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	<id>https://valheim-wiki.mave.me/index.php?action=history&amp;feed=atom&amp;title=Cover</id>
	<title>Cover - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://valheim-wiki.mave.me/index.php?action=history&amp;feed=atom&amp;title=Cover"/>
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	<updated>2026-06-08T07:45:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=Cover&amp;diff=5347&amp;oldid=prev</id>
		<title>Mave: Created page with &quot;Cover determines when players are sheltered and affects behavior of some structures.  Cover is calculated by checking how many of the 17 cover rays are blocked by obstacles. Each ray starts 0.5 meters from the structure cover point and extends to 29.5 meters (30 meters from the cover point).   {| class=&quot;wikitable&quot; ! Affected !! How |- | Player || Needs &#039;&#039;&#039;80%&#039;&#039;&#039; cover and a roof to get the sheltered buff |- | Workbench || Needs &#039;&#039;&#039;70%&#039;&#039;&#039; cover, and a roof, to cra...&quot;</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=Cover&amp;diff=5347&amp;oldid=prev"/>
		<updated>2022-12-13T20:40:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Cover determines when players are &lt;a href=&quot;/Sheltered&quot; title=&quot;Sheltered&quot;&gt;sheltered&lt;/a&gt; and affects behavior of some structures.  Cover is calculated by checking how many of the 17 cover rays are blocked by obstacles. Each ray starts 0.5 meters from the structure cover point and extends to 29.5 meters (30 meters from the cover point).   {| class=&amp;quot;wikitable&amp;quot; ! Affected !! How |- | Player || Needs &amp;#039;&amp;#039;&amp;#039;80%&amp;#039;&amp;#039;&amp;#039; cover and a roof to get the &lt;a href=&quot;/Sheltered&quot; title=&quot;Sheltered&quot;&gt;sheltered&lt;/a&gt; buff |- | Workbench || Needs &amp;#039;&amp;#039;&amp;#039;70%&amp;#039;&amp;#039;&amp;#039; cover, and a roof, to cra...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Cover determines when players are [[sheltered]] and affects behavior of some structures.&lt;br /&gt;
&lt;br /&gt;
Cover is calculated by checking how many of the 17 cover rays are blocked by obstacles. Each ray starts 0.5 meters from the structure cover point and extends to 29.5 meters (30 meters from the cover point). &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Affected !! How&lt;br /&gt;
|-&lt;br /&gt;
| Player || Needs &amp;#039;&amp;#039;&amp;#039;80%&amp;#039;&amp;#039;&amp;#039; cover and a roof to get the [[sheltered]] buff&lt;br /&gt;
|-&lt;br /&gt;
| Workbench || Needs &amp;#039;&amp;#039;&amp;#039;70%&amp;#039;&amp;#039;&amp;#039; cover, and a roof, to craft and repair&lt;br /&gt;
|-&lt;br /&gt;
| Forge || Needs &amp;#039;&amp;#039;&amp;#039;70%&amp;#039;&amp;#039;&amp;#039; cover, and a roof, to craft and repair&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mave</name></author>
	</entry>
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