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	<id>https://valheim-wiki.mave.me/index.php?action=history&amp;feed=atom&amp;title=June_09%2C_2021_Patch</id>
	<title>June 09, 2021 Patch - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://valheim-wiki.mave.me/index.php?action=history&amp;feed=atom&amp;title=June_09%2C_2021_Patch"/>
	<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=June_09,_2021_Patch&amp;action=history"/>
	<updated>2026-06-08T15:01:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=June_09,_2021_Patch&amp;diff=4860&amp;oldid=prev</id>
		<title>OdinBot: Updated recipes for 0.210.6</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=June_09,_2021_Patch&amp;diff=4860&amp;oldid=prev"/>
		<updated>2022-08-30T12:48:18Z</updated>

		<summary type="html">&lt;p&gt;Updated recipes for 0.210.6&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:48, 30 August 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot;&gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Covered rocks should no longer look wet during rain&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Covered rocks should no longer look wet during rain&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| endtemplate = yes&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
	<entry>
		<id>https://valheim-wiki.mave.me/index.php?title=June_09,_2021_Patch&amp;diff=1696&amp;oldid=prev</id>
		<title>OdinBot: Updated recipes for 0.206.5</title>
		<link rel="alternate" type="text/html" href="https://valheim-wiki.mave.me/index.php?title=June_09,_2021_Patch&amp;diff=1696&amp;oldid=prev"/>
		<updated>2022-01-02T18:44:47Z</updated>

		<summary type="html">&lt;p&gt;Updated recipes for 0.206.5&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Patch layout&lt;br /&gt;
| before       = {{Patch name|2021|05|12}}&lt;br /&gt;
| year         = 2021&lt;br /&gt;
| month        = 06&lt;br /&gt;
| day          = 09&lt;br /&gt;
| after        = {{Patch name|2021|06|23}}&lt;br /&gt;
| source-title = Patch note 0.154.1&lt;br /&gt;
| source       = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/4093189984233993883&lt;br /&gt;
| notes        = === Valheim ===&lt;br /&gt;
Hello everybody! Another one of our beloved fixer upper patches. Besides fixing some bugs and minor issues we found that some of our main random events never triggered as expected. So please welcome two new events: “You are being hunted…” and “The horde is attacking”. I&amp;#039;m sure they will brighten up your day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
0.154.1&lt;br /&gt;
* Fixed issue where capes sometimes formed strange bumps on the back after jumping&lt;br /&gt;
* Close build gui with ESC selection fix&lt;br /&gt;
* Fuling army event trigger fixed&lt;br /&gt;
* Wolf hunt event trigger fixed&lt;br /&gt;
* Troll ground slam can now be blocked&lt;br /&gt;
* Longship repair &amp;amp; build sound fixes&lt;br /&gt;
* Wolfcape durability fix&lt;br /&gt;
* Respawning resources timer fix (Berries and flint should now correctly respawn)&lt;br /&gt;
* Serpents no longer flee when low on health&lt;br /&gt;
* Fixed issue with ship containers not closing properly in some situations&lt;br /&gt;
* Raise terrain is more smooth &amp;amp; less pointy&lt;br /&gt;
* Fixed water particles &amp;amp; water-surface clipping issues inside boats&lt;br /&gt;
* Better fermenter feedback when it’s exposed&lt;br /&gt;
* Tweaked some sound assets to use less RAM&lt;br /&gt;
* Covered rocks should no longer look wet during rain&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OdinBot</name></author>
	</entry>
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