;amp; combat improvements&lt;br /&gt;
* New equipable item type: Trinkets&lt;br /&gt;
* 13 new trinkets&lt;br /&gt;
* 1 new skill&lt;br /&gt;
* 2 new creatures, with 1 additional overhauled creature&lt;br /&gt;
* 1 new food item&lt;br /&gt;
* 8 new crafting materials&lt;br /&gt;
* 18 new wooden weapons&lt;br /&gt;
* 2 new armour sets&lt;br /&gt;
* 3 new building pieces&lt;br /&gt;
* 3 new hairstyles&lt;br /&gt;
* 5 new beard styles&lt;br /&gt;
* 1 new location&lt;br /&gt;
* Some items can now have multiple orientations on item stands&lt;br /&gt;
* Unity engine upgraded&lt;br /&gt;
* Various bug fixes and performance improvements&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[h2]Detailed Patch Notes[/h2]&lt;br /&gt;
[spoiler]&lt;br /&gt;
[h3]New Content:[/h3]&lt;br /&gt;
[b]New Mechanics:[/b]&lt;br /&gt;
* Trinkets: Equip these items to gain adrenaline during battle, and thus unlock temporary perks.&lt;br /&gt;
* Adrenaline: You gain adrenaline by hitting enemies, triggering a Forsaken Power, using certain magic attacks, as well as performing Perfect Blocks and Perfect Dodge Rolls. When the bar is full, you get an adrenaline surge which gives you a temporary perk designated by your equipped Trinket. Adrenaline will fade when you are not in active combat, and you will only gain adrenaline as long as you have a Trinket equipped.&lt;br /&gt;
* Wooden Weapons: By using wooden weapons you can practice combat against your friends without hurting each other.&lt;br /&gt;
* New skill: Perfect Dodge Roll (Dodge an attack that would have caused you damage and get a % of stamina back)&lt;br /&gt;
&lt;br /&gt;
[b]Creatures:[/b]&lt;br /&gt;
* Enemy: Bear&lt;br /&gt;
* Enemy: Vile&lt;br /&gt;
&lt;br /&gt;
[b]Crafting:[/b]&lt;br /&gt;
* Material: Blob Vial (purchasable)&lt;br /&gt;
* Material: Ectoplasm&lt;br /&gt;
* Material: Ghost trophy&lt;br /&gt;
* Material: Bear Hide&lt;br /&gt;
* Material: Bear Trophy&lt;br /&gt;
* Material: Bear Paw&lt;br /&gt;
* Material: Vile Trophy&lt;br /&gt;
* Material: Vile Ribcage&lt;br /&gt;
&lt;br /&gt;
[b]Food:[/b]&lt;br /&gt;
* Bear Meat&lt;br /&gt;
&lt;br /&gt;
[b]Clothing:[/b]&lt;br /&gt;
* Chest Armour: Patterns of the Bear&lt;br /&gt;
* Leg Armour: Loincloth of the Bear&lt;br /&gt;
* Helmet: Headdress of the Bear&lt;br /&gt;
* Chest Armour: Vilebone Cage&lt;br /&gt;
* Leg Armour: Vilebone Drapes&lt;br /&gt;
* Helmet: Vilebone Visage&lt;br /&gt;
* Hat: Sweat Band (purchasable)&lt;br /&gt;
&lt;br /&gt;
[b]Weapons:[/b]&lt;br /&gt;
* Bottled Blob: Poison&lt;br /&gt;
* Bottled Blob: Oozer&lt;br /&gt;
* Bottled Blob: Tar&lt;br /&gt;
* Bottled Blob: Lava&lt;br /&gt;
* Bottled Blob: Frost&lt;br /&gt;
* Wooden Sword&lt;br /&gt;
* Wooden Greatsword&lt;br /&gt;
* Wooden Axe&lt;br /&gt;
* Wooden Two-handed Axe&lt;br /&gt;
* Wooden Mace&lt;br /&gt;
* Wooden Sledge&lt;br /&gt;
* Wooden Spear&lt;br /&gt;
* Wooden Atgeir&lt;br /&gt;
* Wooden Knife&lt;br /&gt;
* Fist Weapon: Paws of the Bear&lt;br /&gt;
* Fist Weapon: Vilebone Maulclaws&lt;br /&gt;
* Battleaxe: Black Metal&lt;br /&gt;
* Battleaxe: Skull Splittur&lt;br /&gt;
&lt;br /&gt;
[b]Trinkets:[/b]&lt;br /&gt;
* Heart of the Forest&lt;br /&gt;
* Bronze Pendant&lt;br /&gt;
* Iron Brooch&lt;br /&gt;
* Nimble Anklet&lt;br /&gt;
* Crystal Heart&lt;br /&gt;
* Wolf Sight&lt;br /&gt;
* Fins of Destiny&lt;br /&gt;
* Evasion Mantle&lt;br /&gt;
* Bracelets of the Brave&lt;br /&gt;
* Pulsating Earrings&lt;br /&gt;
* Resounding Shackle&lt;br /&gt;
* Jörmundling&lt;br /&gt;
* Brimstone&lt;br /&gt;
&lt;br /&gt;
[b]Build Pieces &amp;amp; Furniture:[/b]&lt;br /&gt;
* Combat Practice: Archery Target&lt;br /&gt;
* Combat Practice: Battle Brother&lt;br /&gt;
* Furniture: Bearskin Rug&lt;br /&gt;
&lt;br /&gt;
[b]Misc:[/b]&lt;br /&gt;
* New location: CombatRuin01&lt;br /&gt;
* 3 new hairstyles (Mullet, Castellan &amp;amp; Vinland Shave&lt;br /&gt;
* 5 new beard styles (Mustache, Handlebar, Trimmed, Waxed, Crumb Catcher)&lt;br /&gt;
&lt;br /&gt;
[h3]Fixes &amp;amp; Improvements[/h3]&lt;br /&gt;
&lt;br /&gt;
[b]Combat Changes:[/b]&lt;br /&gt;
* Perfect Block no longer cost stamina&lt;br /&gt;
* Reduced movement speed penalty on Battleaxes, Sledgehammers, and Tower Shields&lt;br /&gt;
* Vertical fighting improvements, now easier to hit enemies in slopes!&lt;br /&gt;
&lt;br /&gt;
[b]Rebalanced Forsaken Powers:[/b]&lt;br /&gt;
* Eikthyr: 60% reduced stamina usage for running, jumping, and swimming&lt;br /&gt;
* The Elder: 60% Chopping and Mining damage increase, 30% health regeneration increase&lt;br /&gt;
* Bonemass: 25% resistance VS pierce, slash, and blunt damage, 100% reduced block stamina usage, 5 stamina on return per block&lt;br /&gt;
* Moder: Always tailwind, 300 increased carry weight, 10% increased movement speed, 50% frost resistance&lt;br /&gt;
* Yagluth: 50% Lightning resistance, 25+ Farm skill, 10% increased damage&lt;br /&gt;
* The Queen: 100% increased Eitr regeneration., 100% reduced sneak cost, 50% poison resistance&lt;br /&gt;
* Fader: 100% Adrenaline increase, 50% reduced stagger meter modifier, 50% fire resistance&lt;br /&gt;
&lt;br /&gt;
[b]Item stands:[/b]&lt;br /&gt;
* These items are now allowed to be placed on item stands:&lt;br /&gt;
* Barley Flour&lt;br /&gt;
* Tankard&lt;br /&gt;
* Ancient Seed&lt;br /&gt;
* Dragon Tear&lt;br /&gt;
* Volture Egg&lt;br /&gt;
* Cores&lt;br /&gt;
* Padded Helmet&lt;br /&gt;
* Carapace Helme&lt;br /&gt;
* Fresh Seaweed&lt;br /&gt;
* Fragrant Bundle&lt;br /&gt;
* Thistle&lt;br /&gt;
* Celestial Feather&lt;br /&gt;
&lt;br /&gt;
* New item stand position &amp;amp; orientations on some items:&lt;br /&gt;
* Atgeirs&lt;br /&gt;
* Axes&lt;br /&gt;
* Bombs&lt;br /&gt;
* Bows&lt;br /&gt;
* Crossbows&lt;br /&gt;
* Knives&lt;br /&gt;
* Maces&lt;br /&gt;
* Pickaxes&lt;br /&gt;
* Shields&lt;br /&gt;
* Sledges&lt;br /&gt;
* Spears&lt;br /&gt;
* Staffs&lt;br /&gt;
* Swords&lt;br /&gt;
* Tower Shields&lt;br /&gt;
* All Fish&lt;br /&gt;
* All Helmets&lt;br /&gt;
* Cooked Lox meat&lt;br /&gt;
* Rotten Meat&lt;br /&gt;
* Blueberries&lt;br /&gt;
* Carrot&lt;br /&gt;
* Cooked Bonemaw Meat&lt;br /&gt;
* Cooked Serpent Meat&lt;br /&gt;
* Cooked Neck Tail&lt;br /&gt;
* Cooked Boar Meat&lt;br /&gt;
* Raspberry&lt;br /&gt;
* All Meads&lt;br /&gt;
* Cultivator&lt;br /&gt;
* Feaster&lt;br /&gt;
* Fishing Rod&lt;br /&gt;
* Hammer&lt;br /&gt;
* Hoe&lt;br /&gt;
* Scythe&lt;br /&gt;
* Asksvin Saddle&lt;br /&gt;
* Lox Saddle&lt;br /&gt;
* All Trophies&lt;br /&gt;
* Goblin Totem&lt;br /&gt;
* Scythe handle&lt;br /&gt;
&lt;br /&gt;
[b]Misc:[/b]&lt;br /&gt;
* Updated old hairstyle names&lt;br /&gt;
* Updated localisation&lt;br /&gt;
* Ghost visual overhaul&lt;br /&gt;
* Upgraded Unity engine to 6000.0.46f&lt;br /&gt;
&lt;br /&gt;
[b]Bug Fixes:[/b]&lt;br /&gt;
* Fixed a bug that caused community servers to no longer be advertised in the community list on non-Steam platforms.&lt;br /&gt;
* Fixed UGC text not being filtered properly when the author is a Mac App Store user who wasn’t logged into Game Center at the time of writing.&lt;br /&gt;
* Fixed log spam when nearby or viewing hover text for signs, tamed animals and portals without text/name/tag.&lt;br /&gt;
* Fixed a bug that showed “TEXT HIDDEN, CHECK UGC SETTINGS” for UGC written by muted players - now there’s separate text for that case.&lt;br /&gt;
* Fixed a bug that caused the shield generator to not take damage if it was network owned by a different client than whatever dealt damage to it.&lt;br /&gt;
* Fixed join code in pause menu not being hidden when toggling off HUD visibility.&lt;br /&gt;
* Fixed join code copy to clipboard functionality.&lt;br /&gt;
* Improved how block list is synchronized between local storage and cloud storage.&lt;br /&gt;
* Fixed input loss in UI at low frame rates.&lt;br /&gt;
* Fixed select button not working properly when using an Xbox One Controller on Mac.&lt;br /&gt;
* Fixed a bug that allowed tab navigation when various popups in the world and server selection menus were open.&lt;br /&gt;
* Added the option in the settings menu to enable the developer console. The command line argument “-console” overrides the setting.&lt;br /&gt;
* Fixed a bug that caused integers with a value of zero to be reset to their default value when loading a world save file.&lt;br /&gt;
* Fixed a bug that made it possible to copy the join code with gamepad even when there was none.&lt;br /&gt;
* Modded text in start menu has been moved.&lt;br /&gt;
&lt;br /&gt;
[b]Server List Improvements:[/b]&lt;br /&gt;
* Rewrote the server list to reduce redundancies and improve performance, scalability, reliability and server retrieval speed.&lt;br /&gt;
* Improved retrieval speed of community servers via the PlayFab backend.&lt;br /&gt;
* Added a new “refreshing” icon displayed instead of the “?” icon when refreshing servers. The “?” icon has been repurposed for servers whose matchmaking data can’t be retrieved but the server may be online.&lt;br /&gt;
* The community server list is now no longer retrieved in the background unless the “friends” or “community” tab has been visited. This mitigates an issue for some Steam users that caused retrieval of the community server list via the Steam backend to overload their network.&lt;br /&gt;
* Fixed a bug that caused retrieval of matchmaking data via PlayFab in the server list to hit the rate limit.&lt;br /&gt;
* Fixed a bug where typing R in the “filter” box refreshed the server list.&lt;br /&gt;
* (For modders) The player limit displayed in the server list is no longer hard coded.&lt;br /&gt;
&lt;br /&gt;
[b]Steam Only:[/b]&lt;br /&gt;
* Fixed some issues with the Steam profile pictures displayed in-game. The image no longer looks washed out and now generates mipmaps to reduce aliasing at lower resolutions.&lt;br /&gt;
* Matchmaking data for servers on the Steam backend can now be properly retrieved via the Steam backend. This improves server retrieval speed for servers on the Steam backend in the favorite and recent lists.&lt;br /&gt;
&lt;br /&gt;
[b]Xbox Only:[/b]&lt;br /&gt;
* If the user has left a server as a result of entering suspend mode, show a notification when resuming from suspend mode.&lt;br /&gt;
* The developer console is now disabled by default, and can instead be enabled via the new gameplay setting.&lt;br /&gt;
* Massively improved retrieval speed of the friends server list.&lt;br /&gt;
[/spoiler]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=November_22,_2022_Patch&amp;diff=6908</id>
		<title>November 22, 2022 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=November_22,_2022_Patch&amp;diff=6908"/>
		<updated>2025-08-20T16:20:50Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2022|10|28}}&lt;br /&gt;
| year         = 2022&lt;br /&gt;
| month        = 11&lt;br /&gt;
| day          = 22&lt;br /&gt;
| after        = {{Patch name|2022|12|06}}&lt;br /&gt;
| source-title = Patch 0.212.6 – Mistlands! (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/4836332027648285241&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
{{quote|text=&#039;&#039;&#039;This update is for the Public Test branch of Valheim, and may therefore be unstable.&#039;&#039;&#039; Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.&lt;br /&gt;
&#039;&#039;&#039;Access the Public Test branch&#039;&#039;&#039; by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.&lt;br /&gt;
&#039;&#039;&#039;Be aware that there might be some minor offsets between the Steam version and the Game Pass version, but that we are aiming to keep the two as consistent as possible.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Please leave any feedback&#039;&#039;&#039; you may have in the appropriate channel in our [https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim Discord], or in the [https://steamcommunity.com:/linkfilter/?url=https://steamcommunity.com/app/892970/discussions/5/ subforum] here on Steam. &lt;br /&gt;
As always, remember to &#039;&#039;&#039;be considerate&#039;&#039;&#039; towards players not partaking in the Public Test, in case they want to avoid spoilers.&lt;br /&gt;
As the password indicates, please make sure to make backups of your save files before playing.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Steam-Clan-Image-8992cd6acbcbcc3f750baaa93300b97fc8db2755.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
At long last it’s finally here – the voyage to the Mistlands! We have worked hard on this update for the past nine months now, and we’re so happy to finally be able to share it with all of you.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this is still the Public Test version, and that there will possibly be several patches to fix bugs and improve the balance of the game before this update is released to the Live version of the game. Your feedback during this testing period is highly appreciated, so please tell us what you think!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;An important thing to note is that the Mistlands biome will only generate in areas you have not yet discovered. Therefore, if you have explored a lot of your world, you might be better off starting a new one in order to actually be able to travel to the Mistlands. As per usual, mods will also most likely cause the game not to launch, as they are only compatible with the Live version of the game. If you have mods, you will either need to remove them or wait for the mod to be updated before you can play.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We’re guessing you want to dive straight into the game now, so we won’t make this post any longer. You’ll find the full patch notes behind the spoiler marker further down in this post, below the abbreviated version. Please be extra mindful of flagging your spoilers this time, for the sake of those who haven’t had the chance to play yet and want to discover things on their own. Other than that, we just want to give you this gameplay trailer to show you what you can expect – lots of spoilers ahead, obviously:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;400&amp;quot; height=&amp;quot;200&amp;quot;&amp;gt;cZOuBjvETR8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Abbreviated Patch Notes: ===&lt;br /&gt;
==== New content: ====&lt;br /&gt;
&#039;&#039;&#039;New biome – Mistlands:&#039;&#039;&#039;&lt;br /&gt;
* New mechanics&lt;br /&gt;
* 9 new creatures + Mistlands boss&lt;br /&gt;
* More than 20 new crafting materials&lt;br /&gt;
* 2 new crafting stations, 3 crafting station extensions, and 3 other resource/crafting constructions&lt;br /&gt;
* 15 new food items&lt;br /&gt;
* 3 new potions&lt;br /&gt;
* More than 25 new craftable items (weapons, armours &amp;amp; tools)&lt;br /&gt;
* More than 35 new building/furniture pieces for building, decorating and defending your base&lt;br /&gt;
* New type of dungeon&lt;br /&gt;
* New lore stones&lt;br /&gt;
* New dreams&lt;br /&gt;
* New music&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc:&#039;&#039;&#039;&lt;br /&gt;
* Fishing update&lt;br /&gt;
* 12 new emotes&lt;br /&gt;
* 9 new hairstyles and 7 new beard styles&lt;br /&gt;
&lt;br /&gt;
==== Fixes &amp;amp; Improvements: ====&lt;br /&gt;
* Various console command improvements&lt;br /&gt;
* Multiple animations have been updated and improved&lt;br /&gt;
* Multiple VFX have been updated and improved&lt;br /&gt;
* Various other tweaks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Detailed Patch Notes: ===&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
==== New content: ====&lt;br /&gt;
&#039;&#039;&#039;New mechanics:&#039;&#039;&#039;&lt;br /&gt;
* Wisplight (Move the mist out of your way using stationary wisplights or one that follows you wherever you go)&lt;br /&gt;
* Magic! (Eat foods with Eitr in order to use magic staves, and develop the new skills Elemental Magic and Blood Magic)&lt;br /&gt;
* Mushroom farming (The new Mistlands mushrooms can be grown from the comfort of your own home)&lt;br /&gt;
* Poultry (Get eggs, hatch and raise chickens, take care of your hens and get more eggs!)&lt;br /&gt;
* Friendly/unfriendly NPCs (They’re on your side as long as you don’t upset them!)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New creatures:&#039;&#039;&#039;&lt;br /&gt;
* Enemy: Seeker&lt;br /&gt;
* Enemy: Seeker Brood&lt;br /&gt;
* Enemy: Seeker Brute&lt;br /&gt;
* Enemy: Gjall&lt;br /&gt;
* Enemy: Tick&lt;br /&gt;
* Creature: Hare&lt;br /&gt;
* Creature: Hen (and Chick)&lt;br /&gt;
* NPC/Enemy: Dvergr (Rogue and Mage)&lt;br /&gt;
* NPC: Munin – raven of lore&lt;br /&gt;
* Boss: The Queen&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crafting:&#039;&#039;&#039;&lt;br /&gt;
* Material: Black marble&lt;br /&gt;
* Material: Yggdrasil wood&lt;br /&gt;
* Material: Blood clot&lt;br /&gt;
* Material: Soft tissue&lt;br /&gt;
* Material: Refined eitr&lt;br /&gt;
* Material: Sap&lt;br /&gt;
* Material: Royal jelly&lt;br /&gt;
* Material: Magecap&lt;br /&gt;
* Material: Jotun puffs&lt;br /&gt;
* Material: Egg (can be purchased from Haldor, or lain by hens)&lt;br /&gt;
* Material: Raw chicken meat&lt;br /&gt;
* Material: Raw seeker meat&lt;br /&gt;
* Material: Raw hare meat&lt;br /&gt;
* Material: Scale hide&lt;br /&gt;
* Material: Carapace&lt;br /&gt;
* Material: Mandible&lt;br /&gt;
* Material: Bilebag&lt;br /&gt;
* Material: Mechanical spring&lt;br /&gt;
* Material: Black core&lt;br /&gt;
* Material: Dvergr extractor&lt;br /&gt;
* Material: Wisp&lt;br /&gt;
* Material: Sealbreaker fragment&lt;br /&gt;
* Workstation: Black forge&lt;br /&gt;
* Black forge extension: Black forge cooler&lt;br /&gt;
* Workstation: Galdr table&lt;br /&gt;
* Galdr table extension: Rune table&lt;br /&gt;
* Cauldron extension: Mortar and pestle&lt;br /&gt;
* Crafting construction: Eitr refinery&lt;br /&gt;
* Misc: Wisp fountain&lt;br /&gt;
* Misc: Sap extractor&lt;br /&gt;
* Resource location: Giant Remains&lt;br /&gt;
* Resource location: Ancient roots&lt;br /&gt;
* Tree type: Yggdrasil shoot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New food items and potions:&#039;&#039;&#039;&lt;br /&gt;
* Food: Cooked egg&lt;br /&gt;
* Food: Cooked chicken meat&lt;br /&gt;
* Food: Cooked seeker meat&lt;br /&gt;
* Food: Cooked hare meat&lt;br /&gt;
* Food: Magecap&lt;br /&gt;
* Food: Jotun puffs&lt;br /&gt;
* Food: Misthare supreme&lt;br /&gt;
* Food: Meat platter&lt;br /&gt;
* Food: Mushroom omelette&lt;br /&gt;
* Food: Yggdrasil porridge&lt;br /&gt;
* Food: Seeker aspic&lt;br /&gt;
* Food: Salad&lt;br /&gt;
* Food: Fish n’ bread&lt;br /&gt;
* Food: Honey glazed chicken&lt;br /&gt;
* Food: Stuffed mushroom&lt;br /&gt;
* Potion: Major health mead&lt;br /&gt;
* Potion: Lingering stamina mead&lt;br /&gt;
* Potion: Minor eitr mead&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New craftable items:&#039;&#039;&#039;&lt;br /&gt;
* Tool: Wisplight&lt;br /&gt;
* Tool: Black metal pickaxe&lt;br /&gt;
* Tool: Dvergr lantern&lt;br /&gt;
* Key: Sealbreaker&lt;br /&gt;
* Weapon: Mistwalker (sword)&lt;br /&gt;
* Weapon: Jotun bane (axe)&lt;br /&gt;
* Weapon: Demolisher (sledge)&lt;br /&gt;
* Weapon: Carapace spear&lt;br /&gt;
* Weapon: Himmin afl (atgeir)&lt;br /&gt;
* Weapon: Spine snap (bow)	&lt;br /&gt;
* Arrows: Carapace arrow&lt;br /&gt;
* Weapon: Krom (two-handed sword)&lt;br /&gt;
* Weapon: Skoll and Hati (dual-wielded knives)&lt;br /&gt;
* Weapon: Arbalest (crossbow – new skill!)&lt;br /&gt;
* Bolts: Iron Bolt, Bone Bolt, Black Metal Bolt, Carapace Bolt&lt;br /&gt;
* Weapon: Staff of frost (elemental magic – new skill!)&lt;br /&gt;
* Weapon: Staff of protection (blood magic – new skill!)&lt;br /&gt;
* Weapon: Dead raiser (blood magic – new skill!)&lt;br /&gt;
* Weapon: Staff of embers (elemental magic – new skill!)&lt;br /&gt;
* Bomb: Bile bomb&lt;br /&gt;
* Ballista ammunition: Black metal missile, Wooden missile&lt;br /&gt;
* Shield: Carapace shield&lt;br /&gt;
* Shield: Carapace buckler&lt;br /&gt;
* Armour set: Carapace breastplate, Carapace greaves, Carapace helmet&lt;br /&gt;
* Armour set: Eitr-weave robe, Eitr-weave trousers, Eitr-weave hood&lt;br /&gt;
* Cape: Feather cape (New status effect: Feather fall)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New building and furniture pieces:&#039;&#039;&#039;&lt;br /&gt;
* Building pieces: 14 Black marble pieces (1m square block, 2m square block, 2m rectangle, arch, plinth, plinth corner, wide column, small column, floor, triangle floor, cornice, cornice corner, stairs &amp;amp; quarter spire)&lt;br /&gt;
* Building pieces: 2 Angled Darkwood beams (26o &amp;amp; 45o)&lt;br /&gt;
* Building pieces: 2 Angled Iron beams (26o &amp;amp; 45o)&lt;br /&gt;
* Building piece: 2 Spiral stairs (left &amp;amp; right)&lt;br /&gt;
* Building piece: Dvergr metal wall&lt;br /&gt;
* Furniture: Hare rug&lt;br /&gt;
* Furniture: Black marble bench&lt;br /&gt;
* Furniture: Black marble throne&lt;br /&gt;
* Furniture: Black marble table&lt;br /&gt;
* Furniture: Wisp torch&lt;br /&gt;
* Furniture: Blue jute drapes&lt;br /&gt;
* Furniture: Blue jute curtain&lt;br /&gt;
* Furniture: Blue jute carpet&lt;br /&gt;
* Furniture: Dvergr wall lantern&lt;br /&gt;
* Furniture: Dvergr lantern pole&lt;br /&gt;
* Stack: Yggdrasil wood&lt;br /&gt;
* Stack: Black marble&lt;br /&gt;
* Defence: Dvergr stake wall&lt;br /&gt;
* Defence: Dvergr sharp stakes&lt;br /&gt;
* Defence: Ballista&lt;br /&gt;
* Defence: Trap&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc:&#039;&#039;&#039;&lt;br /&gt;
* New music (Mistlands, Mistlands boss, Mistlands locations, other locations &amp;amp; Haldor)&lt;br /&gt;
* New dreams&lt;br /&gt;
* New lore stones&lt;br /&gt;
* New locations (Various Dvergr outposts, Dvergr ruins and more)&lt;br /&gt;
* New dungeons (Infested mines)&lt;br /&gt;
* New hair styles (Curls 1, Curls 2, Gathered braids, Neat braids, Pulled back curls, Royal braids, Short curls, Single bun &amp;amp; Twin buns) and beard styles (Braided 4, Braided 5, Royal 1, Royal 2, Short 4, Stonedweller &amp;amp; Thick 2)&lt;br /&gt;
* New emotes (Blow kiss, Bow, Cower, Cry, Dance, Despair, Flex, Come here, Headbang, Kneel, Roar &amp;amp; Shrug)&lt;br /&gt;
* New events (“What’s up gjall?” &amp;amp; “They sought you out”)&lt;br /&gt;
* yagluth_thing is now Torn Spirit&lt;br /&gt;
* New Forsaken power&lt;br /&gt;
* Haldor’s stock will update depending on boss progression&lt;br /&gt;
* Terrain generation change, to increase the amount of Mistlands on the map&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fishing:&#039;&#039;&#039;&lt;br /&gt;
* New fish types (Trollfish, Giant herring, Tetra, Grouper, Anglerfish, Pufferfish, Magmafish, Northern salmon &amp;amp; Coral cod) and craftable baits for each biome (Mossy, Sticky, Cold, Stingy, Misty, Hot, Frosty &amp;amp; Heavy)&lt;br /&gt;
* Fishing is now a skill that improves stamina use and pull speed&lt;br /&gt;
* Fish can now be picked up and mounted on item stands, or can be made into raw fish at the cooking station instead&lt;br /&gt;
* Fish can now be different sizes that give more raw fish&lt;br /&gt;
* Fish now follow the waves’ movement&lt;br /&gt;
* Fish can now jump over the water, and flop around on land&lt;br /&gt;
* Fish now appear in ice caves&lt;br /&gt;
* Correct key hints will be shown when fishing&lt;br /&gt;
&lt;br /&gt;
==== Fixes &amp;amp; Improvements: ====&lt;br /&gt;
&#039;&#039;&#039;Console command improvements:&#039;&#039;&#039;&lt;br /&gt;
* There will now be a proper error message if commands aren’t entered correctly&lt;br /&gt;
* ‘nocost’, ‘god’ and ‘ghost’ can optionally be specified to on or off&lt;br /&gt;
* ‘location’ can now optionally specify ‘save’ to not disable world save&lt;br /&gt;
* ‘spawn’ can now specify ‘i’ to only spawn an object if it’s not already in your inventory&lt;br /&gt;
* ‘recall’ (makes a server wide recall of all or named players, to your position)&lt;br /&gt;
* ‘aggravate’ (aggravates all nearby neutrals)&lt;br /&gt;
* ‘restartparty’ (resets PlayFab network when on crossplay, can be used by both host and client)&lt;br /&gt;
* ‘killall’ replaced with ‘killenemies’ and ‘killtamed’&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc:&#039;&#039;&#039;&lt;br /&gt;
* Multiple animations have been updated and improved&lt;br /&gt;
* Multiple VFX have been updated and improved&lt;br /&gt;
* Stamina level is now saved on logout&lt;br /&gt;
* Removed stamina usage multiplier when running uphill&lt;br /&gt;
* Reorganised building GUI&lt;br /&gt;
* Rugs no longer flicker when placed on top of each other&lt;br /&gt;
* Reworked knockback mechanics&lt;br /&gt;
* Map icons can no longer be deleted or crossed when hidden&lt;br /&gt;
* Holstering while dodging will no longer lock the weapon holstered&lt;br /&gt;
* The durability should now always be shown correctly&lt;br /&gt;
* Biome music will now be played correctly when continuous music is disabled&lt;br /&gt;
* Deadspeak fixed for Bonemass, Moder and Yagluth&lt;br /&gt;
* Disabled Jack-o-turnip seasonal item&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Once again, please remember that you need to visit unexplored areas in order to actually find the new Mistlands content. If you have already discovered an area, it will not generate the updated biome. If you cannot find any unexplored Mistlands, you might need to start a new world. If your game doesn’t start, please make sure you don’t have any mods installed.&#039;&#039;&#039;&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=December_06,_2022_Patch&amp;diff=6907</id>
		<title>December 06, 2022 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=December_06,_2022_Patch&amp;diff=6907"/>
		<updated>2025-08-20T16:20:48Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2022|11|22}}&lt;br /&gt;
| year         = 2022&lt;br /&gt;
| month        = 12&lt;br /&gt;
| day          = 06&lt;br /&gt;
| after        = {{Patch name|2022|12|16}}&lt;br /&gt;
| source-title = Patch 0.212.7 – Mistlands!&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/4979322040034757717&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
[[File:Steam-Clan-Image-fa8f53f2c63be027331c9d708bef681b50f54087.png|300px]]&lt;br /&gt;
&lt;br /&gt;
Gather your friends and gear up, for it’s time to embark on the voyage to the Mistlands! We have worked hard on this update for the past nine months now, and we’re so happy to finally be able to share it with all of you.&lt;br /&gt;
&lt;br /&gt;
We would like to say a big thank you to everyone who has participated in the Public Test period for this update, as your feedback has been very helpful. Given that Valheim is in Early Access some things are still subject to change, of course, but right now we feel assured that the Mistlands update is stable and ready for all of you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;An important thing to note is that the Mistlands biome will only generate in areas you have not yet discovered. Therefore, if you have explored a lot of your world, you might be better off starting a new one in order to actually be able to travel to the Mistlands. As per usual, mods will also most likely cause the game not to launch, as they are only compatible with the latest Live version of the game. If you have mods, you will either need to remove them or wait for the mod to be updated before you can play.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you have managed to keep yourself from playing during the Public Test period we suspect you’re rather eager to dive into the game by now, so we won’t make this post particularly long. You’ll find the full patch notes behind the spoiler marker further down in this post, below the abbreviated version. You will also find the gameplay trailer, in case you want to take a peek at what the Mistlands will hold before you enter.&lt;br /&gt;
&lt;br /&gt;
We do have one more treat for you though! You might remember the Viking trio from our  [https://steamcommunity.com:/linkfilter/?url=https://youtu.be/pZbVOl8tAmg Hearth &amp;amp; Home trailer] last year, and you can now rest assured that their adventures aren’t over. See for yourself what their journey to the Mistlands looks like in this brand new animated trailer:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;400&amp;quot; height=&amp;quot;200&amp;quot;&amp;gt;TyHAvmBKK50&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abbreviated Patch Notes: ===&lt;br /&gt;
==== New content: ====&lt;br /&gt;
&#039;&#039;&#039;New biome – Mistlands:&#039;&#039;&#039;&lt;br /&gt;
* New mechanics&lt;br /&gt;
* 9 new creatures + Mistlands boss&lt;br /&gt;
* More than 20 new crafting materials&lt;br /&gt;
* 2 new crafting stations, 3 crafting station extensions, and 3 other resource/crafting constructions&lt;br /&gt;
* 15 new food items&lt;br /&gt;
* 3 new potions&lt;br /&gt;
* More than 25 new craftable items (weapons, armours &amp;amp; tools)&lt;br /&gt;
* More than 35 new building/furniture pieces for building, decorating and defending your base&lt;br /&gt;
* New type of dungeon&lt;br /&gt;
* New lore stones&lt;br /&gt;
* New dreams&lt;br /&gt;
* New music&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc:&#039;&#039;&#039;&lt;br /&gt;
* Fishing update&lt;br /&gt;
* 12 new emotes&lt;br /&gt;
* 9 new hairstyles and 7 new beard styles&lt;br /&gt;
* Enabled Yule seasonal items (Yule tree, Yuleklapp, Yule wreath, Yule garland and Mistletoe)&lt;br /&gt;
&lt;br /&gt;
==== Fixes &amp;amp; Improvements: ====&lt;br /&gt;
* Various console command improvements&lt;br /&gt;
* Multiple animations have been updated and improved&lt;br /&gt;
* Multiple VFX have been updated and improved&lt;br /&gt;
* Various other tweaks&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;400&amp;quot; height=&amp;quot;200&amp;quot;&amp;gt;cZOuBjvETR8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Detailed Patch Notes: ===&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
==== New content: ====&lt;br /&gt;
&#039;&#039;&#039;New mechanics:&#039;&#039;&#039;&lt;br /&gt;
* Wisplight (Move the mist out of your way using stationary wisplights or one that follows you wherever you go)&lt;br /&gt;
* Magic! (Eat foods with Eitr in order to use magic staves, and develop the new skills Elemental Magic and Blood Magic)&lt;br /&gt;
* Mushroom farming (The new Mistlands mushrooms can be grown from the comfort of your own home)&lt;br /&gt;
* Poultry (Get eggs, hatch and raise chickens, take care of your hens and get more eggs!)&lt;br /&gt;
* Friendly/unfriendly NPCs (They’re on your side as long as you don’t upset them!)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New creatures:&#039;&#039;&#039;&lt;br /&gt;
* Enemy: Seeker&lt;br /&gt;
* Enemy: Seeker Brood&lt;br /&gt;
* Enemy: Seeker Brute&lt;br /&gt;
* Enemy: Gjall&lt;br /&gt;
* Enemy: Tick&lt;br /&gt;
* Creature: Hare&lt;br /&gt;
* Creature: Hen (and Chick)&lt;br /&gt;
* NPC/Enemy: Dvergr (Rogue and Mage)&lt;br /&gt;
* NPC: Munin – raven of lore&lt;br /&gt;
* Boss: The Queen&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crafting:&#039;&#039;&#039;&lt;br /&gt;
* Material: Black marble&lt;br /&gt;
* Material: Yggdrasil wood&lt;br /&gt;
* Material: Blood clot&lt;br /&gt;
* Material: Soft tissue&lt;br /&gt;
* Material: Refined eitr&lt;br /&gt;
* Material: Sap&lt;br /&gt;
* Material: Royal jelly&lt;br /&gt;
* Material: Magecap&lt;br /&gt;
* Material: Jotun puffs&lt;br /&gt;
* Material: Egg (can be purchased from Haldor, or lain by hens)&lt;br /&gt;
* Material: Raw chicken meat&lt;br /&gt;
* Material: Raw seeker meat&lt;br /&gt;
* Material: Raw hare meat&lt;br /&gt;
* Material: Scale hide&lt;br /&gt;
* Material: Carapace&lt;br /&gt;
* Material: Mandible&lt;br /&gt;
* Material: Bilebag&lt;br /&gt;
* Material: Mechanical spring&lt;br /&gt;
* Material: Black core&lt;br /&gt;
* Material: Dvergr extractor&lt;br /&gt;
* Material: Wisp&lt;br /&gt;
* Material: Sealbreaker fragment&lt;br /&gt;
* Workstation: Black forge&lt;br /&gt;
* Black forge extension: Black forge cooler&lt;br /&gt;
* Workstation: Galdr table&lt;br /&gt;
* Galdr table extension: Rune table&lt;br /&gt;
* Cauldron extension: Mortar and pestle&lt;br /&gt;
* Crafting construction: Eitr refinery&lt;br /&gt;
* Misc: Wisp fountain&lt;br /&gt;
* Misc: Sap extractor&lt;br /&gt;
* Resource location: Giant Remains&lt;br /&gt;
* Resource location: Ancient roots&lt;br /&gt;
* Tree type: Yggdrasil shoot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New food items and potions:&#039;&#039;&#039;&lt;br /&gt;
* Food: Cooked egg&lt;br /&gt;
* Food: Cooked chicken meat&lt;br /&gt;
* Food: Cooked seeker meat&lt;br /&gt;
* Food: Cooked hare meat&lt;br /&gt;
* Food: Magecap&lt;br /&gt;
* Food: Jotun puffs&lt;br /&gt;
* Food: Misthare supreme&lt;br /&gt;
* Food: Meat platter&lt;br /&gt;
* Food: Mushroom omelette&lt;br /&gt;
* Food: Yggdrasil porridge&lt;br /&gt;
* Food: Seeker aspic&lt;br /&gt;
* Food: Salad&lt;br /&gt;
* Food: Fish n’ bread&lt;br /&gt;
* Food: Honey glazed chicken&lt;br /&gt;
* Food: Stuffed mushroom&lt;br /&gt;
* Potion: Major health mead&lt;br /&gt;
* Potion: Lingering stamina mead&lt;br /&gt;
* Potion: Minor eitr mead&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New craftable items:&#039;&#039;&#039;&lt;br /&gt;
* Tool: Wisplight&lt;br /&gt;
* Tool: Black metal pickaxe&lt;br /&gt;
* Tool: Dvergr lantern&lt;br /&gt;
* Key: Sealbreaker&lt;br /&gt;
* Weapon: Mistwalker (sword)&lt;br /&gt;
* Weapon: Jotun bane (axe)&lt;br /&gt;
* Weapon: Demolisher (sledge)&lt;br /&gt;
* Weapon: Carapace spear&lt;br /&gt;
* Weapon: Himmin afl (atgeir)&lt;br /&gt;
* Weapon: Spine snap (bow)	&lt;br /&gt;
* Arrows: Carapace arrow&lt;br /&gt;
* Weapon: Krom (two-handed sword)&lt;br /&gt;
* Weapon: Skoll and Hati (dual-wielded knives)&lt;br /&gt;
* Weapon: Arbalest (crossbow – new skill!)&lt;br /&gt;
* Bolts: Iron Bolt, Bone Bolt, Black Metal Bolt, Carapace Bolt&lt;br /&gt;
* Weapon: Staff of frost (elemental magic – new skill!)&lt;br /&gt;
* Weapon: Staff of protection (blood magic – new skill!)&lt;br /&gt;
* Weapon: Dead raiser (blood magic – new skill!)&lt;br /&gt;
* Weapon: Staff of embers (elemental magic – new skill!)&lt;br /&gt;
* Bomb: Bile bomb&lt;br /&gt;
* Ballista ammunition: Black metal missile, Wooden missile&lt;br /&gt;
* Shield: Carapace shield&lt;br /&gt;
* Shield: Carapace buckler&lt;br /&gt;
* Armour set: Carapace breastplate, Carapace greaves, Carapace helmet&lt;br /&gt;
* Armour set: Eitr-weave robe, Eitr-weave trousers, Eitr-weave hood&lt;br /&gt;
* Cape: Feather cape (New status effect: Feather fall)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New building and furniture pieces:&#039;&#039;&#039;&lt;br /&gt;
* Building pieces: 14 Black marble pieces (1m square block, 2m square block, 2m rectangle, arch, plinth, plinth corner, wide column, small column, floor, triangle floor, cornice, cornice corner, stairs &amp;amp; quarter spire)&lt;br /&gt;
* Building pieces: 2 Angled Darkwood beams (26o &amp;amp; 45o)&lt;br /&gt;
* Building pieces: 2 Angled Iron beams (26o &amp;amp; 45o)&lt;br /&gt;
* Building piece: 2 Spiral stairs (left &amp;amp; right)&lt;br /&gt;
* Building piece: Dvergr metal wall&lt;br /&gt;
* Furniture: Hare rug&lt;br /&gt;
* Furniture: Black marble bench&lt;br /&gt;
* Furniture: Black marble throne&lt;br /&gt;
* Furniture: Black marble table&lt;br /&gt;
* Furniture: Wisp torch&lt;br /&gt;
* Furniture: Blue jute drapes&lt;br /&gt;
* Furniture: Blue jute curtain&lt;br /&gt;
* Furniture: Blue jute carpet&lt;br /&gt;
* Furniture: Dvergr wall lantern&lt;br /&gt;
* Furniture: Dvergr lantern pole&lt;br /&gt;
* Stack: Yggdrasil wood&lt;br /&gt;
* Stack: Black marble&lt;br /&gt;
* Defence: Dvergr stake wall&lt;br /&gt;
* Defence: Dvergr sharp stakes&lt;br /&gt;
* Defence: Ballista&lt;br /&gt;
* Defence: Trap&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc:&#039;&#039;&#039;&lt;br /&gt;
* New music (Mistlands, Mistlands boss, Mistlands locations, other locations &amp;amp; Haldor)&lt;br /&gt;
* New dreams&lt;br /&gt;
* New lore stones&lt;br /&gt;
* New locations (Various Dvergr outposts, Dvergr ruins and more)&lt;br /&gt;
* New dungeons (Infested mines)&lt;br /&gt;
* New hair styles (Curls 1, Curls 2, Gathered braids, Neat braids, Pulled back curls, Royal braids, Short curls, Single bun &amp;amp; Twin buns) and beard styles (Braided 4, Braided 5, Royal 1, Royal 2, Short 4, Stonedweller &amp;amp; Thick 2)&lt;br /&gt;
* New emotes (Blow kiss, Bow, Cower, Cry, Dance, Despair, Flex, Come here, Headbang, Kneel, Roar &amp;amp; Shrug)&lt;br /&gt;
* New events (“What’s up gjall?” &amp;amp; “They sought you out”)&lt;br /&gt;
* yagluth_thing is now Torn Spirit&lt;br /&gt;
* New Forsaken power&lt;br /&gt;
* Haldor’s stock will update depending on boss progression&lt;br /&gt;
* Terrain generation change, to increase the amount of Mistlands on the map&lt;br /&gt;
* Enabled Yule seasonal items (Yule tree, Yuleklapp, Yule wreath, Yule garland and Mistletoe)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fishing:&#039;&#039;&#039;&lt;br /&gt;
* New fish types (Trollfish, Giant herring, Tetra, Grouper, Anglerfish, Pufferfish, Magmafish, Northern salmon &amp;amp; Coral cod) and craftable baits for each biome (Mossy, Sticky, Cold, Stingy, Misty, Hot, Frosty &amp;amp; Heavy)&lt;br /&gt;
* Fishing is now a skill that improves stamina use and pull speed&lt;br /&gt;
* Fish can now be picked up and mounted on item stands, or can be made into raw fish at the cooking station instead&lt;br /&gt;
* Fish can now be different sizes that give more raw fish&lt;br /&gt;
* Fish now follow the waves’ movement&lt;br /&gt;
* Fish can now jump over the water, and flop around on land&lt;br /&gt;
* Fish now appear in ice caves&lt;br /&gt;
* Correct key hints will be shown when fishing&lt;br /&gt;
&lt;br /&gt;
==== Fixes &amp;amp; Improvements: ====&lt;br /&gt;
&#039;&#039;&#039;Console command improvements:&#039;&#039;&#039;&lt;br /&gt;
* There will now be a proper error message if commands aren’t entered correctly&lt;br /&gt;
* ‘nocost’, ‘god’ and ‘ghost’ can optionally be specified to on or off&lt;br /&gt;
* ‘location’ can now optionally specify ‘save’ to not disable world save&lt;br /&gt;
* ‘spawn’ can now specify ‘i’ to only spawn an object if it’s not already in your inventory&lt;br /&gt;
* ‘recall’ (makes a server wide recall of all or named players, to your position)&lt;br /&gt;
* ‘aggravate’ (aggravates all nearby neutrals)&lt;br /&gt;
* ‘restartparty’ (resets PlayFab network when on crossplay, can be used by both host and client)&lt;br /&gt;
* ‘killall’ replaced with ‘killenemies’ and ‘killtamed’&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc:&#039;&#039;&#039;&lt;br /&gt;
* Multiple animations have been updated and improved&lt;br /&gt;
* Multiple VFX have been updated and improved&lt;br /&gt;
* Stamina level is now saved on logout&lt;br /&gt;
* Removed stamina usage multiplier when running uphill&lt;br /&gt;
* Reorganised building GUI&lt;br /&gt;
* Rugs no longer flicker when placed on top of each other&lt;br /&gt;
* Reworked knockback mechanics&lt;br /&gt;
* Map icons can no longer be deleted or crossed when hidden&lt;br /&gt;
* Holstering while dodging will no longer lock the weapon holstered&lt;br /&gt;
* The durability should now always be shown correctly&lt;br /&gt;
* Biome music will now be played correctly when continuous music is disabled&lt;br /&gt;
* Deadspeak fixed for Bonemass, Moder and Yagluth&lt;br /&gt;
* Disabled Jack-o-turnip seasonal item&lt;br /&gt;
* Minor performance tweaks&lt;br /&gt;
* Axe now has a special attack&lt;br /&gt;
* Some enemies now have weak spots&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Once again, please remember that you need to visit unexplored areas in order to actually find the new Mistlands content. If you have already discovered an area, it will not generate the updated biome. If you cannot find any unexplored Mistlands, you might need to start a new world. If your game doesn’t start, please make sure you don’t have any mods installed.&#039;&#039;&#039;&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=December_16,_2022_Patch&amp;diff=6906</id>
		<title>December 16, 2022 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=December_16,_2022_Patch&amp;diff=6906"/>
		<updated>2025-08-20T16:20:46Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2022|12|06}}&lt;br /&gt;
| year         = 2022&lt;br /&gt;
| month        = 12&lt;br /&gt;
| day          = 16&lt;br /&gt;
| after        = {{Patch name|2023|01|27}}&lt;br /&gt;
| source-title = Patch 0.212.9 (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/5623338145754152049&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
{{quote|text=&#039;&#039;&#039;This update is for the Public Test branch of Valheim, and may therefore be unstable.&#039;&#039;&#039; Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.&lt;br /&gt;
&#039;&#039;&#039;Access the Public Test branch&#039;&#039;&#039; by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.&lt;br /&gt;
&#039;&#039;&#039;Please leave any feedback&#039;&#039;&#039; you may have in the appropriate channel in our [https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim Discord], or in the  [https://steamcommunity.com:/linkfilter/?url=https://steamcommunity.com/app/892970/discussions/5/ subforum here on Steam]. &lt;br /&gt;
As always, remember to &#039;&#039;&#039;be considerate&#039;&#039;&#039; towards players not partaking in the Public Test, in case they want to avoid spoilers.&lt;br /&gt;
As the password indicates, please make sure to make backups of your save files before playing.}}&lt;br /&gt;
&lt;br /&gt;
Before the holiday season truly kicks off we have a few more bugs that we wanted to address! In this patch you can expect some adjustments to various crafting recipes, further fishing fixes, as well as tweaks to several Mistlands enemies. We also found a way to optimise the game to make your RAM a whole lot happier!&lt;br /&gt;
&lt;br /&gt;
=== Abbreviated Patch Notes: ===&lt;br /&gt;
* Tweaked mistlands gear recipes and stats&lt;br /&gt;
* Ballista behaviour and recipe tweaks&lt;br /&gt;
* Mistlands events, spawning and ai tweaks&lt;br /&gt;
* Various balancing tweaks for comfort and fish&lt;br /&gt;
* Fixed various animation, effect and gameplay issues&lt;br /&gt;
* Music will fade out correctly for locations when continuous music is turned off&lt;br /&gt;
* Optimised game assets to decrease RAM usage and game download size&lt;br /&gt;
&lt;br /&gt;
=== Detailed Patch Notes: ===&lt;br /&gt;
==== Balancing &amp;amp; Tweaks: ====&lt;br /&gt;
* Mistlands armour and shield recipes rebalanced and durability increased&lt;br /&gt;
* Staffs have rebalanced recipes and stats&lt;br /&gt;
* Ballista tweaks (Increased fire rate, sound effects added when shooting and losing sight of targets, tweaked targeting behaviour)&lt;br /&gt;
* Ballista ammo recipes made cheaper&lt;br /&gt;
* Mistlands Seeker event tweaked (It will no longer trigger in Meadows, Swamps, Mountains or Ocean. It will no longer spawn Seeker Soldiers and the amount of Seekers &amp;amp; Broods has been rebalanced)&lt;br /&gt;
* Seeker AI tweaks (They should now circulate a bit and not be on the player constantly to give them some time to catch their breath)&lt;br /&gt;
* Seeker Soldier and Gjall spawn rate tweaked (Was spawning quite frequently earlier. It’s now much similar to Troll spawns in Black Forest)&lt;br /&gt;
* Comfort from different carpets no longer stacks&lt;br /&gt;
* Gjall will now only shoot 1 projectile at a time instead of 2&lt;br /&gt;
* Hare running speed slightly decreased&lt;br /&gt;
* Tetra bait uses Fenring trophy instead of Ulv trophy&lt;br /&gt;
* Fish in mountain caves will respawn correctly, and small additional lake added&lt;br /&gt;
* Tuna also always takes ocean bait since it is in ocean as well&lt;br /&gt;
&lt;br /&gt;
==== Fixes &amp;amp; Improvements: ====&lt;br /&gt;
* Stutter fix when walking left with hoe or hammer equipped&lt;br /&gt;
* Fixed animation issues on dual knives idle and block idle&lt;br /&gt;
* Fixed a lighting issue with fog in black forest&lt;br /&gt;
* Fixed an error while viewing a character in the main menu that has a fish in its inventory&lt;br /&gt;
* Fixed an issue that could cause the Mistlands boss to escape (Sorry, Your Grace)&lt;br /&gt;
* Spawned skeletons will unsummon correctly after rejoining a network game&lt;br /&gt;
* Find console command shows absolute position rather than offset&lt;br /&gt;
* Mating hens no longer sound like boars&lt;br /&gt;
* Correct effects will now be shown when placing marble bench and table&lt;br /&gt;
* Music will fade out correctly for dungeons and locations when continuous music is turned off&lt;br /&gt;
* Some locations that had looping music will now only be played once&lt;br /&gt;
* Various networking changes to solve connectivity issues when using crossplay&lt;br /&gt;
* Sounds, music, animations and textures have been optimised to save around 485 Mb of RAM and to decrease the download size of Valheim by approximately 420 Mb&lt;br /&gt;
&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=April_01,_2025_Patch&amp;diff=6905</id>
		<title>April 01, 2025 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=April_01,_2025_Patch&amp;diff=6905"/>
		<updated>2025-08-20T16:20:17Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2025|03|17}}&lt;br /&gt;
| year         = 2025&lt;br /&gt;
| month        = 04&lt;br /&gt;
| day          = 01&lt;br /&gt;
| after        = {{Patch name|2025|08|20}}&lt;br /&gt;
| source-title = Patch 0.220.5&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1795283637972351&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
We&#039;ve gone digging deep into our archives today, vikings! We found some old stuff that you will recognize already (but we&#039;re putting it all here anyway so no one misses it), but we also found something that&#039;s been gathering dust for ages, perhaps even since the 90s! We made sure to digitize the old cassette for you, for your convenience.&lt;br /&gt;
&lt;br /&gt;
==== Patch Notes: ====&lt;br /&gt;
&lt;br /&gt;
* New build piece: Rock (it’s a friend!)&lt;br /&gt;
* New game mode: Haldor (become the best merchant ever)&lt;br /&gt;
* New weapon: Shotgun (extra damage against deer)&lt;br /&gt;
* New weapon: Deer Raiser (raise mighty deer to fight for you)&lt;br /&gt;
* New body type: Deer (when playing as a deer, other deer will not become frightened of you)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;400&amp;quot; height=&amp;quot;200&amp;quot;&amp;gt;75n4gxQ0RfE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;400&amp;quot; height=&amp;quot;200&amp;quot;&amp;gt;H0irOV11qac&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;400&amp;quot; height=&amp;quot;200&amp;quot;&amp;gt;nUkBo1347vg&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[previewyoutube=A2ZL-xw2ljY;full][/previewyoutube]&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=August_20,_2025_Patch&amp;diff=6904</id>
		<title>August 20, 2025 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=August_20,_2025_Patch&amp;diff=6904"/>
		<updated>2025-08-20T16:20:15Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2025|04|01}}&lt;br /&gt;
| year         = 2025&lt;br /&gt;
| month        = 08&lt;br /&gt;
| day          = 20&lt;br /&gt;
| after        = &lt;br /&gt;
| source-title = Patch 0.221.3 – Call To Arms (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1808601382411073&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
{{quote|text=⚠️ Note: &#039;&#039;&#039;This update is for the Public Test branch of Valheim only, and may therefore be unstable!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*]&#039;&#039;&#039;ACCESS&#039;&#039;&#039;: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “&amp;lt;spoiler&amp;gt;&lt;br /&gt;
yesimadebackups&amp;lt;/spoiler&amp;gt;”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/ here].&lt;br /&gt;
&lt;br /&gt;
[*]&#039;&#039;&#039;FEEDBACK&#039;&#039;&#039;: Please leave any feedback in the “#valheim-public-test” channel in our [https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/ Discord] or through the [https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/ form on our website].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to &#039;&#039;&#039;be considerate&#039;&#039;&#039; towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If at first you don’t succeed, try again!&lt;br /&gt;
&lt;br /&gt;
Fortunately there are resources at your disposal in order to improve yourself – whether that be wooden weapons for sparring with your comrades, or a built structure to hone your fighting skills against. &lt;br /&gt;
&lt;br /&gt;
In our Call to Arms, you can also find a brand new type of item in the form of trinkets, which will help you in the heat of battle. And as there are some new dangerous foes around, you might find that you very much need them… &lt;br /&gt;
&lt;br /&gt;
You’ll find the full patch notes below, whether you want them abbreviated or detailed. If you’re not afraid of spoilers though, we suggest you tune into the brand new trailer:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;400&amp;quot; height=&amp;quot;200&amp;quot;&amp;gt;Lf2xG7R0fxk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abbreviated Patch Notes ===&lt;br /&gt;
&lt;br /&gt;
* Forsaken Powers rebalanced&lt;br /&gt;
* New combat mechanics &amp;amp; combat improvements&lt;br /&gt;
* New equipable item type: Trinkets&lt;br /&gt;
* 13 new trinkets&lt;br /&gt;
* 1 new skill&lt;br /&gt;
* 2 new creatures, with 1 additional overhauled creature&lt;br /&gt;
* 1 new food item&lt;br /&gt;
* 8 new crafting materials&lt;br /&gt;
* 18 new wooden weapons&lt;br /&gt;
* 2 new armour sets&lt;br /&gt;
* 3 new building pieces&lt;br /&gt;
* 3 new hairstyles&lt;br /&gt;
* 5 new beard styles&lt;br /&gt;
* 1 new location&lt;br /&gt;
* Some items can now have multiple orientations on item stands&lt;br /&gt;
* Unity engine upgraded&lt;br /&gt;
* Various bug fixes and performance improvements&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Detailed Patch Notes ===&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== New Content: ====&lt;br /&gt;
&#039;&#039;&#039;New Mechanics:&#039;&#039;&#039;&lt;br /&gt;
* Trinkets: Equip these items to gain adrenaline during battle, and thus unlock temporary perks.&lt;br /&gt;
* Adrenaline: You gain adrenaline by hitting enemies, triggering a Forsaken Power, using certain magic attacks, as well as performing Perfect Blocks and Perfect Dodge Rolls. When the bar is full, you get an adrenaline surge which gives you a temporary perk designated by your equipped Trinket. Adrenaline will fade when you are not in active combat, and you will only gain adrenaline as long as you have a Trinket equipped.&lt;br /&gt;
* Wooden Weapons: By using wooden weapons you can practice combat against your friends without hurting each other.&lt;br /&gt;
* New skill: Perfect Dodge Roll (Dodge an attack that would have caused you damage and get a % of stamina back)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creatures:&#039;&#039;&#039;&lt;br /&gt;
* Enemy: Bear&lt;br /&gt;
* Enemy: Vile&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crafting:&#039;&#039;&#039;&lt;br /&gt;
* Material: Blob Vial (purchasable)&lt;br /&gt;
* Material: Ectoplasm&lt;br /&gt;
* Material: Ghost trophy&lt;br /&gt;
* Material: Bear Hide&lt;br /&gt;
* Material: Bear Trophy&lt;br /&gt;
* Material: Bear Paw&lt;br /&gt;
* Material: Vile Trophy&lt;br /&gt;
* Material: Vile Ribcage&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039;&lt;br /&gt;
* Bear Meat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clothing:&#039;&#039;&#039;&lt;br /&gt;
* Chest Armour: Patterns of the Bear&lt;br /&gt;
* Leg Armour: Loincloth of the Bear&lt;br /&gt;
* Helmet: Headdress of the Bear&lt;br /&gt;
* Chest Armour: Vilebone Cage&lt;br /&gt;
* Leg Armour: Vilebone Drapes&lt;br /&gt;
* Helmet: Vilebone Visage&lt;br /&gt;
* Hat: Sweat Band (purchasable)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons:&#039;&#039;&#039;&lt;br /&gt;
* Bottled Blob: Poison&lt;br /&gt;
* Bottled Blob: Oozer&lt;br /&gt;
* Bottled Blob: Tar&lt;br /&gt;
* Bottled Blob: Lava&lt;br /&gt;
* Bottled Blob: Frost&lt;br /&gt;
* Wooden Sword&lt;br /&gt;
* Wooden Greatsword&lt;br /&gt;
* Wooden Axe&lt;br /&gt;
* Wooden Two-handed Axe&lt;br /&gt;
* Wooden Mace&lt;br /&gt;
* Wooden Sledge&lt;br /&gt;
* Wooden Spear&lt;br /&gt;
* Wooden Atgeir&lt;br /&gt;
* Wooden Knife&lt;br /&gt;
* Fist Weapon: Paws of the Bear&lt;br /&gt;
* Fist Weapon: Vilebone Maulclaws&lt;br /&gt;
* Battleaxe: Black Metal&lt;br /&gt;
* Battleaxe: Skull Splittur&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trinkets:&#039;&#039;&#039;&lt;br /&gt;
* Heart of the Forest&lt;br /&gt;
* Bronze Pendant&lt;br /&gt;
* Iron Brooch&lt;br /&gt;
* Nimble Anklet&lt;br /&gt;
* Crystal Heart&lt;br /&gt;
* Wolf Sight&lt;br /&gt;
* Fins of Destiny&lt;br /&gt;
* Evasion Mantle&lt;br /&gt;
* Bracelets of the Brave&lt;br /&gt;
* Pulsating Earrings&lt;br /&gt;
* Resounding Shackle&lt;br /&gt;
* Jörmundling&lt;br /&gt;
* Brimstone&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build Pieces &amp;amp; Furniture:&#039;&#039;&#039;&lt;br /&gt;
* Combat Practice: Archery Target&lt;br /&gt;
* Combat Practice: Battle Brother&lt;br /&gt;
* Furniture: Bearskin Rug&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc:&#039;&#039;&#039;&lt;br /&gt;
* New location: CombatRuin01&lt;br /&gt;
* 3 new hairstyles (Mullet, Castellan &amp;amp; Vinland Shave&lt;br /&gt;
* 5 new beard styles (Mustache, Handlebar, Trimmed, Waxed, Crumb Catcher)&lt;br /&gt;
&lt;br /&gt;
==== Fixes &amp;amp; Improvements ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Changes:&#039;&#039;&#039;&lt;br /&gt;
* Perfect Block no longer cost stamina&lt;br /&gt;
* Reduced movement speed penalty on Battleaxes, Sledgehammers, and Tower Shields&lt;br /&gt;
* Vertical fighting improvements, now easier to hit enemies in slopes!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebalanced Forsaken Powers:&#039;&#039;&#039;&lt;br /&gt;
* Eikthyr: 60% reduced stamina usage for running, jumping, and swimming&lt;br /&gt;
* The Elder: 60% Chopping and Mining damage increase, 30% health regeneration increase&lt;br /&gt;
* Bonemass: 25% resistance VS pierce, slash, and blunt damage, 100% reduced block stamina usage, 5 stamina on return per block&lt;br /&gt;
* Moder: Always tailwind, 300 increased carry weight, 10% increased movement speed, 50% frost resistance&lt;br /&gt;
* Yagluth: 50% Lightning resistance, 25+ Farm skill, 10% increased damage&lt;br /&gt;
* The Queen: 100% increased Eitr regeneration., 100% reduced sneak cost, 50% poison resistance&lt;br /&gt;
* Fader: 100% Adrenaline increase, 50% reduced stagger meter modifier, 50% fire resistance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Item stands:&#039;&#039;&#039;&lt;br /&gt;
* These items are now allowed to be placed on item stands:&lt;br /&gt;
* Barley Flour&lt;br /&gt;
* Tankard&lt;br /&gt;
* Ancient Seed&lt;br /&gt;
* Dragon Tear&lt;br /&gt;
* Volture Egg&lt;br /&gt;
* Cores&lt;br /&gt;
* Padded Helmet&lt;br /&gt;
* Carapace Helme&lt;br /&gt;
* Fresh Seaweed&lt;br /&gt;
* Fragrant Bundle&lt;br /&gt;
* Thistle&lt;br /&gt;
* Celestial Feather&lt;br /&gt;
&lt;br /&gt;
* New item stand position &amp;amp; orientations on some items:&lt;br /&gt;
* Atgeirs&lt;br /&gt;
* Axes&lt;br /&gt;
* Bombs&lt;br /&gt;
* Bows&lt;br /&gt;
* Crossbows&lt;br /&gt;
* Knives&lt;br /&gt;
* Maces&lt;br /&gt;
* Pickaxes&lt;br /&gt;
* Shields&lt;br /&gt;
* Sledges&lt;br /&gt;
* Spears&lt;br /&gt;
* Staffs&lt;br /&gt;
* Swords&lt;br /&gt;
* Tower Shields&lt;br /&gt;
* All Fish&lt;br /&gt;
* All Helmets&lt;br /&gt;
* Cooked Lox meat&lt;br /&gt;
* Rotten Meat&lt;br /&gt;
* Blueberries&lt;br /&gt;
* Carrot&lt;br /&gt;
* Cooked Bonemaw Meat&lt;br /&gt;
* Cooked Serpent Meat&lt;br /&gt;
* Cooked Neck Tail&lt;br /&gt;
* Cooked Boar Meat&lt;br /&gt;
* Raspberry&lt;br /&gt;
* All Meads&lt;br /&gt;
* Cultivator&lt;br /&gt;
* Feaster&lt;br /&gt;
* Fishing Rod&lt;br /&gt;
* Hammer&lt;br /&gt;
* Hoe&lt;br /&gt;
* Scythe&lt;br /&gt;
* Asksvin Saddle&lt;br /&gt;
* Lox Saddle&lt;br /&gt;
* All Trophies&lt;br /&gt;
* Goblin Totem&lt;br /&gt;
* Scythe handle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc:&#039;&#039;&#039;&lt;br /&gt;
* Updated old hairstyle names&lt;br /&gt;
* Updated localisation&lt;br /&gt;
* Ghost visual overhaul&lt;br /&gt;
* Upgraded Unity engine to 6000.0.46f&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug that caused community servers to no longer be advertised in the community list on non-Steam platforms.&lt;br /&gt;
* Fixed UGC text not being filtered properly when the author is a Mac App Store user who wasn’t logged into Game Center at the time of writing.&lt;br /&gt;
* Fixed log spam when nearby or viewing hover text for signs, tamed animals and portals without text/name/tag.&lt;br /&gt;
* Fixed a bug that showed “TEXT HIDDEN, CHECK UGC SETTINGS” for UGC written by muted players - now there’s separate text for that case.&lt;br /&gt;
* Fixed a bug that caused the shield generator to not take damage if it was network owned by a different client than whatever dealt damage to it.&lt;br /&gt;
* Fixed join code in pause menu not being hidden when toggling off HUD visibility.&lt;br /&gt;
* Fixed join code copy to clipboard functionality.&lt;br /&gt;
* Improved how block list is synchronized between local storage and cloud storage.&lt;br /&gt;
* Fixed input loss in UI at low frame rates.&lt;br /&gt;
* Fixed select button not working properly when using an Xbox One Controller on Mac.&lt;br /&gt;
* Fixed a bug that allowed tab navigation when various popups in the world and server selection menus were open.&lt;br /&gt;
* Added the option in the settings menu to enable the developer console. The command line argument “-console” overrides the setting.&lt;br /&gt;
* Fixed a bug that caused integers with a value of zero to be reset to their default value when loading a world save file.&lt;br /&gt;
* Fixed a bug that made it possible to copy the join code with gamepad even when there was none.&lt;br /&gt;
* Modded text in start menu has been moved.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Server List Improvements:&#039;&#039;&#039;&lt;br /&gt;
* Rewrote the server list to reduce redundancies and improve performance, scalability, reliability and server retrieval speed.&lt;br /&gt;
* Improved retrieval speed of community servers via the PlayFab backend.&lt;br /&gt;
* Added a new “refreshing” icon displayed instead of the “?” icon when refreshing servers. The “?” icon has been repurposed for servers whose matchmaking data can’t be retrieved but the server may be online.&lt;br /&gt;
* The community server list is now no longer retrieved in the background unless the “friends” or “community” tab has been visited. This mitigates an issue for some Steam users that caused retrieval of the community server list via the Steam backend to overload their network.&lt;br /&gt;
* Fixed a bug that caused retrieval of matchmaking data via PlayFab in the server list to hit the rate limit.&lt;br /&gt;
* Fixed a bug where typing R in the “filter” box refreshed the server list.&lt;br /&gt;
* (For modders) The player limit displayed in the server list is no longer hard coded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steam Only:&#039;&#039;&#039;&lt;br /&gt;
* Fixed some issues with the Steam profile pictures displayed in-game. The image no longer looks washed out and now generates mipmaps to reduce aliasing at lower resolutions.&lt;br /&gt;
* Matchmaking data for servers on the Steam backend can now be properly retrieved via the Steam backend. This improves server retrieval speed for servers on the Steam backend in the favorite and recent lists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xbox Only:&#039;&#039;&#039;&lt;br /&gt;
* If the user has left a server as a result of entering suspend mode, show a notification when resuming from suspend mode.&lt;br /&gt;
* The developer console is now disabled by default, and can instead be enabled via the new gameplay setting.&lt;br /&gt;
* Massively improved retrieval speed of the friends server list.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6903</id>
		<title>Template:Valheim patches</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6903"/>
		<updated>2025-08-20T16:20:12Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.221.3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This page is auto generated. Please do not modify --&amp;gt;&lt;br /&gt;
{{Columns-list|4|&lt;br /&gt;
* {{Patch name|2025|08|20|date=true}} &amp;lt;!-- 0.221.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|04|01|date=true}} &amp;lt;!-- 0.220.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|03|17|date=true}} &amp;lt;!-- 0.220.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|28|date=true}} &amp;lt;!-- 0.220.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|25|date=true}} &amp;lt;!-- 0.220.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|18|date=true}} &amp;lt;!-- 0.220.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|11|13|date=true}} &amp;lt;!-- 0.219.16 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|30|date=true}} &amp;lt;!-- 0.219.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|24|date=true}} &amp;lt;!-- 0.219.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|15|date=true}} &amp;lt;!-- 0.219.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|20|date=true}} &amp;lt;!-- 0.218.21 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|14|date=true}} &amp;lt;!-- 0.218.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|07|01|date=true}} &amp;lt;!-- 0.218.19 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|06|18|date=true}} &amp;lt;!-- 0.218.17 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|28|date=true}} &amp;lt;!-- 0.218.16 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2024|05|14|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.218.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|07|date=true}} &amp;lt;!-- 0.218.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|26|date=true}} &amp;lt;!-- 0.218.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|24|date=true}} &amp;lt;!-- 0.218.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|22|date=true}} &amp;lt;!-- 0.218.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|02|date=true}} &amp;lt;!-- 0.217.46 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|03|12|date=true}} &amp;lt;!-- 0.217.43 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|13|date=true}} &amp;lt;!-- 0.217.38 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|08|date=true}} &amp;lt;!-- 0.217.37 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|04|date=true}} &amp;lt;!-- 0.217.36 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|16|date=true}} &amp;lt;!-- 0.217.31 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|13|date=true}} &amp;lt;!-- 0.217.30 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|08|date=true}} &amp;lt;!-- 0.217.29 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|02|date=true}} &amp;lt;!-- 0.217.28 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|25|date=true}} &amp;lt;!-- 0.217.27 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|12|date=true}} &amp;lt;!-- 0.217.25 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|06|date=true}} &amp;lt;!-- 0.217.24 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|29|date=true}} &amp;lt;!-- 0.217.22 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|22|date=true}} &amp;lt;!-- 0.217.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|18|date=true}} &amp;lt;!-- 0.217.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2023|08|22|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.217.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|16|date=true}} &amp;lt;!-- 0.217.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|10|date=true}} &amp;lt;!-- 0.217.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|09|date=true}} &amp;lt;!-- 0.217.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|22|date=true}} &amp;lt;!-- 0.217.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|16|date=true}} &amp;lt;!-- 0.217.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|12|date=true}} &amp;lt;!-- 0.216.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|01|date=true}} &amp;lt;!-- 0.216.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|26|date=true}} &amp;lt;!-- 0.216.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|25|date=true}} &amp;lt;!-- 0.216.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|16|date=true}} &amp;lt;!-- 0.216.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|07|date=true}} &amp;lt;!-- 0.215.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|05|date=true}} &amp;lt;!-- 0.215.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|17|date=true}} &amp;lt;!-- 0.214.300 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|07|date=true}} &amp;lt;!-- 0.214.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023 (2)|03|07|date=true}} &amp;lt;!-- 0.214.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|02|02|date=true}} &amp;lt;!-- 0.213.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|01|27|date=true}} &amp;lt;!-- 0.213.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|12|16|date=true}} &amp;lt;!-- 0.212.9 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|12|06|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.212.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|11|22|date=true}} &amp;lt;!-- 0.212.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|28|date=true}} &amp;lt;!-- 0.211.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|11|date=true}} &amp;lt;!-- 0.211.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|04|date=true}} &amp;lt;!-- 0.211.8 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|09|27|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.211.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|09|14|date=true}} &amp;lt;!-- 0.211.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|30|date=true}} &amp;lt;!-- 0.210.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|12|date=true}} &amp;lt;!-- 0.210.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|21|date=true}} &amp;lt;!-- 0.209.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022 (2)|06|20|date=true}} &amp;lt;!-- 0.209.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|20|date=true}} &amp;lt;!-- 0.209.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|03|date=true}} &amp;lt;!-- 0.209.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|04|11|date=true}} &amp;lt;!-- 0.208.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|03|01|date=true}} &amp;lt;!-- 0.207.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|02|16|date=true}} &amp;lt;!-- 0.207.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|12|14|date=true}} &amp;lt;!-- 0.206.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|25|date=true}} &amp;lt;!-- 0.205.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|08|date=true}} &amp;lt;!-- 0.204.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|10|04|date=true}} &amp;lt;!-- 0.203.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|10|04|date=true}} &amp;lt;!-- 0.203.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|09|17|date=true}} &amp;lt;!-- 0.202.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2021|09|16|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.202.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|07|01|date=true}} &amp;lt;!-- 0.156.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|23|date=true}} &amp;lt;!-- 0.155.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|09|date=true}} &amp;lt;!-- 0.154.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|05|12|date=true}} &amp;lt;!-- 0.153.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|04|19|date=true}} &amp;lt;!-- 0.150.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|29|date=true}} &amp;lt;!-- 0.148.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|23|date=true}} &amp;lt;!-- 0.148.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|02|date=true}} &amp;lt;!-- 0.147.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|26|date=true}} &amp;lt;!-- 0.146.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|25|date=true}} &amp;lt;!-- 0.146.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|17|date=true}} &amp;lt;!-- 0.145.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|10|date=true}} &amp;lt;!-- 0.143.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|02|05|date=true}} &amp;lt;!-- 0.142.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|05|date=true}} &amp;lt;!-- 0.142.5 --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6902</id>
		<title>Template:Valheim patches</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6902"/>
		<updated>2025-06-17T12:25:47Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This page is auto generated. Please do not modify --&amp;gt;&lt;br /&gt;
{{Columns-list|4|&lt;br /&gt;
* {{Patch name|2025|04|01|date=true}} &amp;lt;!-- 0.220.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|03|17|date=true}} &amp;lt;!-- 0.220.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|28|date=true}} &amp;lt;!-- 0.220.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|25|date=true}} &amp;lt;!-- 0.220.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|18|date=true}} &amp;lt;!-- 0.220.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|11|13|date=true}} &amp;lt;!-- 0.219.16 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|30|date=true}} &amp;lt;!-- 0.219.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|24|date=true}} &amp;lt;!-- 0.219.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|15|date=true}} &amp;lt;!-- 0.219.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|20|date=true}} &amp;lt;!-- 0.218.21 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|14|date=true}} &amp;lt;!-- 0.218.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|07|01|date=true}} &amp;lt;!-- 0.218.19 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|06|18|date=true}} &amp;lt;!-- 0.218.17 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|28|date=true}} &amp;lt;!-- 0.218.16 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2024|05|14|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.218.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|07|date=true}} &amp;lt;!-- 0.218.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|26|date=true}} &amp;lt;!-- 0.218.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|24|date=true}} &amp;lt;!-- 0.218.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|22|date=true}} &amp;lt;!-- 0.218.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|02|date=true}} &amp;lt;!-- 0.217.46 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|03|12|date=true}} &amp;lt;!-- 0.217.43 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|13|date=true}} &amp;lt;!-- 0.217.38 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|08|date=true}} &amp;lt;!-- 0.217.37 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|04|date=true}} &amp;lt;!-- 0.217.36 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|16|date=true}} &amp;lt;!-- 0.217.31 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|13|date=true}} &amp;lt;!-- 0.217.30 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|08|date=true}} &amp;lt;!-- 0.217.29 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|02|date=true}} &amp;lt;!-- 0.217.28 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|25|date=true}} &amp;lt;!-- 0.217.27 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|12|date=true}} &amp;lt;!-- 0.217.25 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|06|date=true}} &amp;lt;!-- 0.217.24 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|29|date=true}} &amp;lt;!-- 0.217.22 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|22|date=true}} &amp;lt;!-- 0.217.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|18|date=true}} &amp;lt;!-- 0.217.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2023|08|22|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.217.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|16|date=true}} &amp;lt;!-- 0.217.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|10|date=true}} &amp;lt;!-- 0.217.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|09|date=true}} &amp;lt;!-- 0.217.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|22|date=true}} &amp;lt;!-- 0.217.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|16|date=true}} &amp;lt;!-- 0.217.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|12|date=true}} &amp;lt;!-- 0.216.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|01|date=true}} &amp;lt;!-- 0.216.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|26|date=true}} &amp;lt;!-- 0.216.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|25|date=true}} &amp;lt;!-- 0.216.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|16|date=true}} &amp;lt;!-- 0.216.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|07|date=true}} &amp;lt;!-- 0.215.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|05|date=true}} &amp;lt;!-- 0.215.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|17|date=true}} &amp;lt;!-- 0.214.300 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|07|date=true}} &amp;lt;!-- 0.214.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023 (2)|03|07|date=true}} &amp;lt;!-- 0.214.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|02|02|date=true}} &amp;lt;!-- 0.213.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|01|27|date=true}} &amp;lt;!-- 0.213.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|12|16|date=true}} &amp;lt;!-- 0.212.9 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|12|02|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.212.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|11|22|date=true}} &amp;lt;!-- 0.212.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|28|date=true}} &amp;lt;!-- 0.211.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|11|date=true}} &amp;lt;!-- 0.211.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|04|date=true}} &amp;lt;!-- 0.211.8 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|09|27|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.211.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|09|14|date=true}} &amp;lt;!-- 0.211.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|30|date=true}} &amp;lt;!-- 0.210.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|12|date=true}} &amp;lt;!-- 0.210.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|21|date=true}} &amp;lt;!-- 0.209.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022 (2)|06|20|date=true}} &amp;lt;!-- 0.209.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|20|date=true}} &amp;lt;!-- 0.209.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|03|date=true}} &amp;lt;!-- 0.209.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|04|11|date=true}} &amp;lt;!-- 0.208.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|03|01|date=true}} &amp;lt;!-- 0.207.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|02|16|date=true}} &amp;lt;!-- 0.207.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|12|14|date=true}} &amp;lt;!-- 0.206.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|25|date=true}} &amp;lt;!-- 0.205.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|08|date=true}} &amp;lt;!-- 0.204.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|10|04|date=true}} &amp;lt;!-- 0.203.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|10|04|date=true}} &amp;lt;!-- 0.203.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|09|17|date=true}} &amp;lt;!-- 0.202.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2021|09|16|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.202.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|07|01|date=true}} &amp;lt;!-- 0.156.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|23|date=true}} &amp;lt;!-- 0.155.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|09|date=true}} &amp;lt;!-- 0.154.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|05|12|date=true}} &amp;lt;!-- 0.153.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|04|19|date=true}} &amp;lt;!-- 0.150.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|29|date=true}} &amp;lt;!-- 0.148.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|23|date=true}} &amp;lt;!-- 0.148.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|02|date=true}} &amp;lt;!-- 0.147.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|26|date=true}} &amp;lt;!-- 0.146.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|25|date=true}} &amp;lt;!-- 0.146.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|17|date=true}} &amp;lt;!-- 0.145.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|10|date=true}} &amp;lt;!-- 0.143.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|02|05|date=true}} &amp;lt;!-- 0.142.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|05|date=true}} &amp;lt;!-- 0.142.5 --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6901</id>
		<title>Template:Current Version</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6901"/>
		<updated>2025-04-01T09:14:24Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{1}}}&lt;br /&gt;
| ver        = 0.220.5 &amp;lt;!-- UNUSED: This number should be whatever the client version is at time of featured patch release. --&amp;gt;&lt;br /&gt;
| livever    = 0.220.5 &amp;lt;!-- This number should match whatever is the current client version --&amp;gt;&lt;br /&gt;
| patchlink  = April_01,_2025_Patch&lt;br /&gt;
| num        = Tue, 01 Apr 2025 07:06:14 +0000&lt;br /&gt;
| pic        = Ashlands Update &amp;lt;!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
| patchnotes = We&#039;ve gone digging deep into our archives today, vikings! We found some old stuff that you will recognize already (but we&#039;re putting it all here anyway so no one misses it), but we also found something that&#039;s been gathering dust for ages, perhaps even since the 90s! We made sure to digitize the old cassette for you, for your convenience.&lt;br /&gt;
&lt;br /&gt;
[h3]Patch Notes:[/h3]&lt;br /&gt;
&lt;br /&gt;
* New build piece: Rock (it’s a friend!)&lt;br /&gt;
* New game mode: Haldor (become the best merchant ever)&lt;br /&gt;
* New weapon: Shotgun (extra damage against deer)&lt;br /&gt;
* New weapon: Deer Raiser (raise mighty deer to fight for you)&lt;br /&gt;
* New body type: Deer (when playing as a deer, other deer will not become frightened of you)&lt;br /&gt;
&lt;br /&gt;
[previewyoutube=75n4gxQ0RfE;full][/previewyoutube]&lt;br /&gt;
&lt;br /&gt;
[previewyoutube=H0irOV11qac;full][/previewyoutube]&lt;br /&gt;
&lt;br /&gt;
[previewyoutube=nUkBo1347vg;full][/previewyoutube]&lt;br /&gt;
&lt;br /&gt;
[previewyoutube=A2ZL-xw2ljY;full][/previewyoutube]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=October_11,_2022_Patch&amp;diff=6900</id>
		<title>October 11, 2022 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=October_11,_2022_Patch&amp;diff=6900"/>
		<updated>2025-04-01T09:14:04Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2022|10|04}}&lt;br /&gt;
| year         = 2022&lt;br /&gt;
| month        = 10&lt;br /&gt;
| day          = 11&lt;br /&gt;
| after        = {{Patch name|2022|10|28}}&lt;br /&gt;
| source-title = Patch 0.211.9&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/4613399405957593056&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
Another round of bug fixing for the crossplay function. There are some further known issues still, but we&#039;re working on having them solved as soon as possible!&lt;br /&gt;
&lt;br /&gt;
* This patch features multiple changes from the PlayFab backend. The majority of these changes include stabilising connection issues, as well as fixing send/receive limitations in multiplayer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!&#039;&#039;&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=November_22,_2022_Patch&amp;diff=6899</id>
		<title>November 22, 2022 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=November_22,_2022_Patch&amp;diff=6899"/>
		<updated>2025-04-01T09:14:02Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2022|10|28}}&lt;br /&gt;
| year         = 2022&lt;br /&gt;
| month        = 11&lt;br /&gt;
| day          = 22&lt;br /&gt;
| after        = {{Patch name|2022|12|01}}&lt;br /&gt;
| source-title = Patch 0.212.6 – Mistlands! (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/4836332027648285241&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
{{quote|text=&#039;&#039;&#039;This update is for the Public Test branch of Valheim, and may therefore be unstable.&#039;&#039;&#039; Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.&lt;br /&gt;
&#039;&#039;&#039;Access the Public Test branch&#039;&#039;&#039; by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.&lt;br /&gt;
&#039;&#039;&#039;Be aware that there might be some minor offsets between the Steam version and the Game Pass version, but that we are aiming to keep the two as consistent as possible.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Please leave any feedback&#039;&#039;&#039; you may have in the appropriate channel in our [https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim Discord], or in the [https://steamcommunity.com:/linkfilter/?url=https://steamcommunity.com/app/892970/discussions/5/ subforum] here on Steam. &lt;br /&gt;
As always, remember to &#039;&#039;&#039;be considerate&#039;&#039;&#039; towards players not partaking in the Public Test, in case they want to avoid spoilers.&lt;br /&gt;
As the password indicates, please make sure to make backups of your save files before playing.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Steam-Clan-Image-8992cd6acbcbcc3f750baaa93300b97fc8db2755.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
At long last it’s finally here – the voyage to the Mistlands! We have worked hard on this update for the past nine months now, and we’re so happy to finally be able to share it with all of you.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this is still the Public Test version, and that there will possibly be several patches to fix bugs and improve the balance of the game before this update is released to the Live version of the game. Your feedback during this testing period is highly appreciated, so please tell us what you think!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;An important thing to note is that the Mistlands biome will only generate in areas you have not yet discovered. Therefore, if you have explored a lot of your world, you might be better off starting a new one in order to actually be able to travel to the Mistlands. As per usual, mods will also most likely cause the game not to launch, as they are only compatible with the Live version of the game. If you have mods, you will either need to remove them or wait for the mod to be updated before you can play.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We’re guessing you want to dive straight into the game now, so we won’t make this post any longer. You’ll find the full patch notes behind the spoiler marker further down in this post, below the abbreviated version. Please be extra mindful of flagging your spoilers this time, for the sake of those who haven’t had the chance to play yet and want to discover things on their own. Other than that, we just want to give you this gameplay trailer to show you what you can expect – lots of spoilers ahead, obviously:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;400&amp;quot; height=&amp;quot;200&amp;quot;&amp;gt;cZOuBjvETR8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Abbreviated Patch Notes: ===&lt;br /&gt;
==== New content: ====&lt;br /&gt;
&#039;&#039;&#039;New biome – Mistlands:&#039;&#039;&#039;&lt;br /&gt;
* New mechanics&lt;br /&gt;
* 9 new creatures + Mistlands boss&lt;br /&gt;
* More than 20 new crafting materials&lt;br /&gt;
* 2 new crafting stations, 3 crafting station extensions, and 3 other resource/crafting constructions&lt;br /&gt;
* 15 new food items&lt;br /&gt;
* 3 new potions&lt;br /&gt;
* More than 25 new craftable items (weapons, armours &amp;amp; tools)&lt;br /&gt;
* More than 35 new building/furniture pieces for building, decorating and defending your base&lt;br /&gt;
* New type of dungeon&lt;br /&gt;
* New lore stones&lt;br /&gt;
* New dreams&lt;br /&gt;
* New music&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc:&#039;&#039;&#039;&lt;br /&gt;
* Fishing update&lt;br /&gt;
* 12 new emotes&lt;br /&gt;
* 9 new hairstyles and 7 new beard styles&lt;br /&gt;
&lt;br /&gt;
==== Fixes &amp;amp; Improvements: ====&lt;br /&gt;
* Various console command improvements&lt;br /&gt;
* Multiple animations have been updated and improved&lt;br /&gt;
* Multiple VFX have been updated and improved&lt;br /&gt;
* Various other tweaks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Detailed Patch Notes: ===&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
==== New content: ====&lt;br /&gt;
&#039;&#039;&#039;New mechanics:&#039;&#039;&#039;&lt;br /&gt;
* Wisplight (Move the mist out of your way using stationary wisplights or one that follows you wherever you go)&lt;br /&gt;
* Magic! (Eat foods with Eitr in order to use magic staves, and develop the new skills Elemental Magic and Blood Magic)&lt;br /&gt;
* Mushroom farming (The new Mistlands mushrooms can be grown from the comfort of your own home)&lt;br /&gt;
* Poultry (Get eggs, hatch and raise chickens, take care of your hens and get more eggs!)&lt;br /&gt;
* Friendly/unfriendly NPCs (They’re on your side as long as you don’t upset them!)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New creatures:&#039;&#039;&#039;&lt;br /&gt;
* Enemy: Seeker&lt;br /&gt;
* Enemy: Seeker Brood&lt;br /&gt;
* Enemy: Seeker Brute&lt;br /&gt;
* Enemy: Gjall&lt;br /&gt;
* Enemy: Tick&lt;br /&gt;
* Creature: Hare&lt;br /&gt;
* Creature: Hen (and Chick)&lt;br /&gt;
* NPC/Enemy: Dvergr (Rogue and Mage)&lt;br /&gt;
* NPC: Munin – raven of lore&lt;br /&gt;
* Boss: The Queen&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crafting:&#039;&#039;&#039;&lt;br /&gt;
* Material: Black marble&lt;br /&gt;
* Material: Yggdrasil wood&lt;br /&gt;
* Material: Blood clot&lt;br /&gt;
* Material: Soft tissue&lt;br /&gt;
* Material: Refined eitr&lt;br /&gt;
* Material: Sap&lt;br /&gt;
* Material: Royal jelly&lt;br /&gt;
* Material: Magecap&lt;br /&gt;
* Material: Jotun puffs&lt;br /&gt;
* Material: Egg (can be purchased from Haldor, or lain by hens)&lt;br /&gt;
* Material: Raw chicken meat&lt;br /&gt;
* Material: Raw seeker meat&lt;br /&gt;
* Material: Raw hare meat&lt;br /&gt;
* Material: Scale hide&lt;br /&gt;
* Material: Carapace&lt;br /&gt;
* Material: Mandible&lt;br /&gt;
* Material: Bilebag&lt;br /&gt;
* Material: Mechanical spring&lt;br /&gt;
* Material: Black core&lt;br /&gt;
* Material: Dvergr extractor&lt;br /&gt;
* Material: Wisp&lt;br /&gt;
* Material: Sealbreaker fragment&lt;br /&gt;
* Workstation: Black forge&lt;br /&gt;
* Black forge extension: Black forge cooler&lt;br /&gt;
* Workstation: Galdr table&lt;br /&gt;
* Galdr table extension: Rune table&lt;br /&gt;
* Cauldron extension: Mortar and pestle&lt;br /&gt;
* Crafting construction: Eitr refinery&lt;br /&gt;
* Misc: Wisp fountain&lt;br /&gt;
* Misc: Sap extractor&lt;br /&gt;
* Resource location: Giant Remains&lt;br /&gt;
* Resource location: Ancient roots&lt;br /&gt;
* Tree type: Yggdrasil shoot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New food items and potions:&#039;&#039;&#039;&lt;br /&gt;
* Food: Cooked egg&lt;br /&gt;
* Food: Cooked chicken meat&lt;br /&gt;
* Food: Cooked seeker meat&lt;br /&gt;
* Food: Cooked hare meat&lt;br /&gt;
* Food: Magecap&lt;br /&gt;
* Food: Jotun puffs&lt;br /&gt;
* Food: Misthare supreme&lt;br /&gt;
* Food: Meat platter&lt;br /&gt;
* Food: Mushroom omelette&lt;br /&gt;
* Food: Yggdrasil porridge&lt;br /&gt;
* Food: Seeker aspic&lt;br /&gt;
* Food: Salad&lt;br /&gt;
* Food: Fish n’ bread&lt;br /&gt;
* Food: Honey glazed chicken&lt;br /&gt;
* Food: Stuffed mushroom&lt;br /&gt;
* Potion: Major health mead&lt;br /&gt;
* Potion: Lingering stamina mead&lt;br /&gt;
* Potion: Minor eitr mead&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New craftable items:&#039;&#039;&#039;&lt;br /&gt;
* Tool: Wisplight&lt;br /&gt;
* Tool: Black metal pickaxe&lt;br /&gt;
* Tool: Dvergr lantern&lt;br /&gt;
* Key: Sealbreaker&lt;br /&gt;
* Weapon: Mistwalker (sword)&lt;br /&gt;
* Weapon: Jotun bane (axe)&lt;br /&gt;
* Weapon: Demolisher (sledge)&lt;br /&gt;
* Weapon: Carapace spear&lt;br /&gt;
* Weapon: Himmin afl (atgeir)&lt;br /&gt;
* Weapon: Spine snap (bow)	&lt;br /&gt;
* Arrows: Carapace arrow&lt;br /&gt;
* Weapon: Krom (two-handed sword)&lt;br /&gt;
* Weapon: Skoll and Hati (dual-wielded knives)&lt;br /&gt;
* Weapon: Arbalest (crossbow – new skill!)&lt;br /&gt;
* Bolts: Iron Bolt, Bone Bolt, Black Metal Bolt, Carapace Bolt&lt;br /&gt;
* Weapon: Staff of frost (elemental magic – new skill!)&lt;br /&gt;
* Weapon: Staff of protection (blood magic – new skill!)&lt;br /&gt;
* Weapon: Dead raiser (blood magic – new skill!)&lt;br /&gt;
* Weapon: Staff of embers (elemental magic – new skill!)&lt;br /&gt;
* Bomb: Bile bomb&lt;br /&gt;
* Ballista ammunition: Black metal missile, Wooden missile&lt;br /&gt;
* Shield: Carapace shield&lt;br /&gt;
* Shield: Carapace buckler&lt;br /&gt;
* Armour set: Carapace breastplate, Carapace greaves, Carapace helmet&lt;br /&gt;
* Armour set: Eitr-weave robe, Eitr-weave trousers, Eitr-weave hood&lt;br /&gt;
* Cape: Feather cape (New status effect: Feather fall)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New building and furniture pieces:&#039;&#039;&#039;&lt;br /&gt;
* Building pieces: 14 Black marble pieces (1m square block, 2m square block, 2m rectangle, arch, plinth, plinth corner, wide column, small column, floor, triangle floor, cornice, cornice corner, stairs &amp;amp; quarter spire)&lt;br /&gt;
* Building pieces: 2 Angled Darkwood beams (26o &amp;amp; 45o)&lt;br /&gt;
* Building pieces: 2 Angled Iron beams (26o &amp;amp; 45o)&lt;br /&gt;
* Building piece: 2 Spiral stairs (left &amp;amp; right)&lt;br /&gt;
* Building piece: Dvergr metal wall&lt;br /&gt;
* Furniture: Hare rug&lt;br /&gt;
* Furniture: Black marble bench&lt;br /&gt;
* Furniture: Black marble throne&lt;br /&gt;
* Furniture: Black marble table&lt;br /&gt;
* Furniture: Wisp torch&lt;br /&gt;
* Furniture: Blue jute drapes&lt;br /&gt;
* Furniture: Blue jute curtain&lt;br /&gt;
* Furniture: Blue jute carpet&lt;br /&gt;
* Furniture: Dvergr wall lantern&lt;br /&gt;
* Furniture: Dvergr lantern pole&lt;br /&gt;
* Stack: Yggdrasil wood&lt;br /&gt;
* Stack: Black marble&lt;br /&gt;
* Defence: Dvergr stake wall&lt;br /&gt;
* Defence: Dvergr sharp stakes&lt;br /&gt;
* Defence: Ballista&lt;br /&gt;
* Defence: Trap&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc:&#039;&#039;&#039;&lt;br /&gt;
* New music (Mistlands, Mistlands boss, Mistlands locations, other locations &amp;amp; Haldor)&lt;br /&gt;
* New dreams&lt;br /&gt;
* New lore stones&lt;br /&gt;
* New locations (Various Dvergr outposts, Dvergr ruins and more)&lt;br /&gt;
* New dungeons (Infested mines)&lt;br /&gt;
* New hair styles (Curls 1, Curls 2, Gathered braids, Neat braids, Pulled back curls, Royal braids, Short curls, Single bun &amp;amp; Twin buns) and beard styles (Braided 4, Braided 5, Royal 1, Royal 2, Short 4, Stonedweller &amp;amp; Thick 2)&lt;br /&gt;
* New emotes (Blow kiss, Bow, Cower, Cry, Dance, Despair, Flex, Come here, Headbang, Kneel, Roar &amp;amp; Shrug)&lt;br /&gt;
* New events (“What’s up gjall?” &amp;amp; “They sought you out”)&lt;br /&gt;
* yagluth_thing is now Torn Spirit&lt;br /&gt;
* New Forsaken power&lt;br /&gt;
* Haldor’s stock will update depending on boss progression&lt;br /&gt;
* Terrain generation change, to increase the amount of Mistlands on the map&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fishing:&#039;&#039;&#039;&lt;br /&gt;
* New fish types (Trollfish, Giant herring, Tetra, Grouper, Anglerfish, Pufferfish, Magmafish, Northern salmon &amp;amp; Coral cod) and craftable baits for each biome (Mossy, Sticky, Cold, Stingy, Misty, Hot, Frosty &amp;amp; Heavy)&lt;br /&gt;
* Fishing is now a skill that improves stamina use and pull speed&lt;br /&gt;
* Fish can now be picked up and mounted on item stands, or can be made into raw fish at the cooking station instead&lt;br /&gt;
* Fish can now be different sizes that give more raw fish&lt;br /&gt;
* Fish now follow the waves’ movement&lt;br /&gt;
* Fish can now jump over the water, and flop around on land&lt;br /&gt;
* Fish now appear in ice caves&lt;br /&gt;
* Correct key hints will be shown when fishing&lt;br /&gt;
&lt;br /&gt;
==== Fixes &amp;amp; Improvements: ====&lt;br /&gt;
&#039;&#039;&#039;Console command improvements:&#039;&#039;&#039;&lt;br /&gt;
* There will now be a proper error message if commands aren’t entered correctly&lt;br /&gt;
* ‘nocost’, ‘god’ and ‘ghost’ can optionally be specified to on or off&lt;br /&gt;
* ‘location’ can now optionally specify ‘save’ to not disable world save&lt;br /&gt;
* ‘spawn’ can now specify ‘i’ to only spawn an object if it’s not already in your inventory&lt;br /&gt;
* ‘recall’ (makes a server wide recall of all or named players, to your position)&lt;br /&gt;
* ‘aggravate’ (aggravates all nearby neutrals)&lt;br /&gt;
* ‘restartparty’ (resets PlayFab network when on crossplay, can be used by both host and client)&lt;br /&gt;
* ‘killall’ replaced with ‘killenemies’ and ‘killtamed’&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc:&#039;&#039;&#039;&lt;br /&gt;
* Multiple animations have been updated and improved&lt;br /&gt;
* Multiple VFX have been updated and improved&lt;br /&gt;
* Stamina level is now saved on logout&lt;br /&gt;
* Removed stamina usage multiplier when running uphill&lt;br /&gt;
* Reorganised building GUI&lt;br /&gt;
* Rugs no longer flicker when placed on top of each other&lt;br /&gt;
* Reworked knockback mechanics&lt;br /&gt;
* Map icons can no longer be deleted or crossed when hidden&lt;br /&gt;
* Holstering while dodging will no longer lock the weapon holstered&lt;br /&gt;
* The durability should now always be shown correctly&lt;br /&gt;
* Biome music will now be played correctly when continuous music is disabled&lt;br /&gt;
* Deadspeak fixed for Bonemass, Moder and Yagluth&lt;br /&gt;
* Disabled Jack-o-turnip seasonal item&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Once again, please remember that you need to visit unexplored areas in order to actually find the new Mistlands content. If you have already discovered an area, it will not generate the updated biome. If you cannot find any unexplored Mistlands, you might need to start a new world. If your game doesn’t start, please make sure you don’t have any mods installed.&#039;&#039;&#039;&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=March_17,_2025_Patch&amp;diff=6898</id>
		<title>March 17, 2025 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=March_17,_2025_Patch&amp;diff=6898"/>
		<updated>2025-04-01T09:13:32Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2025|02|28}}&lt;br /&gt;
| year         = 2025&lt;br /&gt;
| month        = 03&lt;br /&gt;
| day          = 17&lt;br /&gt;
| after        = {{Patch name|2025|04|01}}&lt;br /&gt;
| source-title = Patch 0.220.4 (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1794102528196953&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
{{quote|text=⚠️ Note: &#039;&#039;&#039;This update is for the Public Test branch of Valheim only, and may therefore be unstable!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*]&#039;&#039;&#039;ACCESS&#039;&#039;&#039;: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “&amp;lt;spoiler&amp;gt;&lt;br /&gt;
yesimadebackups&amp;lt;/spoiler&amp;gt;”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/ here].&lt;br /&gt;
&lt;br /&gt;
[*]&#039;&#039;&#039;FEEDBACK&#039;&#039;&#039;: Please leave any feedback in the “#valheim-public-test” channel in our [https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/ Discord] or through the [https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/ form on our website].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to &#039;&#039;&#039;be considerate&#039;&#039;&#039; towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.}}&lt;br /&gt;
&lt;br /&gt;
Just a small patch of fixes for you today!&lt;br /&gt;
&lt;br /&gt;
==== Patch Notes: ====&lt;br /&gt;
&lt;br /&gt;
* Fix a crash on Xbox that could occur when entering suspend mode while playing online multiplayer&lt;br /&gt;
* Fix memory leak for HUDs of dead enemies&lt;br /&gt;
* Moved pause menu back to where it originally was&lt;br /&gt;
* Fix two cases of log spam for server hosts related to block and permitted lists&lt;br /&gt;
* It’s now possible to hide boss and death markers via controller again&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=April_01,_2025_Patch&amp;diff=6897</id>
		<title>April 01, 2025 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=April_01,_2025_Patch&amp;diff=6897"/>
		<updated>2025-04-01T09:13:29Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2025|03|17}}&lt;br /&gt;
| year         = 2025&lt;br /&gt;
| month        = 04&lt;br /&gt;
| day          = 01&lt;br /&gt;
| after        = &lt;br /&gt;
| source-title = Patch 0.220.5&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1795283637972351&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
We&#039;ve gone digging deep into our archives today, vikings! We found some old stuff that you will recognize already (but we&#039;re putting it all here anyway so no one misses it), but we also found something that&#039;s been gathering dust for ages, perhaps even since the 90s! We made sure to digitize the old cassette for you, for your convenience.&lt;br /&gt;
&lt;br /&gt;
==== Patch Notes: ====&lt;br /&gt;
&lt;br /&gt;
* New build piece: Rock (it’s a friend!)&lt;br /&gt;
* New game mode: Haldor (become the best merchant ever)&lt;br /&gt;
* New weapon: Shotgun (extra damage against deer)&lt;br /&gt;
* New weapon: Deer Raiser (raise mighty deer to fight for you)&lt;br /&gt;
* New body type: Deer (when playing as a deer, other deer will not become frightened of you)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;400&amp;quot; height=&amp;quot;200&amp;quot;&amp;gt;75n4gxQ0RfE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;400&amp;quot; height=&amp;quot;200&amp;quot;&amp;gt;H0irOV11qac&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;400&amp;quot; height=&amp;quot;200&amp;quot;&amp;gt;nUkBo1347vg&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[previewyoutube=A2ZL-xw2ljY;full][/previewyoutube]&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6896</id>
		<title>Template:Valheim patches</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6896"/>
		<updated>2025-04-01T09:13:27Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This page is auto generated. Please do not modify --&amp;gt;&lt;br /&gt;
{{Columns-list|4|&lt;br /&gt;
* {{Patch name|2025|04|01|date=true}} &amp;lt;!-- 0.220.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|03|17|date=true}} &amp;lt;!-- 0.220.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|28|date=true}} &amp;lt;!-- 0.220.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|25|date=true}} &amp;lt;!-- 0.220.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|18|date=true}} &amp;lt;!-- 0.220.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|11|13|date=true}} &amp;lt;!-- 0.219.16 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|30|date=true}} &amp;lt;!-- 0.219.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|24|date=true}} &amp;lt;!-- 0.219.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|15|date=true}} &amp;lt;!-- 0.219.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|20|date=true}} &amp;lt;!-- 0.218.21 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|14|date=true}} &amp;lt;!-- 0.218.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|07|01|date=true}} &amp;lt;!-- 0.218.19 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|06|18|date=true}} &amp;lt;!-- 0.218.17 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|28|date=true}} &amp;lt;!-- 0.218.16 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2024|05|14|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.218.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|07|date=true}} &amp;lt;!-- 0.218.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|26|date=true}} &amp;lt;!-- 0.218.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|24|date=true}} &amp;lt;!-- 0.218.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|22|date=true}} &amp;lt;!-- 0.218.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|02|date=true}} &amp;lt;!-- 0.217.46 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|03|12|date=true}} &amp;lt;!-- 0.217.43 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|13|date=true}} &amp;lt;!-- 0.217.38 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|08|date=true}} &amp;lt;!-- 0.217.37 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|04|date=true}} &amp;lt;!-- 0.217.36 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|16|date=true}} &amp;lt;!-- 0.217.31 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|13|date=true}} &amp;lt;!-- 0.217.30 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|08|date=true}} &amp;lt;!-- 0.217.29 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|02|date=true}} &amp;lt;!-- 0.217.28 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|25|date=true}} &amp;lt;!-- 0.217.27 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|12|date=true}} &amp;lt;!-- 0.217.25 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|06|date=true}} &amp;lt;!-- 0.217.24 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|29|date=true}} &amp;lt;!-- 0.217.22 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|22|date=true}} &amp;lt;!-- 0.217.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|18|date=true}} &amp;lt;!-- 0.217.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2023|08|22|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.217.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|16|date=true}} &amp;lt;!-- 0.217.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|10|date=true}} &amp;lt;!-- 0.217.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|09|date=true}} &amp;lt;!-- 0.217.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|22|date=true}} &amp;lt;!-- 0.217.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|16|date=true}} &amp;lt;!-- 0.217.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|12|date=true}} &amp;lt;!-- 0.216.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|01|date=true}} &amp;lt;!-- 0.216.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|26|date=true}} &amp;lt;!-- 0.216.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|25|date=true}} &amp;lt;!-- 0.216.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|16|date=true}} &amp;lt;!-- 0.216.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|07|date=true}} &amp;lt;!-- 0.215.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|05|date=true}} &amp;lt;!-- 0.215.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|17|date=true}} &amp;lt;!-- 0.214.300 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|07|date=true}} &amp;lt;!-- 0.214.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023 (2)|03|07|date=true}} &amp;lt;!-- 0.214.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|02|02|date=true}} &amp;lt;!-- 0.213.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|01|27|date=true}} &amp;lt;!-- 0.213.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|12|16|date=true}} &amp;lt;!-- 0.212.9 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|12|01|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.212.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|11|22|date=true}} &amp;lt;!-- 0.212.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|28|date=true}} &amp;lt;!-- 0.211.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|11|date=true}} &amp;lt;!-- 0.211.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|04|date=true}} &amp;lt;!-- 0.211.8 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|09|27|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.211.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|09|14|date=true}} &amp;lt;!-- 0.211.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|30|date=true}} &amp;lt;!-- 0.210.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|12|date=true}} &amp;lt;!-- 0.210.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|21|date=true}} &amp;lt;!-- 0.209.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022 (2)|06|20|date=true}} &amp;lt;!-- 0.209.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|20|date=true}} &amp;lt;!-- 0.209.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|03|date=true}} &amp;lt;!-- 0.209.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|04|11|date=true}} &amp;lt;!-- 0.208.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|03|01|date=true}} &amp;lt;!-- 0.207.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|02|16|date=true}} &amp;lt;!-- 0.207.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|12|14|date=true}} &amp;lt;!-- 0.206.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|25|date=true}} &amp;lt;!-- 0.205.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|08|date=true}} &amp;lt;!-- 0.204.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|10|04|date=true}} &amp;lt;!-- 0.203.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|10|04|date=true}} &amp;lt;!-- 0.203.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|09|17|date=true}} &amp;lt;!-- 0.202.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2021|09|16|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.202.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|07|01|date=true}} &amp;lt;!-- 0.156.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|23|date=true}} &amp;lt;!-- 0.155.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|09|date=true}} &amp;lt;!-- 0.154.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|05|12|date=true}} &amp;lt;!-- 0.153.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|04|19|date=true}} &amp;lt;!-- 0.150.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|29|date=true}} &amp;lt;!-- 0.148.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|23|date=true}} &amp;lt;!-- 0.148.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|02|date=true}} &amp;lt;!-- 0.147.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|26|date=true}} &amp;lt;!-- 0.146.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|25|date=true}} &amp;lt;!-- 0.146.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|17|date=true}} &amp;lt;!-- 0.145.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|10|date=true}} &amp;lt;!-- 0.143.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|02|05|date=true}} &amp;lt;!-- 0.142.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|05|date=true}} &amp;lt;!-- 0.142.5 --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6895</id>
		<title>Template:Valheim patches</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6895"/>
		<updated>2025-03-27T12:22:33Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This page is auto generated. Please do not modify --&amp;gt;&lt;br /&gt;
{{Columns-list|4|&lt;br /&gt;
* {{Patch name|2025|03|17|date=true}} &amp;lt;!-- 0.220.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|28|date=true}} &amp;lt;!-- 0.220.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|25|date=true}} &amp;lt;!-- 0.220.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|18|date=true}} &amp;lt;!-- 0.220.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|11|13|date=true}} &amp;lt;!-- 0.219.16 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|30|date=true}} &amp;lt;!-- 0.219.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|24|date=true}} &amp;lt;!-- 0.219.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|15|date=true}} &amp;lt;!-- 0.219.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|20|date=true}} &amp;lt;!-- 0.218.21 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|14|date=true}} &amp;lt;!-- 0.218.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|07|01|date=true}} &amp;lt;!-- 0.218.19 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|06|18|date=true}} &amp;lt;!-- 0.218.17 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|28|date=true}} &amp;lt;!-- 0.218.16 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2024|05|14|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.218.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|07|date=true}} &amp;lt;!-- 0.218.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|26|date=true}} &amp;lt;!-- 0.218.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|24|date=true}} &amp;lt;!-- 0.218.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|22|date=true}} &amp;lt;!-- 0.218.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|02|date=true}} &amp;lt;!-- 0.217.46 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|03|12|date=true}} &amp;lt;!-- 0.217.43 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|13|date=true}} &amp;lt;!-- 0.217.38 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|08|date=true}} &amp;lt;!-- 0.217.37 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|04|date=true}} &amp;lt;!-- 0.217.36 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|16|date=true}} &amp;lt;!-- 0.217.31 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|13|date=true}} &amp;lt;!-- 0.217.30 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|08|date=true}} &amp;lt;!-- 0.217.29 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|02|date=true}} &amp;lt;!-- 0.217.28 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|25|date=true}} &amp;lt;!-- 0.217.27 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|12|date=true}} &amp;lt;!-- 0.217.25 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|06|date=true}} &amp;lt;!-- 0.217.24 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|29|date=true}} &amp;lt;!-- 0.217.22 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|22|date=true}} &amp;lt;!-- 0.217.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|18|date=true}} &amp;lt;!-- 0.217.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2023|08|22|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.217.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|16|date=true}} &amp;lt;!-- 0.217.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|10|date=true}} &amp;lt;!-- 0.217.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|09|date=true}} &amp;lt;!-- 0.217.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|22|date=true}} &amp;lt;!-- 0.217.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|16|date=true}} &amp;lt;!-- 0.217.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|12|date=true}} &amp;lt;!-- 0.216.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|01|date=true}} &amp;lt;!-- 0.216.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|26|date=true}} &amp;lt;!-- 0.216.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|25|date=true}} &amp;lt;!-- 0.216.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|16|date=true}} &amp;lt;!-- 0.216.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|07|date=true}} &amp;lt;!-- 0.215.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|05|date=true}} &amp;lt;!-- 0.215.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|17|date=true}} &amp;lt;!-- 0.214.300 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|07|date=true}} &amp;lt;!-- 0.214.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023 (2)|03|07|date=true}} &amp;lt;!-- 0.214.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|02|02|date=true}} &amp;lt;!-- 0.213.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|01|27|date=true}} &amp;lt;!-- 0.213.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|12|16|date=true}} &amp;lt;!-- 0.212.9 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|12|01|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.212.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|11|22|date=true}} &amp;lt;!-- 0.212.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|28|date=true}} &amp;lt;!-- 0.211.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|11|date=true}} &amp;lt;!-- 0.211.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|04|date=true}} &amp;lt;!-- 0.211.8 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|09|27|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.211.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|09|14|date=true}} &amp;lt;!-- 0.211.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|30|date=true}} &amp;lt;!-- 0.210.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|12|date=true}} &amp;lt;!-- 0.210.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|21|date=true}} &amp;lt;!-- 0.209.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022 (2)|06|20|date=true}} &amp;lt;!-- 0.209.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|20|date=true}} &amp;lt;!-- 0.209.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|03|date=true}} &amp;lt;!-- 0.209.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|04|11|date=true}} &amp;lt;!-- 0.208.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|03|01|date=true}} &amp;lt;!-- 0.207.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|02|16|date=true}} &amp;lt;!-- 0.207.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|12|14|date=true}} &amp;lt;!-- 0.206.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|25|date=true}} &amp;lt;!-- 0.205.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|08|date=true}} &amp;lt;!-- 0.204.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|10|04|date=true}} &amp;lt;!-- 0.203.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|10|04|date=true}} &amp;lt;!-- 0.203.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|09|17|date=true}} &amp;lt;!-- 0.202.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2021|09|16|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.202.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|07|01|date=true}} &amp;lt;!-- 0.156.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|23|date=true}} &amp;lt;!-- 0.155.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|09|date=true}} &amp;lt;!-- 0.154.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|05|12|date=true}} &amp;lt;!-- 0.153.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|04|19|date=true}} &amp;lt;!-- 0.150.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|29|date=true}} &amp;lt;!-- 0.148.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|23|date=true}} &amp;lt;!-- 0.148.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|02|date=true}} &amp;lt;!-- 0.147.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|26|date=true}} &amp;lt;!-- 0.146.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|25|date=true}} &amp;lt;!-- 0.146.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|17|date=true}} &amp;lt;!-- 0.145.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|10|date=true}} &amp;lt;!-- 0.143.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|02|05|date=true}} &amp;lt;!-- 0.142.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|05|date=true}} &amp;lt;!-- 0.142.5 --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6894</id>
		<title>Template:Current Version</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6894"/>
		<updated>2025-03-17T09:15:27Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{1}}}&lt;br /&gt;
| ver        = 0.220.4 &amp;lt;!-- UNUSED: This number should be whatever the client version is at time of featured patch release. --&amp;gt;&lt;br /&gt;
| livever    = 0.220.4 &amp;lt;!-- This number should match whatever is the current client version --&amp;gt;&lt;br /&gt;
| patchlink  = March_17,_2025_Patch&lt;br /&gt;
| num        = Mon, 17 Mar 2025 08:23:12 +0000&lt;br /&gt;
| pic        = Ashlands Update &amp;lt;!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
| patchnotes = [quote]⚠️ Note: [b]This update is for the Public Test branch of Valheim only, and may therefore be unstable![/b]&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*][b]ACCESS[/b]: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “[spoiler]yesimadebackups[/spoiler]”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [url=https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/]here[/url].&lt;br /&gt;
&lt;br /&gt;
[*][b]FEEDBACK[/b]: Please leave any feedback in the “#valheim-public-test” channel in our [url=https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/]Discord[/url] or through the [url=https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/]form on our website[/url].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to [b]be considerate[/b] towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.[/quote]&lt;br /&gt;
&lt;br /&gt;
Just a small patch of fixes for you today!&lt;br /&gt;
&lt;br /&gt;
[h3]Patch Notes:[/h3]&lt;br /&gt;
&lt;br /&gt;
* Fix a crash on Xbox that could occur when entering suspend mode while playing online multiplayer&lt;br /&gt;
* Fix memory leak for HUDs of dead enemies&lt;br /&gt;
* Moved pause menu back to where it originally was&lt;br /&gt;
* Fix two cases of log spam for server hosts related to block and permitted lists&lt;br /&gt;
* It’s now possible to hide boss and death markers via controller again&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=February_28,_2025_Patch&amp;diff=6893</id>
		<title>February 28, 2025 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=February_28,_2025_Patch&amp;diff=6893"/>
		<updated>2025-03-17T09:13:50Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2025|02|25}}&lt;br /&gt;
| year         = 2025&lt;br /&gt;
| month        = 02&lt;br /&gt;
| day          = 28&lt;br /&gt;
| after        = {{Patch name|2025|03|17}}&lt;br /&gt;
| source-title = Patch 0.220.3 (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1792751526034671&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
{{quote|text=⚠️ Note: &#039;&#039;&#039;This update is for the Public Test branch of Valheim only, and may therefore be unstable!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*]&#039;&#039;&#039;ACCESS&#039;&#039;&#039;: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “&amp;lt;spoiler&amp;gt;&lt;br /&gt;
yesimadebackups&amp;lt;/spoiler&amp;gt;”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/ here].&lt;br /&gt;
&lt;br /&gt;
[*]&#039;&#039;&#039;FEEDBACK&#039;&#039;&#039;: Please leave any feedback in the “#valheim-public-test” channel in our [https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/ Discord] or through the [https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/ form on our website].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to &#039;&#039;&#039;be considerate&#039;&#039;&#039; towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.}}&lt;br /&gt;
&lt;br /&gt;
Another batch of tweaks for the PTB, including fixing stuff we thought was fixed before 🙈&lt;br /&gt;
&lt;br /&gt;
==== Patch Notes: ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fixes &amp;amp; Improvements:&#039;&#039;&#039;&lt;br /&gt;
* Staff of Protection is &#039;&#039;actually &#039;&#039;once again protecting other players in multiplayer&lt;br /&gt;
* Hiding UI with CTRL + F3 now also hides sailing UI and Pause Menu UI&lt;br /&gt;
* A brief message is now shown when hiding UI using a gamepad&lt;br /&gt;
* When trying to connect to a server using an incompatible version of Valheim, the correct message regarding incompatible version is now shown instead of a message regarding the host not allowing crossplatform on the server&lt;br /&gt;
* Updated localization&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=March_17,_2025_Patch&amp;diff=6892</id>
		<title>March 17, 2025 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=March_17,_2025_Patch&amp;diff=6892"/>
		<updated>2025-03-17T09:13:48Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2025|02|28}}&lt;br /&gt;
| year         = 2025&lt;br /&gt;
| month        = 03&lt;br /&gt;
| day          = 17&lt;br /&gt;
| after        = &lt;br /&gt;
| source-title = Patch 0.220.4 (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1794102528196953&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
{{quote|text=⚠️ Note: &#039;&#039;&#039;This update is for the Public Test branch of Valheim only, and may therefore be unstable!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*]&#039;&#039;&#039;ACCESS&#039;&#039;&#039;: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “&amp;lt;spoiler&amp;gt;&lt;br /&gt;
yesimadebackups&amp;lt;/spoiler&amp;gt;”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/ here].&lt;br /&gt;
&lt;br /&gt;
[*]&#039;&#039;&#039;FEEDBACK&#039;&#039;&#039;: Please leave any feedback in the “#valheim-public-test” channel in our [https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/ Discord] or through the [https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/ form on our website].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to &#039;&#039;&#039;be considerate&#039;&#039;&#039; towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.}}&lt;br /&gt;
&lt;br /&gt;
Just a small patch of fixes for you today!&lt;br /&gt;
&lt;br /&gt;
==== Patch Notes: ====&lt;br /&gt;
&lt;br /&gt;
* Fix a crash on Xbox that could occur when entering suspend mode while playing online multiplayer&lt;br /&gt;
* Fix memory leak for HUDs of dead enemies&lt;br /&gt;
* Moved pause menu back to where it originally was&lt;br /&gt;
* Fix two cases of log spam for server hosts related to block and permitted lists&lt;br /&gt;
* It’s now possible to hide boss and death markers via controller again&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6891</id>
		<title>Template:Valheim patches</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6891"/>
		<updated>2025-03-17T09:13:42Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This page is auto generated. Please do not modify --&amp;gt;&lt;br /&gt;
{{Columns-list|4|&lt;br /&gt;
* {{Patch name|2025|03|17|date=true}} &amp;lt;!-- 0.220.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|28|date=true}} &amp;lt;!-- 0.220.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|25|date=true}} &amp;lt;!-- 0.220.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|18|date=true}} &amp;lt;!-- 0.220.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|11|13|date=true}} &amp;lt;!-- 0.219.16 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|30|date=true}} &amp;lt;!-- 0.219.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|24|date=true}} &amp;lt;!-- 0.219.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|15|date=true}} &amp;lt;!-- 0.219.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|20|date=true}} &amp;lt;!-- 0.218.21 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|14|date=true}} &amp;lt;!-- 0.218.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|07|01|date=true}} &amp;lt;!-- 0.218.19 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|06|18|date=true}} &amp;lt;!-- 0.218.17 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|28|date=true}} &amp;lt;!-- 0.218.16 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2024|05|14|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.218.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|07|date=true}} &amp;lt;!-- 0.218.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|26|date=true}} &amp;lt;!-- 0.218.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|24|date=true}} &amp;lt;!-- 0.218.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|22|date=true}} &amp;lt;!-- 0.218.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|02|date=true}} &amp;lt;!-- 0.217.46 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|03|12|date=true}} &amp;lt;!-- 0.217.43 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|13|date=true}} &amp;lt;!-- 0.217.38 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|08|date=true}} &amp;lt;!-- 0.217.37 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|04|date=true}} &amp;lt;!-- 0.217.36 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|16|date=true}} &amp;lt;!-- 0.217.31 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|13|date=true}} &amp;lt;!-- 0.217.30 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|08|date=true}} &amp;lt;!-- 0.217.29 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|02|date=true}} &amp;lt;!-- 0.217.28 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|25|date=true}} &amp;lt;!-- 0.217.27 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|12|date=true}} &amp;lt;!-- 0.217.25 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|06|date=true}} &amp;lt;!-- 0.217.24 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|29|date=true}} &amp;lt;!-- 0.217.22 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|22|date=true}} &amp;lt;!-- 0.217.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|18|date=true}} &amp;lt;!-- 0.217.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2023|08|22|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.217.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|16|date=true}} &amp;lt;!-- 0.217.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|10|date=true}} &amp;lt;!-- 0.217.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|09|date=true}} &amp;lt;!-- 0.217.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|22|date=true}} &amp;lt;!-- 0.217.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|16|date=true}} &amp;lt;!-- 0.217.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|12|date=true}} &amp;lt;!-- 0.216.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|01|date=true}} &amp;lt;!-- 0.216.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|26|date=true}} &amp;lt;!-- 0.216.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|25|date=true}} &amp;lt;!-- 0.216.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|16|date=true}} &amp;lt;!-- 0.216.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|07|date=true}} &amp;lt;!-- 0.215.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|05|date=true}} &amp;lt;!-- 0.215.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|17|date=true}} &amp;lt;!-- 0.214.300 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|07|date=true}} &amp;lt;!-- 0.214.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023 (2)|03|07|date=true}} &amp;lt;!-- 0.214.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|02|02|date=true}} &amp;lt;!-- 0.213.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|01|27|date=true}} &amp;lt;!-- 0.213.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|12|16|date=true}} &amp;lt;!-- 0.212.9 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|12|01|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.212.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|11|22|date=true}} &amp;lt;!-- 0.212.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|25|date=true}} &amp;lt;!-- 0.211.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|11|date=true}} &amp;lt;!-- 0.211.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|04|date=true}} &amp;lt;!-- 0.211.8 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|09|27|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.211.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|09|14|date=true}} &amp;lt;!-- 0.211.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|30|date=true}} &amp;lt;!-- 0.210.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|12|date=true}} &amp;lt;!-- 0.210.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|21|date=true}} &amp;lt;!-- 0.209.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022 (2)|06|20|date=true}} &amp;lt;!-- 0.209.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|20|date=true}} &amp;lt;!-- 0.209.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|03|date=true}} &amp;lt;!-- 0.209.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|04|11|date=true}} &amp;lt;!-- 0.208.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|03|01|date=true}} &amp;lt;!-- 0.207.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|02|16|date=true}} &amp;lt;!-- 0.207.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|12|14|date=true}} &amp;lt;!-- 0.206.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|25|date=true}} &amp;lt;!-- 0.205.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|08|date=true}} &amp;lt;!-- 0.204.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|10|04|date=true}} &amp;lt;!-- 0.203.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|10|04|date=true}} &amp;lt;!-- 0.203.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|09|17|date=true}} &amp;lt;!-- 0.202.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2021|09|16|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.202.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|07|01|date=true}} &amp;lt;!-- 0.156.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|23|date=true}} &amp;lt;!-- 0.155.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|09|date=true}} &amp;lt;!-- 0.154.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|05|12|date=true}} &amp;lt;!-- 0.153.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|04|19|date=true}} &amp;lt;!-- 0.150.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|29|date=true}} &amp;lt;!-- 0.148.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|23|date=true}} &amp;lt;!-- 0.148.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|02|date=true}} &amp;lt;!-- 0.147.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|26|date=true}} &amp;lt;!-- 0.146.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|25|date=true}} &amp;lt;!-- 0.146.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|17|date=true}} &amp;lt;!-- 0.145.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|10|date=true}} &amp;lt;!-- 0.143.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|02|05|date=true}} &amp;lt;!-- 0.142.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|05|date=true}} &amp;lt;!-- 0.142.5 --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6888</id>
		<title>Template:Current Version</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6888"/>
		<updated>2025-02-28T09:12:28Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{1}}}&lt;br /&gt;
| ver        = 0.220.3 &amp;lt;!-- UNUSED: This number should be whatever the client version is at time of featured patch release. --&amp;gt;&lt;br /&gt;
| livever    = 0.220.3 &amp;lt;!-- This number should match whatever is the current client version --&amp;gt;&lt;br /&gt;
| patchlink  = February_28,_2025_Patch&lt;br /&gt;
| num        = Fri, 28 Feb 2025 08:15:20 +0000&lt;br /&gt;
| pic        = Ashlands Update &amp;lt;!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
| patchnotes = [quote]⚠️ Note: [b]This update is for the Public Test branch of Valheim only, and may therefore be unstable![/b]&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*][b]ACCESS[/b]: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “[spoiler]yesimadebackups[/spoiler]”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [url=https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/]here[/url].&lt;br /&gt;
&lt;br /&gt;
[*][b]FEEDBACK[/b]: Please leave any feedback in the “#valheim-public-test” channel in our [url=https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/]Discord[/url] or through the [url=https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/]form on our website[/url].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to [b]be considerate[/b] towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.[/quote]&lt;br /&gt;
&lt;br /&gt;
Another batch of tweaks for the PTB, including fixing stuff we thought was fixed before 🙈&lt;br /&gt;
&lt;br /&gt;
[h3]Patch Notes:[/h3]&lt;br /&gt;
&lt;br /&gt;
[b]Fixes &amp;amp; Improvements:[/b]&lt;br /&gt;
* Staff of Protection is [i]actually [/i]once again protecting other players in multiplayer&lt;br /&gt;
* Hiding UI with CTRL + F3 now also hides sailing UI and Pause Menu UI&lt;br /&gt;
* A brief message is now shown when hiding UI using a gamepad&lt;br /&gt;
* When trying to connect to a server using an incompatible version of Valheim, the correct message regarding incompatible version is now shown instead of a message regarding the host not allowing crossplatform on the server&lt;br /&gt;
* Updated localization&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=February_25,_2025_Patch&amp;diff=6887</id>
		<title>February 25, 2025 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=February_25,_2025_Patch&amp;diff=6887"/>
		<updated>2025-02-28T09:11:53Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2025|02|18}}&lt;br /&gt;
| year         = 2025&lt;br /&gt;
| month        = 02&lt;br /&gt;
| day          = 25&lt;br /&gt;
| after        = {{Patch name|2025|02|28}}&lt;br /&gt;
| source-title = Patch 0.220.2 (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1792116353348417&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
{{quote|text=⚠️ Note: &#039;&#039;&#039;This update is for the Public Test branch of Valheim only, and may therefore be unstable!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*]&#039;&#039;&#039;ACCESS&#039;&#039;&#039;: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “&amp;lt;spoiler&amp;gt;&lt;br /&gt;
yesimadebackups&amp;lt;/spoiler&amp;gt;”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/ here].&lt;br /&gt;
&lt;br /&gt;
[*]&#039;&#039;&#039;FEEDBACK&#039;&#039;&#039;: Please leave any feedback in the “#valheim-public-test” channel in our [https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/ Discord] or through the [https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/ form on our website].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to &#039;&#039;&#039;be considerate&#039;&#039;&#039; towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.}}&lt;br /&gt;
&lt;br /&gt;
Hello vikings! We&#039;ve got some tweaks and fixes for the current PTB ready for you, so hopefully everything should be working smoothly now!&lt;br /&gt;
&lt;br /&gt;
==== Patch Notes: ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fixes &amp;amp; Improvements:&#039;&#039;&#039;&lt;br /&gt;
* Changed back an assembly name to match the live version (reducing the reasons for mods breaking when the patch goes live)&lt;br /&gt;
* Fixed an exception that could occur if a keybind was set to “None” &lt;br /&gt;
* Fire SFX once more has the same priority as other sounds&lt;br /&gt;
* Staff of Protection is once again protecting other players in multiplayer&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=February_28,_2025_Patch&amp;diff=6886</id>
		<title>February 28, 2025 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=February_28,_2025_Patch&amp;diff=6886"/>
		<updated>2025-02-28T09:11:52Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2025|02|25}}&lt;br /&gt;
| year         = 2025&lt;br /&gt;
| month        = 02&lt;br /&gt;
| day          = 28&lt;br /&gt;
| after        = &lt;br /&gt;
| source-title = Patch 0.220.3 (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1792751526034671&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
{{quote|text=⚠️ Note: &#039;&#039;&#039;This update is for the Public Test branch of Valheim only, and may therefore be unstable!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*]&#039;&#039;&#039;ACCESS&#039;&#039;&#039;: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “&amp;lt;spoiler&amp;gt;&lt;br /&gt;
yesimadebackups&amp;lt;/spoiler&amp;gt;”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/ here].&lt;br /&gt;
&lt;br /&gt;
[*]&#039;&#039;&#039;FEEDBACK&#039;&#039;&#039;: Please leave any feedback in the “#valheim-public-test” channel in our [https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/ Discord] or through the [https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/ form on our website].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to &#039;&#039;&#039;be considerate&#039;&#039;&#039; towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.}}&lt;br /&gt;
&lt;br /&gt;
Another batch of tweaks for the PTB, including fixing stuff we thought was fixed before 🙈&lt;br /&gt;
&lt;br /&gt;
==== Patch Notes: ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fixes &amp;amp; Improvements:&#039;&#039;&#039;&lt;br /&gt;
* Staff of Protection is &#039;&#039;actually &#039;&#039;once again protecting other players in multiplayer&lt;br /&gt;
* Hiding UI with CTRL + F3 now also hides sailing UI and Pause Menu UI&lt;br /&gt;
* A brief message is now shown when hiding UI using a gamepad&lt;br /&gt;
* When trying to connect to a server using an incompatible version of Valheim, the correct message regarding incompatible version is now shown instead of a message regarding the host not allowing crossplatform on the server&lt;br /&gt;
* Updated localization&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6885</id>
		<title>Template:Valheim patches</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6885"/>
		<updated>2025-02-28T09:11:50Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This page is auto generated. Please do not modify --&amp;gt;&lt;br /&gt;
{{Columns-list|4|&lt;br /&gt;
* {{Patch name|2025|02|28|date=true}} &amp;lt;!-- 0.220.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|25|date=true}} &amp;lt;!-- 0.220.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|18|date=true}} &amp;lt;!-- 0.220.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|11|13|date=true}} &amp;lt;!-- 0.219.16 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|30|date=true}} &amp;lt;!-- 0.219.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|24|date=true}} &amp;lt;!-- 0.219.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|15|date=true}} &amp;lt;!-- 0.219.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|20|date=true}} &amp;lt;!-- 0.218.21 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|14|date=true}} &amp;lt;!-- 0.218.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|07|01|date=true}} &amp;lt;!-- 0.218.19 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|06|18|date=true}} &amp;lt;!-- 0.218.17 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|28|date=true}} &amp;lt;!-- 0.218.16 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2024|05|14|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.218.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|07|date=true}} &amp;lt;!-- 0.218.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|26|date=true}} &amp;lt;!-- 0.218.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|24|date=true}} &amp;lt;!-- 0.218.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|22|date=true}} &amp;lt;!-- 0.218.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|02|date=true}} &amp;lt;!-- 0.217.46 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|03|12|date=true}} &amp;lt;!-- 0.217.43 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|13|date=true}} &amp;lt;!-- 0.217.38 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|08|date=true}} &amp;lt;!-- 0.217.37 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|04|date=true}} &amp;lt;!-- 0.217.36 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|16|date=true}} &amp;lt;!-- 0.217.31 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|13|date=true}} &amp;lt;!-- 0.217.30 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|08|date=true}} &amp;lt;!-- 0.217.29 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|02|date=true}} &amp;lt;!-- 0.217.28 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|25|date=true}} &amp;lt;!-- 0.217.27 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|12|date=true}} &amp;lt;!-- 0.217.25 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|06|date=true}} &amp;lt;!-- 0.217.24 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|29|date=true}} &amp;lt;!-- 0.217.22 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|22|date=true}} &amp;lt;!-- 0.217.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|18|date=true}} &amp;lt;!-- 0.217.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2023|08|22|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.217.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|16|date=true}} &amp;lt;!-- 0.217.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|10|date=true}} &amp;lt;!-- 0.217.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|09|date=true}} &amp;lt;!-- 0.217.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|22|date=true}} &amp;lt;!-- 0.217.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|16|date=true}} &amp;lt;!-- 0.217.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|12|date=true}} &amp;lt;!-- 0.216.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|01|date=true}} &amp;lt;!-- 0.216.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|26|date=true}} &amp;lt;!-- 0.216.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|25|date=true}} &amp;lt;!-- 0.216.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|16|date=true}} &amp;lt;!-- 0.216.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|07|date=true}} &amp;lt;!-- 0.215.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|05|date=true}} &amp;lt;!-- 0.215.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|17|date=true}} &amp;lt;!-- 0.214.300 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|07|date=true}} &amp;lt;!-- 0.214.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023 (2)|03|07|date=true}} &amp;lt;!-- 0.214.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|02|02|date=true}} &amp;lt;!-- 0.213.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|01|27|date=true}} &amp;lt;!-- 0.213.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|12|16|date=true}} &amp;lt;!-- 0.212.9 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|12|01|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.212.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|11|22|date=true}} &amp;lt;!-- 0.212.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|25|date=true}} &amp;lt;!-- 0.211.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|11|date=true}} &amp;lt;!-- 0.211.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|04|date=true}} &amp;lt;!-- 0.211.8 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|09|27|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.211.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|09|14|date=true}} &amp;lt;!-- 0.211.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|30|date=true}} &amp;lt;!-- 0.210.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|12|date=true}} &amp;lt;!-- 0.210.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|21|date=true}} &amp;lt;!-- 0.209.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022 (2)|06|20|date=true}} &amp;lt;!-- 0.209.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|20|date=true}} &amp;lt;!-- 0.209.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|03|date=true}} &amp;lt;!-- 0.209.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|04|11|date=true}} &amp;lt;!-- 0.208.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|03|01|date=true}} &amp;lt;!-- 0.207.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|02|16|date=true}} &amp;lt;!-- 0.207.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|12|14|date=true}} &amp;lt;!-- 0.206.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|25|date=true}} &amp;lt;!-- 0.205.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|08|date=true}} &amp;lt;!-- 0.204.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|10|04|date=true}} &amp;lt;!-- 0.203.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|10|04|date=true}} &amp;lt;!-- 0.203.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|09|17|date=true}} &amp;lt;!-- 0.202.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2021|09|16|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.202.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|07|01|date=true}} &amp;lt;!-- 0.156.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|23|date=true}} &amp;lt;!-- 0.155.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|09|date=true}} &amp;lt;!-- 0.154.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|05|12|date=true}} &amp;lt;!-- 0.153.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|04|19|date=true}} &amp;lt;!-- 0.150.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|29|date=true}} &amp;lt;!-- 0.148.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|23|date=true}} &amp;lt;!-- 0.148.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|02|date=true}} &amp;lt;!-- 0.147.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|26|date=true}} &amp;lt;!-- 0.146.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|25|date=true}} &amp;lt;!-- 0.146.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|17|date=true}} &amp;lt;!-- 0.145.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|10|date=true}} &amp;lt;!-- 0.143.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|02|05|date=true}} &amp;lt;!-- 0.142.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|05|date=true}} &amp;lt;!-- 0.142.5 --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6884</id>
		<title>Template:Current Version</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6884"/>
		<updated>2025-02-25T09:12:59Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{1}}}&lt;br /&gt;
| ver        = 0.220.2 &amp;lt;!-- UNUSED: This number should be whatever the client version is at time of featured patch release. --&amp;gt;&lt;br /&gt;
| livever    = 0.220.2 &amp;lt;!-- This number should match whatever is the current client version --&amp;gt;&lt;br /&gt;
| patchlink  = February_25,_2025_Patch&lt;br /&gt;
| num        = Tue, 25 Feb 2025 07:25:31 +0000&lt;br /&gt;
| pic        = Ashlands Update &amp;lt;!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
| patchnotes = [quote]⚠️ Note: [b]This update is for the Public Test branch of Valheim only, and may therefore be unstable![/b]&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*][b]ACCESS[/b]: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “[spoiler]yesimadebackups[/spoiler]”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [url=https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/]here[/url].&lt;br /&gt;
&lt;br /&gt;
[*][b]FEEDBACK[/b]: Please leave any feedback in the “#valheim-public-test” channel in our [url=https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/]Discord[/url] or through the [url=https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/]form on our website[/url].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to [b]be considerate[/b] towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.[/quote]&lt;br /&gt;
&lt;br /&gt;
Hello vikings! We&#039;ve got some tweaks and fixes for the current PTB ready for you, so hopefully everything should be working smoothly now!&lt;br /&gt;
&lt;br /&gt;
[h3]Patch Notes:[/h3]&lt;br /&gt;
&lt;br /&gt;
[b]Fixes &amp;amp; Improvements:[/b]&lt;br /&gt;
* Changed back an assembly name to match the live version (reducing the reasons for mods breaking when the patch goes live)&lt;br /&gt;
* Fixed an exception that could occur if a keybind was set to “None” &lt;br /&gt;
* Fire SFX once more has the same priority as other sounds&lt;br /&gt;
* Staff of Protection is once again protecting other players in multiplayer&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=February_18,_2025_Patch&amp;diff=6883</id>
		<title>February 18, 2025 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=February_18,_2025_Patch&amp;diff=6883"/>
		<updated>2025-02-25T09:12:21Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2024|11|13}}&lt;br /&gt;
| year         = 2025&lt;br /&gt;
| month        = 02&lt;br /&gt;
| day          = 18&lt;br /&gt;
| after        = {{Patch name|2025|02|25}}&lt;br /&gt;
| source-title = Patch 0.220.1 (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1791580426124240&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
{{quote|text=⚠️ Note: &#039;&#039;&#039;This update is for the Public Test branch of Valheim only, and may therefore be unstable!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*]&#039;&#039;&#039;ACCESS&#039;&#039;&#039;: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “&amp;lt;spoiler&amp;gt;&lt;br /&gt;
yesimadebackups&amp;lt;/spoiler&amp;gt;”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/ here].&lt;br /&gt;
&lt;br /&gt;
[*]&#039;&#039;&#039;FEEDBACK&#039;&#039;&#039;: Please leave any feedback in the “#valheim-public-test” channel in our [https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/ Discord] or through the [https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/ form on our website].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to &#039;&#039;&#039;be considerate&#039;&#039;&#039; towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It&#039;s once again time for a patch! Today we have a bunch of bug fixes and optimizations for you, such as fixing memory leaks and improving snap points for certain build pieces, and plenty more. Hopefully this patch will mean a smoother Valheim experience for all!&lt;br /&gt;
&lt;br /&gt;
==== Abbreviated Patch Notes: ====&lt;br /&gt;
* Various optimizations for memory usage&lt;br /&gt;
* Various bug fixes and improvements&lt;br /&gt;
* Various fixes to build pieces&lt;br /&gt;
* Various Xbox improvements &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Detailed Patch Notes: ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fixes &amp;amp; Improvements:&#039;&#039;&#039;&lt;br /&gt;
* Optimized Asset Bundles, reducing start-up times by up to 75%, build size by up to 35% and memory usage by 110 MB. Should also reduce the download size of future patches.&lt;br /&gt;
* Optimized UI rendering, improving FPS by 5-10% when CPU bound&lt;br /&gt;
* Fixed memory leak that occurred when generating subsequent new worlds&lt;br /&gt;
* Changed certain sound files to be loaded in background, reducing some specific lag spikes&lt;br /&gt;
* Added a fix for movement to behave the same when holding down secondary attack while moving with the gamepad as on keyboard.&lt;br /&gt;
* Removed “Detailed particle systems” from Graphics settings and made the “off” setting the default.&lt;br /&gt;
* Game now allocates less memory and lower execution time for certain types of input&lt;br /&gt;
* Fixed a bug that caused inaccurate collision detection between AoEs and characters in multiplayer scenarios, e.g. sometimes catching on fire even when not walking into the fire. &lt;br /&gt;
* Fixed mouse being stuck held down after naming a map pin with virtual keyboard.&lt;br /&gt;
* Improved chat message and sign compliance with platform privileges, parental controls and local block list&lt;br /&gt;
* In-game player names are now shown in Player List for cross-network users as well&lt;br /&gt;
* Reduced memory usage of profile pictures in Player List&lt;br /&gt;
* Fixed a bug where tooltips in settings menu did not show up in-game&lt;br /&gt;
* Fixed a freeze that could occur when changing the permitted list&lt;br /&gt;
* Asksvin trophy icon now matches the colour of the actual trophy&lt;br /&gt;
* Cooked Asksvin Tail and Roasted Crust Pie no longer sparkles when attached to an item stand&lt;br /&gt;
* Tweaked snap points of Ashwood Stakewalls for better alignment&lt;br /&gt;
* Tweaked snap points for Grausten wall 2x2 for better alignment&lt;br /&gt;
* Grausten arches are now allowed to be placed in different orientations in the same position&lt;br /&gt;
* Grausten Roof Corner no longer change position when damaged&lt;br /&gt;
* Black Marble floor triangle and tip are no longer burnable&lt;br /&gt;
* Fixed an issue that made some events able to trigger without their conditions being met&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xbox/MS:&#039;&#039;&#039;&lt;br /&gt;
* You no longer need to restart to observe profile updates in the game&lt;br /&gt;
* Added invite button to pause menu&lt;br /&gt;
* Reduced network usage somewhat for functionality related to Xbox network&lt;br /&gt;
* Gamepad association UI now reappears if the gamepad is disconnected and a keyboard &amp;amp; mouse is not connected, or if gamepad input when no user is assigned to it&lt;br /&gt;
* Reduced risk of crashes&lt;br /&gt;
* Chat messages can no longer be sent if text communication is disabled via system. Also shows a system UI popup telling users to change the setting if they want to chat &lt;br /&gt;
* On the console, when starting the game for the first time, the game language is now auto-selected based on the console language. &lt;br /&gt;
* Character names are now filtered as UGC in received chat messages and player list&lt;br /&gt;
* Fixed a bug that could make the “Game Preview” popup appear again after being dismissed&lt;br /&gt;
* Reduced reserved space on Xbox console, reducing disk usage by up to 1 GiB&lt;br /&gt;
* The game now prevents entering text on signs or renaming animals if UGC privilege is denied, and shows resolve privilege UI in that case.&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=February_25,_2025_Patch&amp;diff=6882</id>
		<title>February 25, 2025 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=February_25,_2025_Patch&amp;diff=6882"/>
		<updated>2025-02-25T09:12:19Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2025|02|18}}&lt;br /&gt;
| year         = 2025&lt;br /&gt;
| month        = 02&lt;br /&gt;
| day          = 25&lt;br /&gt;
| after        = &lt;br /&gt;
| source-title = Patch 0.220.2 (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1792116353348417&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
{{quote|text=⚠️ Note: &#039;&#039;&#039;This update is for the Public Test branch of Valheim only, and may therefore be unstable!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*]&#039;&#039;&#039;ACCESS&#039;&#039;&#039;: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “&amp;lt;spoiler&amp;gt;&lt;br /&gt;
yesimadebackups&amp;lt;/spoiler&amp;gt;”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/ here].&lt;br /&gt;
&lt;br /&gt;
[*]&#039;&#039;&#039;FEEDBACK&#039;&#039;&#039;: Please leave any feedback in the “#valheim-public-test” channel in our [https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/ Discord] or through the [https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/ form on our website].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to &#039;&#039;&#039;be considerate&#039;&#039;&#039; towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.}}&lt;br /&gt;
&lt;br /&gt;
Hello vikings! We&#039;ve got some tweaks and fixes for the current PTB ready for you, so hopefully everything should be working smoothly now!&lt;br /&gt;
&lt;br /&gt;
==== Patch Notes: ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fixes &amp;amp; Improvements:&#039;&#039;&#039;&lt;br /&gt;
* Changed back an assembly name to match the live version (reducing the reasons for mods breaking when the patch goes live)&lt;br /&gt;
* Fixed an exception that could occur if a keybind was set to “None” &lt;br /&gt;
* Fire SFX once more has the same priority as other sounds&lt;br /&gt;
* Staff of Protection is once again protecting other players in multiplayer&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6881</id>
		<title>Template:Valheim patches</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6881"/>
		<updated>2025-02-25T09:12:17Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This page is auto generated. Please do not modify --&amp;gt;&lt;br /&gt;
{{Columns-list|4|&lt;br /&gt;
* {{Patch name|2025|02|25|date=true}} &amp;lt;!-- 0.220.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2025|02|18|date=true}} &amp;lt;!-- 0.220.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|11|13|date=true}} &amp;lt;!-- 0.219.16 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|30|date=true}} &amp;lt;!-- 0.219.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|24|date=true}} &amp;lt;!-- 0.219.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|15|date=true}} &amp;lt;!-- 0.219.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|20|date=true}} &amp;lt;!-- 0.218.21 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|14|date=true}} &amp;lt;!-- 0.218.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|07|01|date=true}} &amp;lt;!-- 0.218.19 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|06|18|date=true}} &amp;lt;!-- 0.218.17 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|28|date=true}} &amp;lt;!-- 0.218.16 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2024|05|14|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.218.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|07|date=true}} &amp;lt;!-- 0.218.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|26|date=true}} &amp;lt;!-- 0.218.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|24|date=true}} &amp;lt;!-- 0.218.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|22|date=true}} &amp;lt;!-- 0.218.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|02|date=true}} &amp;lt;!-- 0.217.46 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|03|12|date=true}} &amp;lt;!-- 0.217.43 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|13|date=true}} &amp;lt;!-- 0.217.38 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|08|date=true}} &amp;lt;!-- 0.217.37 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|04|date=true}} &amp;lt;!-- 0.217.36 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|16|date=true}} &amp;lt;!-- 0.217.31 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|13|date=true}} &amp;lt;!-- 0.217.30 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|08|date=true}} &amp;lt;!-- 0.217.29 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|02|date=true}} &amp;lt;!-- 0.217.28 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|25|date=true}} &amp;lt;!-- 0.217.27 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|12|date=true}} &amp;lt;!-- 0.217.25 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|06|date=true}} &amp;lt;!-- 0.217.24 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|29|date=true}} &amp;lt;!-- 0.217.22 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|22|date=true}} &amp;lt;!-- 0.217.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|18|date=true}} &amp;lt;!-- 0.217.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2023|08|22|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.217.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|16|date=true}} &amp;lt;!-- 0.217.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|10|date=true}} &amp;lt;!-- 0.217.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|09|date=true}} &amp;lt;!-- 0.217.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|22|date=true}} &amp;lt;!-- 0.217.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|16|date=true}} &amp;lt;!-- 0.217.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|12|date=true}} &amp;lt;!-- 0.216.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|01|date=true}} &amp;lt;!-- 0.216.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|26|date=true}} &amp;lt;!-- 0.216.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|25|date=true}} &amp;lt;!-- 0.216.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|16|date=true}} &amp;lt;!-- 0.216.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|07|date=true}} &amp;lt;!-- 0.215.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|05|date=true}} &amp;lt;!-- 0.215.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|17|date=true}} &amp;lt;!-- 0.214.300 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|07|date=true}} &amp;lt;!-- 0.214.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023 (2)|03|07|date=true}} &amp;lt;!-- 0.214.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|02|02|date=true}} &amp;lt;!-- 0.213.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|01|27|date=true}} &amp;lt;!-- 0.213.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|12|16|date=true}} &amp;lt;!-- 0.212.9 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|12|01|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.212.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|11|22|date=true}} &amp;lt;!-- 0.212.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|25|date=true}} &amp;lt;!-- 0.211.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|11|date=true}} &amp;lt;!-- 0.211.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|04|date=true}} &amp;lt;!-- 0.211.8 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|09|27|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.211.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|09|14|date=true}} &amp;lt;!-- 0.211.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|30|date=true}} &amp;lt;!-- 0.210.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|12|date=true}} &amp;lt;!-- 0.210.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|21|date=true}} &amp;lt;!-- 0.209.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022 (2)|06|20|date=true}} &amp;lt;!-- 0.209.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|20|date=true}} &amp;lt;!-- 0.209.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|03|date=true}} &amp;lt;!-- 0.209.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|04|11|date=true}} &amp;lt;!-- 0.208.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|03|01|date=true}} &amp;lt;!-- 0.207.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|02|16|date=true}} &amp;lt;!-- 0.207.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|12|14|date=true}} &amp;lt;!-- 0.206.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|25|date=true}} &amp;lt;!-- 0.205.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|08|date=true}} &amp;lt;!-- 0.204.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|10|04|date=true}} &amp;lt;!-- 0.203.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|10|04|date=true}} &amp;lt;!-- 0.203.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|09|17|date=true}} &amp;lt;!-- 0.202.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2021|09|16|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.202.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|07|01|date=true}} &amp;lt;!-- 0.156.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|23|date=true}} &amp;lt;!-- 0.155.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|09|date=true}} &amp;lt;!-- 0.154.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|05|12|date=true}} &amp;lt;!-- 0.153.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|04|19|date=true}} &amp;lt;!-- 0.150.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|29|date=true}} &amp;lt;!-- 0.148.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|23|date=true}} &amp;lt;!-- 0.148.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|02|date=true}} &amp;lt;!-- 0.147.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|26|date=true}} &amp;lt;!-- 0.146.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|25|date=true}} &amp;lt;!-- 0.146.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|17|date=true}} &amp;lt;!-- 0.145.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|10|date=true}} &amp;lt;!-- 0.143.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|02|05|date=true}} &amp;lt;!-- 0.142.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|05|date=true}} &amp;lt;!-- 0.142.5 --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6880</id>
		<title>Template:Current Version</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6880"/>
		<updated>2025-02-18T12:22:08Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{1}}}&lt;br /&gt;
| ver        = 0.220.1 &amp;lt;!-- UNUSED: This number should be whatever the client version is at time of featured patch release. --&amp;gt;&lt;br /&gt;
| livever    = 0.220.1 &amp;lt;!-- This number should match whatever is the current client version --&amp;gt;&lt;br /&gt;
| patchlink  = February_18,_2025_Patch&lt;br /&gt;
| num        = Tue, 18 Feb 2025 12:11:56 +0000&lt;br /&gt;
| pic        = Ashlands Update &amp;lt;!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
| patchnotes = [quote]⚠️ Note: [b]This update is for the Public Test branch of Valheim only, and may therefore be unstable![/b]&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*][b]ACCESS[/b]: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “[spoiler]yesimadebackups[/spoiler]”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [url=https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/]here[/url].&lt;br /&gt;
&lt;br /&gt;
[*][b]FEEDBACK[/b]: Please leave any feedback in the “#valheim-public-test” channel in our [url=https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/]Discord[/url] or through the [url=https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/]form on our website[/url].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to [b]be considerate[/b] towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.[/quote]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It&#039;s once again time for a patch! Today we have a bunch of bug fixes and optimizations for you, such as fixing memory leaks and improving snap points for certain build pieces, and plenty more. Hopefully this patch will mean a smoother Valheim experience for all!&lt;br /&gt;
&lt;br /&gt;
[h3]Abbreviated Patch Notes:[/h3]&lt;br /&gt;
* Various optimizations for memory usage&lt;br /&gt;
* Various bug fixes and improvements&lt;br /&gt;
* Various fixes to build pieces&lt;br /&gt;
* Various Xbox improvements &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[h3]Detailed Patch Notes:[/h3]&lt;br /&gt;
&lt;br /&gt;
[b]Fixes &amp;amp; Improvements:[/b]&lt;br /&gt;
* Optimized Asset Bundles, reducing start-up times by up to 75%, build size by up to 35% and memory usage by 110 MB. Should also reduce the download size of future patches.&lt;br /&gt;
* Optimized UI rendering, improving FPS by 5-10% when CPU bound&lt;br /&gt;
* Fixed memory leak that occurred when generating subsequent new worlds&lt;br /&gt;
* Changed certain sound files to be loaded in background, reducing some specific lag spikes&lt;br /&gt;
* Added a fix for movement to behave the same when holding down secondary attack while moving with the gamepad as on keyboard.&lt;br /&gt;
* Removed “Detailed particle systems” from Graphics settings and made the “off” setting the default.&lt;br /&gt;
* Game now allocates less memory and lower execution time for certain types of input&lt;br /&gt;
* Fixed a bug that caused inaccurate collision detection between AoEs and characters in multiplayer scenarios, e.g. sometimes catching on fire even when not walking into the fire. &lt;br /&gt;
* Fixed mouse being stuck held down after naming a map pin with virtual keyboard.&lt;br /&gt;
* Improved chat message and sign compliance with platform privileges, parental controls and local block list&lt;br /&gt;
* In-game player names are now shown in Player List for cross-network users as well&lt;br /&gt;
* Reduced memory usage of profile pictures in Player List&lt;br /&gt;
* Fixed a bug where tooltips in settings menu did not show up in-game&lt;br /&gt;
* Fixed a freeze that could occur when changing the permitted list&lt;br /&gt;
* Asksvin trophy icon now matches the colour of the actual trophy&lt;br /&gt;
* Cooked Asksvin Tail and Roasted Crust Pie no longer sparkles when attached to an item stand&lt;br /&gt;
* Tweaked snap points of Ashwood Stakewalls for better alignment&lt;br /&gt;
* Tweaked snap points for Grausten wall 2x2 for better alignment&lt;br /&gt;
* Grausten arches are now allowed to be placed in different orientations in the same position&lt;br /&gt;
* Grausten Roof Corner no longer change position when damaged&lt;br /&gt;
* Black Marble floor triangle and tip are no longer burnable&lt;br /&gt;
* Fixed an issue that made some events able to trigger without their conditions being met&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[b]Xbox/MS:[/b]&lt;br /&gt;
* You no longer need to restart to observe profile updates in the game&lt;br /&gt;
* Added invite button to pause menu&lt;br /&gt;
* Reduced network usage somewhat for functionality related to Xbox network&lt;br /&gt;
* Gamepad association UI now reappears if the gamepad is disconnected and a keyboard &amp;amp; mouse is not connected, or if gamepad input when no user is assigned to it&lt;br /&gt;
* Reduced risk of crashes&lt;br /&gt;
* Chat messages can no longer be sent if text communication is disabled via system. Also shows a system UI popup telling users to change the setting if they want to chat &lt;br /&gt;
* On the console, when starting the game for the first time, the game language is now auto-selected based on the console language. &lt;br /&gt;
* Character names are now filtered as UGC in received chat messages and player list&lt;br /&gt;
* Fixed a bug that could make the “Game Preview” popup appear again after being dismissed&lt;br /&gt;
* Reduced reserved space on Xbox console, reducing disk usage by up to 1 GiB&lt;br /&gt;
* The game now prevents entering text on signs or renaming animals if UGC privilege is denied, and shows resolve privilege UI in that case.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=November_13,_2024_Patch&amp;diff=6879</id>
		<title>November 13, 2024 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=November_13,_2024_Patch&amp;diff=6879"/>
		<updated>2025-02-18T12:21:17Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2024|10|30}}&lt;br /&gt;
| year         = 2024&lt;br /&gt;
| month        = 11&lt;br /&gt;
| day          = 13&lt;br /&gt;
| after        = {{Patch name|2025|02|18}}&lt;br /&gt;
| source-title = Patch 0.219.16 (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1783238125177360&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
{{quote|text=⚠️ Note: &#039;&#039;&#039;This update is for the Public Test branch of Valheim only, and may therefore be unstable!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*]&#039;&#039;&#039;ACCESS&#039;&#039;&#039;: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “&amp;lt;spoiler&amp;gt;&lt;br /&gt;
yesimadebackups&amp;lt;/spoiler&amp;gt;”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/ here].&lt;br /&gt;
&lt;br /&gt;
[*]&#039;&#039;&#039;FEEDBACK&#039;&#039;&#039;: Please leave any feedback in the “#valheim-public-test” channel in our [https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/ Discord] or through the [https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/ form on our website].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to &#039;&#039;&#039;be considerate&#039;&#039;&#039; towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.}}&lt;br /&gt;
&lt;br /&gt;
Hello vikings!&lt;br /&gt;
&lt;br /&gt;
We&#039;ve got a patch full of fixes for you today! Most importantly are probably those concerning gamepads, as they were having some significant issues. But with the new fixes in place, everything should be back to normal! Aside from the gamepad issues, this patch also addresses some issues with the new skills, some tweaks to the Asksvin Cape, and more!&lt;br /&gt;
&lt;br /&gt;
==== Patch Notes: ====&lt;br /&gt;
&#039;&#039;&#039;Fixes &amp;amp; Improvements:&#039;&#039;&#039;&lt;br /&gt;
* Gamepad navigation in menus is no longer jittery and too quick to use&lt;br /&gt;
* Fixed an issue causing renaming of signs and portal with gamepads to break&lt;br /&gt;
* Adjusted gamepad dead zones&lt;br /&gt;
* There is no longer movement stuttering when using certain inputs&lt;br /&gt;
* There should no longer be a stutter when getting close to the bog witch hut&lt;br /&gt;
* Virtual keyboard no longer appears multiple times&lt;br /&gt;
* Multiple players can no longer eat the same piece of served food&lt;br /&gt;
* Crafting skill no longer provides bonus yield on armour and weapons&lt;br /&gt;
* You no longer gain cooking skill by trying to use a full cooking station&lt;br /&gt;
* World modifier “No Build Cost” no longer allows food to be placed freely, this is now part of the “No Craft Cost” world modifier&lt;br /&gt;
* Resin candles that have been blown out no longer start burning when logging into a server&lt;br /&gt;
* Resin candles no longer sink into the surface they are placed on&lt;br /&gt;
* Asksvin Cape has been reworked with increased run speed and reduced stamina use for running&lt;br /&gt;
&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=February_18,_2025_Patch&amp;diff=6878</id>
		<title>February 18, 2025 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=February_18,_2025_Patch&amp;diff=6878"/>
		<updated>2025-02-18T12:21:14Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2024|11|13}}&lt;br /&gt;
| year         = 2025&lt;br /&gt;
| month        = 02&lt;br /&gt;
| day          = 18&lt;br /&gt;
| after        = &lt;br /&gt;
| source-title = Patch 0.220.1 (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1791580426124240&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
{{quote|text=⚠️ Note: &#039;&#039;&#039;This update is for the Public Test branch of Valheim only, and may therefore be unstable!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*]&#039;&#039;&#039;ACCESS&#039;&#039;&#039;: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “&amp;lt;spoiler&amp;gt;&lt;br /&gt;
yesimadebackups&amp;lt;/spoiler&amp;gt;”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/ here].&lt;br /&gt;
&lt;br /&gt;
[*]&#039;&#039;&#039;FEEDBACK&#039;&#039;&#039;: Please leave any feedback in the “#valheim-public-test” channel in our [https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/ Discord] or through the [https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/ form on our website].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to &#039;&#039;&#039;be considerate&#039;&#039;&#039; towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It&#039;s once again time for a patch! Today we have a bunch of bug fixes and optimizations for you, such as fixing memory leaks and improving snap points for certain build pieces, and plenty more. Hopefully this patch will mean a smoother Valheim experience for all!&lt;br /&gt;
&lt;br /&gt;
==== Abbreviated Patch Notes: ====&lt;br /&gt;
* Various optimizations for memory usage&lt;br /&gt;
* Various bug fixes and improvements&lt;br /&gt;
* Various fixes to build pieces&lt;br /&gt;
* Various Xbox improvements &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Detailed Patch Notes: ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fixes &amp;amp; Improvements:&#039;&#039;&#039;&lt;br /&gt;
* Optimized Asset Bundles, reducing start-up times by up to 75%, build size by up to 35% and memory usage by 110 MB. Should also reduce the download size of future patches.&lt;br /&gt;
* Optimized UI rendering, improving FPS by 5-10% when CPU bound&lt;br /&gt;
* Fixed memory leak that occurred when generating subsequent new worlds&lt;br /&gt;
* Changed certain sound files to be loaded in background, reducing some specific lag spikes&lt;br /&gt;
* Added a fix for movement to behave the same when holding down secondary attack while moving with the gamepad as on keyboard.&lt;br /&gt;
* Removed “Detailed particle systems” from Graphics settings and made the “off” setting the default.&lt;br /&gt;
* Game now allocates less memory and lower execution time for certain types of input&lt;br /&gt;
* Fixed a bug that caused inaccurate collision detection between AoEs and characters in multiplayer scenarios, e.g. sometimes catching on fire even when not walking into the fire. &lt;br /&gt;
* Fixed mouse being stuck held down after naming a map pin with virtual keyboard.&lt;br /&gt;
* Improved chat message and sign compliance with platform privileges, parental controls and local block list&lt;br /&gt;
* In-game player names are now shown in Player List for cross-network users as well&lt;br /&gt;
* Reduced memory usage of profile pictures in Player List&lt;br /&gt;
* Fixed a bug where tooltips in settings menu did not show up in-game&lt;br /&gt;
* Fixed a freeze that could occur when changing the permitted list&lt;br /&gt;
* Asksvin trophy icon now matches the colour of the actual trophy&lt;br /&gt;
* Cooked Asksvin Tail and Roasted Crust Pie no longer sparkles when attached to an item stand&lt;br /&gt;
* Tweaked snap points of Ashwood Stakewalls for better alignment&lt;br /&gt;
* Tweaked snap points for Grausten wall 2x2 for better alignment&lt;br /&gt;
* Grausten arches are now allowed to be placed in different orientations in the same position&lt;br /&gt;
* Grausten Roof Corner no longer change position when damaged&lt;br /&gt;
* Black Marble floor triangle and tip are no longer burnable&lt;br /&gt;
* Fixed an issue that made some events able to trigger without their conditions being met&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xbox/MS:&#039;&#039;&#039;&lt;br /&gt;
* You no longer need to restart to observe profile updates in the game&lt;br /&gt;
* Added invite button to pause menu&lt;br /&gt;
* Reduced network usage somewhat for functionality related to Xbox network&lt;br /&gt;
* Gamepad association UI now reappears if the gamepad is disconnected and a keyboard &amp;amp; mouse is not connected, or if gamepad input when no user is assigned to it&lt;br /&gt;
* Reduced risk of crashes&lt;br /&gt;
* Chat messages can no longer be sent if text communication is disabled via system. Also shows a system UI popup telling users to change the setting if they want to chat &lt;br /&gt;
* On the console, when starting the game for the first time, the game language is now auto-selected based on the console language. &lt;br /&gt;
* Character names are now filtered as UGC in received chat messages and player list&lt;br /&gt;
* Fixed a bug that could make the “Game Preview” popup appear again after being dismissed&lt;br /&gt;
* Reduced reserved space on Xbox console, reducing disk usage by up to 1 GiB&lt;br /&gt;
* The game now prevents entering text on signs or renaming animals if UGC privilege is denied, and shows resolve privilege UI in that case.&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6877</id>
		<title>Template:Valheim patches</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6877"/>
		<updated>2025-02-18T12:21:10Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.220.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This page is auto generated. Please do not modify --&amp;gt;&lt;br /&gt;
{{Columns-list|4|&lt;br /&gt;
* {{Patch name|2025|02|18|date=true}} &amp;lt;!-- 0.220.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|11|13|date=true}} &amp;lt;!-- 0.219.16 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|30|date=true}} &amp;lt;!-- 0.219.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|24|date=true}} &amp;lt;!-- 0.219.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|15|date=true}} &amp;lt;!-- 0.219.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|20|date=true}} &amp;lt;!-- 0.218.21 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|14|date=true}} &amp;lt;!-- 0.218.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|07|01|date=true}} &amp;lt;!-- 0.218.19 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|06|18|date=true}} &amp;lt;!-- 0.218.17 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|28|date=true}} &amp;lt;!-- 0.218.16 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2024|05|14|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.218.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|07|date=true}} &amp;lt;!-- 0.218.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|26|date=true}} &amp;lt;!-- 0.218.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|24|date=true}} &amp;lt;!-- 0.218.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|22|date=true}} &amp;lt;!-- 0.218.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|02|date=true}} &amp;lt;!-- 0.217.46 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|03|12|date=true}} &amp;lt;!-- 0.217.43 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|13|date=true}} &amp;lt;!-- 0.217.38 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|08|date=true}} &amp;lt;!-- 0.217.37 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|04|date=true}} &amp;lt;!-- 0.217.36 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|16|date=true}} &amp;lt;!-- 0.217.31 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|13|date=true}} &amp;lt;!-- 0.217.30 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|08|date=true}} &amp;lt;!-- 0.217.29 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|02|date=true}} &amp;lt;!-- 0.217.28 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|25|date=true}} &amp;lt;!-- 0.217.27 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|12|date=true}} &amp;lt;!-- 0.217.25 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|06|date=true}} &amp;lt;!-- 0.217.24 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|29|date=true}} &amp;lt;!-- 0.217.22 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|22|date=true}} &amp;lt;!-- 0.217.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|18|date=true}} &amp;lt;!-- 0.217.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2023|08|22|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.217.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|16|date=true}} &amp;lt;!-- 0.217.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|10|date=true}} &amp;lt;!-- 0.217.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|09|date=true}} &amp;lt;!-- 0.217.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|22|date=true}} &amp;lt;!-- 0.217.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|16|date=true}} &amp;lt;!-- 0.217.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|12|date=true}} &amp;lt;!-- 0.216.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|01|date=true}} &amp;lt;!-- 0.216.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|26|date=true}} &amp;lt;!-- 0.216.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|25|date=true}} &amp;lt;!-- 0.216.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|16|date=true}} &amp;lt;!-- 0.216.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|07|date=true}} &amp;lt;!-- 0.215.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|05|date=true}} &amp;lt;!-- 0.215.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|17|date=true}} &amp;lt;!-- 0.214.300 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|07|date=true}} &amp;lt;!-- 0.214.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023 (2)|03|07|date=true}} &amp;lt;!-- 0.214.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|02|02|date=true}} &amp;lt;!-- 0.213.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|01|27|date=true}} &amp;lt;!-- 0.213.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|12|16|date=true}} &amp;lt;!-- 0.212.9 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|12|01|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.212.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|11|22|date=true}} &amp;lt;!-- 0.212.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|25|date=true}} &amp;lt;!-- 0.211.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|11|date=true}} &amp;lt;!-- 0.211.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|04|date=true}} &amp;lt;!-- 0.211.8 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|09|27|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.211.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|09|14|date=true}} &amp;lt;!-- 0.211.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|30|date=true}} &amp;lt;!-- 0.210.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|12|date=true}} &amp;lt;!-- 0.210.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|21|date=true}} &amp;lt;!-- 0.209.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022 (2)|06|20|date=true}} &amp;lt;!-- 0.209.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|20|date=true}} &amp;lt;!-- 0.209.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|03|date=true}} &amp;lt;!-- 0.209.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|04|11|date=true}} &amp;lt;!-- 0.208.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|03|01|date=true}} &amp;lt;!-- 0.207.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|02|16|date=true}} &amp;lt;!-- 0.207.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|12|14|date=true}} &amp;lt;!-- 0.206.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|25|date=true}} &amp;lt;!-- 0.205.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|08|date=true}} &amp;lt;!-- 0.204.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|10|04|date=true}} &amp;lt;!-- 0.203.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|10|04|date=true}} &amp;lt;!-- 0.203.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|09|17|date=true}} &amp;lt;!-- 0.202.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2021|09|16|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.202.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|07|01|date=true}} &amp;lt;!-- 0.156.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|23|date=true}} &amp;lt;!-- 0.155.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|09|date=true}} &amp;lt;!-- 0.154.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|05|12|date=true}} &amp;lt;!-- 0.153.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|04|19|date=true}} &amp;lt;!-- 0.150.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|29|date=true}} &amp;lt;!-- 0.148.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|23|date=true}} &amp;lt;!-- 0.148.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|02|date=true}} &amp;lt;!-- 0.147.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|26|date=true}} &amp;lt;!-- 0.146.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|25|date=true}} &amp;lt;!-- 0.146.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|17|date=true}} &amp;lt;!-- 0.145.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|10|date=true}} &amp;lt;!-- 0.143.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|02|05|date=true}} &amp;lt;!-- 0.142.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|05|date=true}} &amp;lt;!-- 0.142.5 --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6874</id>
		<title>Template:Current Version</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Current_Version&amp;diff=6874"/>
		<updated>2024-11-13T12:21:19Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.219.16&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{1}}}&lt;br /&gt;
| ver        = 0.219.16 &amp;lt;!-- UNUSED: This number should be whatever the client version is at time of featured patch release. --&amp;gt;&lt;br /&gt;
| livever    = 0.219.16 &amp;lt;!-- This number should match whatever is the current client version --&amp;gt;&lt;br /&gt;
| patchlink  = November_13,_2024_Patch&lt;br /&gt;
| num        = Wed, 13 Nov 2024 11:41:33 +0000&lt;br /&gt;
| pic        = Ashlands Update &amp;lt;!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
| patchnotes = [quote]⚠️ Note: [b]This update is for the Public Test branch of Valheim only, and may therefore be unstable![/b]&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*][b]ACCESS[/b]: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “[spoiler]yesimadebackups[/spoiler]”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [url=https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/]here[/url].&lt;br /&gt;
&lt;br /&gt;
[*][b]FEEDBACK[/b]: Please leave any feedback in the “#valheim-public-test” channel in our [url=https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/]Discord[/url] or through the [url=https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/]form on our website[/url].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to [b]be considerate[/b] towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.[/quote]&lt;br /&gt;
&lt;br /&gt;
Hello vikings!&lt;br /&gt;
&lt;br /&gt;
We&#039;ve got a patch full of fixes for you today! Most importantly are probably those concerning gamepads, as they were having some significant issues. But with the new fixes in place, everything should be back to normal! Aside from the gamepad issues, this patch also addresses some issues with the new skills, some tweaks to the Asksvin Cape, and more!&lt;br /&gt;
&lt;br /&gt;
[h3]Patch Notes:[/h3]&lt;br /&gt;
[b]Fixes &amp;amp; Improvements:[/b]&lt;br /&gt;
* Gamepad navigation in menus is no longer jittery and too quick to use&lt;br /&gt;
* Fixed an issue causing renaming of signs and portal with gamepads to break&lt;br /&gt;
* Adjusted gamepad dead zones&lt;br /&gt;
* There is no longer movement stuttering when using certain inputs&lt;br /&gt;
* There should no longer be a stutter when getting close to the bog witch hut&lt;br /&gt;
* Virtual keyboard no longer appears multiple times&lt;br /&gt;
* Multiple players can no longer eat the same piece of served food&lt;br /&gt;
* Crafting skill no longer provides bonus yield on armour and weapons&lt;br /&gt;
* You no longer gain cooking skill by trying to use a full cooking station&lt;br /&gt;
* World modifier “No Build Cost” no longer allows food to be placed freely, this is now part of the “No Craft Cost” world modifier&lt;br /&gt;
* Resin candles that have been blown out no longer start burning when logging into a server&lt;br /&gt;
* Resin candles no longer sink into the surface they are placed on&lt;br /&gt;
* Asksvin Cape has been reworked with increased run speed and reduced stamina use for running&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=October_30,_2024_Patch&amp;diff=6873</id>
		<title>October 30, 2024 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=October_30,_2024_Patch&amp;diff=6873"/>
		<updated>2024-11-13T12:20:38Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.219.16&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2024|10|24}}&lt;br /&gt;
| year         = 2024&lt;br /&gt;
| month        = 10&lt;br /&gt;
| day          = 30&lt;br /&gt;
| after        = {{Patch name|2024|11|13}}&lt;br /&gt;
| source-title = Patch 0.219.14&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/6146943657173859013&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
Here comes a hotfix to address the most pressing issues from The Bog Witch update!&lt;br /&gt;
&lt;br /&gt;
==== Patch Notes: ====&lt;br /&gt;
&#039;&#039;&#039;Fixes &amp;amp; Improvements:&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue making input on controllers where using the inventory and making small movements became very difficult&lt;br /&gt;
* Player characters no longer sits down when using the D-pad in the build menu&lt;br /&gt;
* Consumed feasts are no longer fully replenished after logging out and into server&lt;br /&gt;
* Servers are once again joinable through DNS&lt;br /&gt;
* Food Preparation Table now has broken state and LODs&lt;br /&gt;
* Mead Kettil now has broken state and LODs&lt;br /&gt;
&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=November_13,_2024_Patch&amp;diff=6872</id>
		<title>November 13, 2024 Patch</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=November_13,_2024_Patch&amp;diff=6872"/>
		<updated>2024-11-13T12:20:36Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.219.16&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2024|10|30}}&lt;br /&gt;
| year         = 2024&lt;br /&gt;
| month        = 11&lt;br /&gt;
| day          = 13&lt;br /&gt;
| after        = &lt;br /&gt;
| source-title = Patch 0.219.16 (Public Test)&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1783238125177360&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
{{quote|text=⚠️ Note: &#039;&#039;&#039;This update is for the Public Test branch of Valheim only, and may therefore be unstable!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.&lt;br /&gt;
&lt;br /&gt;
[list][*]&#039;&#039;&#039;ACCESS&#039;&#039;&#039;: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “&amp;lt;spoiler&amp;gt;&lt;br /&gt;
yesimadebackups&amp;lt;/spoiler&amp;gt;”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/ here].&lt;br /&gt;
&lt;br /&gt;
[*]&#039;&#039;&#039;FEEDBACK&#039;&#039;&#039;: Please leave any feedback in the “#valheim-public-test” channel in our [https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/ Discord] or through the [https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/ form on our website].&lt;br /&gt;
&lt;br /&gt;
[/list]Please remember to &#039;&#039;&#039;be considerate&#039;&#039;&#039; towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.}}&lt;br /&gt;
&lt;br /&gt;
Hello vikings!&lt;br /&gt;
&lt;br /&gt;
We&#039;ve got a patch full of fixes for you today! Most importantly are probably those concerning gamepads, as they were having some significant issues. But with the new fixes in place, everything should be back to normal! Aside from the gamepad issues, this patch also addresses some issues with the new skills, some tweaks to the Asksvin Cape, and more!&lt;br /&gt;
&lt;br /&gt;
==== Patch Notes: ====&lt;br /&gt;
&#039;&#039;&#039;Fixes &amp;amp; Improvements:&#039;&#039;&#039;&lt;br /&gt;
* Gamepad navigation in menus is no longer jittery and too quick to use&lt;br /&gt;
* Fixed an issue causing renaming of signs and portal with gamepads to break&lt;br /&gt;
* Adjusted gamepad dead zones&lt;br /&gt;
* There is no longer movement stuttering when using certain inputs&lt;br /&gt;
* There should no longer be a stutter when getting close to the bog witch hut&lt;br /&gt;
* Virtual keyboard no longer appears multiple times&lt;br /&gt;
* Multiple players can no longer eat the same piece of served food&lt;br /&gt;
* Crafting skill no longer provides bonus yield on armour and weapons&lt;br /&gt;
* You no longer gain cooking skill by trying to use a full cooking station&lt;br /&gt;
* World modifier “No Build Cost” no longer allows food to be placed freely, this is now part of the “No Craft Cost” world modifier&lt;br /&gt;
* Resin candles that have been blown out no longer start burning when logging into a server&lt;br /&gt;
* Resin candles no longer sink into the surface they are placed on&lt;br /&gt;
* Asksvin Cape has been reworked with increased run speed and reduced stamina use for running&lt;br /&gt;
&lt;br /&gt;
| endtemplate = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6871</id>
		<title>Template:Valheim patches</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Template:Valheim_patches&amp;diff=6871"/>
		<updated>2024-11-13T12:20:34Z</updated>

		<summary type="html">&lt;p&gt;OdinBot: Updated Patches for 0.219.16&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This page is auto generated. Please do not modify --&amp;gt;&lt;br /&gt;
{{Columns-list|4|&lt;br /&gt;
* {{Patch name|2024|11|13|date=true}} &amp;lt;!-- 0.219.16 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|30|date=true}} &amp;lt;!-- 0.219.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|24|date=true}} &amp;lt;!-- 0.219.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|10|15|date=true}} &amp;lt;!-- 0.219.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|20|date=true}} &amp;lt;!-- 0.218.21 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|08|14|date=true}} &amp;lt;!-- 0.218.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|07|01|date=true}} &amp;lt;!-- 0.218.19 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|06|18|date=true}} &amp;lt;!-- 0.218.17 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|28|date=true}} &amp;lt;!-- 0.218.16 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2024|05|14|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.218.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|05|07|date=true}} &amp;lt;!-- 0.218.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|26|date=true}} &amp;lt;!-- 0.218.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|24|date=true}} &amp;lt;!-- 0.218.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|22|date=true}} &amp;lt;!-- 0.218.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|04|02|date=true}} &amp;lt;!-- 0.217.46 --&amp;gt;&lt;br /&gt;
* {{Patch name|2024|03|12|date=true}} &amp;lt;!-- 0.217.43 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|13|date=true}} &amp;lt;!-- 0.217.38 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|08|date=true}} &amp;lt;!-- 0.217.37 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|12|04|date=true}} &amp;lt;!-- 0.217.36 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|16|date=true}} &amp;lt;!-- 0.217.31 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|13|date=true}} &amp;lt;!-- 0.217.30 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|08|date=true}} &amp;lt;!-- 0.217.29 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|11|02|date=true}} &amp;lt;!-- 0.217.28 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|25|date=true}} &amp;lt;!-- 0.217.27 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|12|date=true}} &amp;lt;!-- 0.217.25 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|10|06|date=true}} &amp;lt;!-- 0.217.24 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|29|date=true}} &amp;lt;!-- 0.217.22 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|22|date=true}} &amp;lt;!-- 0.217.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|09|18|date=true}} &amp;lt;!-- 0.217.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2023|08|22|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.217.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|16|date=true}} &amp;lt;!-- 0.217.13 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|10|date=true}} &amp;lt;!-- 0.217.12 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|08|09|date=true}} &amp;lt;!-- 0.217.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|22|date=true}} &amp;lt;!-- 0.217.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|16|date=true}} &amp;lt;!-- 0.217.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|12|date=true}} &amp;lt;!-- 0.216.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|06|01|date=true}} &amp;lt;!-- 0.216.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|26|date=true}} &amp;lt;!-- 0.216.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|25|date=true}} &amp;lt;!-- 0.216.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|05|16|date=true}} &amp;lt;!-- 0.216.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|07|date=true}} &amp;lt;!-- 0.215.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|04|05|date=true}} &amp;lt;!-- 0.215.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|17|date=true}} &amp;lt;!-- 0.214.300 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|03|07|date=true}} &amp;lt;!-- 0.214.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023 (2)|03|07|date=true}} &amp;lt;!-- 0.214.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|02|02|date=true}} &amp;lt;!-- 0.213.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2023|01|27|date=true}} &amp;lt;!-- 0.213.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|12|16|date=true}} &amp;lt;!-- 0.212.9 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|12|01|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.212.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|11|22|date=true}} &amp;lt;!-- 0.212.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|25|date=true}} &amp;lt;!-- 0.211.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|11|date=true}} &amp;lt;!-- 0.211.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|10|04|date=true}} &amp;lt;!-- 0.211.8 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2022|09|27|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.211.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|09|14|date=true}} &amp;lt;!-- 0.211.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|30|date=true}} &amp;lt;!-- 0.210.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|08|12|date=true}} &amp;lt;!-- 0.210.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|21|date=true}} &amp;lt;!-- 0.209.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022 (2)|06|20|date=true}} &amp;lt;!-- 0.209.9 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|20|date=true}} &amp;lt;!-- 0.209.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|06|03|date=true}} &amp;lt;!-- 0.209.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|04|11|date=true}} &amp;lt;!-- 0.208.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|03|01|date=true}} &amp;lt;!-- 0.207.20 --&amp;gt;&lt;br /&gt;
* {{Patch name|2022|02|16|date=true}} &amp;lt;!-- 0.207.15 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|12|14|date=true}} &amp;lt;!-- 0.206.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|25|date=true}} &amp;lt;!-- 0.205.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|11|08|date=true}} &amp;lt;!-- 0.204.4 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|10|04|date=true}} &amp;lt;!-- 0.203.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|10|04|date=true}} &amp;lt;!-- 0.203.10 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|09|17|date=true}} &amp;lt;!-- 0.202.19 --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{Patch name|2021|09|16|date=true}}&#039;&#039;&#039; &amp;lt;!-- 0.202.14 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|07|01|date=true}} &amp;lt;!-- 0.156.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|23|date=true}} &amp;lt;!-- 0.155.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|06|09|date=true}} &amp;lt;!-- 0.154.1 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|05|12|date=true}} &amp;lt;!-- 0.153.2 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|04|19|date=true}} &amp;lt;!-- 0.150.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|29|date=true}} &amp;lt;!-- 0.148.7 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|23|date=true}} &amp;lt;!-- 0.148.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|03|02|date=true}} &amp;lt;!-- 0.147.3 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|26|date=true}} &amp;lt;!-- 0.146.11 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|25|date=true}} &amp;lt;!-- 0.146.8 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|17|date=true}} &amp;lt;!-- 0.145.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|10|date=true}} &amp;lt;!-- 0.143.5 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021 (2)|02|05|date=true}} &amp;lt;!-- 0.142.6 --&amp;gt;&lt;br /&gt;
* {{Patch name|2021|02|05|date=true}} &amp;lt;!-- 0.142.5 --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
</feed>