November 08, 2021 Patch: Difference between revisions

From Valheim Wiki
OdinBot (talk | contribs)
Updated recipes for 0.206.5
 
OdinBot (talk | contribs)
Updated recipes for 0.208.1
 
Line 10: Line 10:
This patch features some various improvements and fixes, including a long-awaited update of the engine version. Have fun playing!
This patch features some various improvements and fixes, including a long-awaited update of the engine version. Have fun playing!


[b]0.204.4[/b]
'''0.204.4'''


[b]Bugfixes:[/b]
'''Bugfixes:'''
* Jack-o-turnip cover offset fixed
* Jack-o-turnip cover offset fixed
* Spirit damage no longer affected by wet
* Spirit damage no longer affected by wet
Line 18: Line 18:
* Tar pits spawn fix (In some edge cases they spawned on the edge between two biomes)
* Tar pits spawn fix (In some edge cases they spawned on the edge between two biomes)


[b]Improvements:[/b]
'''Improvements:'''
* Unity engine updated (Fixes some random crashes related to pathfinding)
* Unity engine updated (Fixes some random crashes related to pathfinding)
* Comfort calculation performance optimized
* Comfort calculation performance optimized
Line 24: Line 24:
* Localization updated, build menu overlapping fixes & added missing localization strings
* Localization updated, build menu overlapping fixes & added missing localization strings


[b]News:[/b]
'''News:'''
* Some locations in Black Forest now have discovery music (still needs some work though)
* Some locations in Black Forest now have discovery music (still needs some work though)
* Removed clutter from spawning in Mistlands (It's now...very empty)
* Removed clutter from spawning in Mistlands (It's now...very empty)


| endtemplate = yes
}}
}}

Latest revision as of 19:17, 11 April 2022

Source: Patch 0.204.4

Patch notes

Valheim

This patch features some various improvements and fixes, including a long-awaited update of the engine version. Have fun playing!

0.204.4

Bugfixes:

  • Jack-o-turnip cover offset fixed
  • Spirit damage no longer affected by wet
  • HP regen on mobs & bosses fix (They were previously regenerating HP faster than intended)
  • Tar pits spawn fix (In some edge cases they spawned on the edge between two biomes)

Improvements:

  • Unity engine updated (Fixes some random crashes related to pathfinding)
  • Comfort calculation performance optimized
  • Mead bases show status effect on tooltip
  • Localization updated, build menu overlapping fixes & added missing localization strings

News:

  • Some locations in Black Forest now have discovery music (still needs some work though)
  • Removed clutter from spawning in Mistlands (It's now...very empty)