June 20, 2022 (2) Patch: Difference between revisions

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OdinBot (talk | contribs)
Updated recipes for 0.209.9
 
OdinBot (talk | contribs)
Updated recipes for 0.209.9
 
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| month        = 06
| month        = 06
| day          = 20
| day          = 20
| after        =  
| after        = {{Patch name|2022|06|21}}
| source-title = Patch 0.209.9
| source-title = Patch 0.209.9
| source      = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/6214419350719654573
| source      = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/6214419350719654573
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Unfortunately if you already got a world-reset caused by this, try removing the broken world from "worlds_local/" (but don’t touch “worlds/” ). This will make the server load the original working world from “worlds/” instead.
Unfortunately if you already got a world-reset caused by this, try removing the broken world from "worlds_local/" (but don’t touch “worlds/” ). This will make the server load the original working world from “worlds/” instead.


Shit happens :( sorry
We're really sorry about this, thank you for being understanding!


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Latest revision as of 13:00, 25 June 2022

Source: Patch 0.209.9

Patch notes

Valheim

Dedicated-server world loading fix.

This patch fixes the world load issue introduced in 0.209.8, causing dedicated servers to fail to load worlds saved in the now legacy “worlds/” directory (and instead creating a new empty world)

Unfortunately if you already got a world-reset caused by this, try removing the broken world from "worlds_local/" (but don’t touch “worlds/” ). This will make the server load the original working world from “worlds/” instead.

We're really sorry about this, thank you for being understanding!