|
|
| Line 1: |
Line 1: |
| {{#switch:{{{1}}} | | {{#switch:{{{1}}} |
| | ver = 0.217.14 <!-- UNUSED: This number should be whatever the client version is at time of featured patch release. --> | | | ver = 0.217.19 <!-- UNUSED: This number should be whatever the client version is at time of featured patch release. --> |
| | livever = 0.217.14 <!-- This number should match whatever is the current client version --> | | | livever = 0.217.19 <!-- This number should match whatever is the current client version --> |
| | patchlink = August_22,_2023_Patch | | | patchlink = September_18,_2023_Patch |
| | num = Tue, 22 Aug 2023 12:02:05 +0000 | | | num = Mon, 18 Sep 2023 12:01:31 +0000 |
| | pic = Mistlands Update <!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. --> | | | pic = Mistlands Update <!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. --> |
| <!-- | | <!-- |
| | patchnotes = The time has come for all those who have stocked up on gold from troll caves and fuling villages! Said gold is the prime currency in the world of Valheim after all, and there's a new vendor in the tenth realm where you can spend your riches. | | | patchnotes = Welcome to the first bug fixer patch since Hildir's Request was released! As you can see it's quite a list, with various fixes to things such as the snapping system and the enemies. One of the more notable fixes is of course the added functionality which lets you use the world modifiers on dedicated servers as well – check out the dedicated server manual for the full instructions for that! |
|
| |
|
| For as you know, Haldor is not the only merchant in the family – and his sister Hildir has made her way to Valheim at last. But she has had some trouble on the way, and it appears most of her stock has gone missing. When you find her, she might request some help! By completing the tasks she has for you, you will unlock more things to buy from her – both new clothing as well as some other items that might come in handy in your base.
| | [h3]Abbreviated Patch Notes:[/h3] |
| | * New build piece: Blue standing brazier |
| | * Server modifiers can be set to dedicated servers directly |
| | * Extended Haldor music |
| | * Added player list to pause menu |
| | * Balance improvements |
| | * Lots of bug fixes and world modifier fixes |
|
| |
|
| This update also brings some long awaited server modifiers; select a lower difficulty for a more casual experience, ramp it up for a hardcore playthrough, or come up with a mix of your own! Besides general difficulty, you will find settings for portals, resources, raids and more, all so that you can customise your experience to your viking heart's content.
| | [h3]Detailed Patch notes:[/h3] |
| | [b]Fixes & improvements:[/b] |
| | * New build piece: blue standing brazier |
| | * World modifiers and presets can now be set to dedicated servers using parameters in the startup batfile (see manual) or using the console as an admin |
| | * Updated dedicated server manual to include information on setting world modifiers |
| | * Fixed modifier summary being displayed incorrectly after choosing the casual preset |
| | * Added player list to pause menu |
| | * Several more console commands are now available for admins: setworldpreset, resetworldkeys, setworldmodifier, players, setkey, removekey, resetkeys, listkeys (displays list on dedicated server), sleep, skiptime, restartparty and genloc (takes time - may cause disconnects). |
| | * Updated Haldor music to a new extended track |
| | * Resource scaling fixes for dragon egg, fishing pole and skeleton chest |
| | * Disabled a hugin hint spreading disinformation about Hildir |
| | * Haldor and Hildir dialogue lines will be displayed a bit longer to make them easier to read |
| | * You will no longer switch between snapping points while having the console or chat open |
| | * Building mode won’t be visible while dying when playing with the modifier that keeps equipped items |
| | * Fixed snap points naming for hot tub, oven and removed one excess snap point for barberstation |
| | * Changing alternative snapping mode, zooming in or pressing some gamepad buttons will cancel build piece removal to prevent unintentional behaviour |
| | * Darkwood beam snap point naming matched with other beams |
| | * Changed some snap points on wood gate and darkwood gate |
| | * Black marble bench and table no longer take rain damage |
| | * You can now activate the guardian power again when using the hammer, hoe & cultivator |
| | * Starred fenring cultist can no longer drop multiple trophies |
| | * Fenring cultist in events can no longer spawn multiple trophies |
| | * Increased crafting station radius should now block spawn area and stop items from despawning correctly |
| | * Stopped some pickables from scaling above max stack with resource rate modifiers |
| | * Mobs spawned by bosses will now aggro the player even when playing with the passive mobs modifier since the boss already was aggroed |
| | * Reduced HP on mini-bosses spawned during Hildir events by 50% |
| | * Brenna is now more resistant against knockbacks |
| | * Ballista updated to accept trophies from the Hildir’s Request bosses |
| | * Fixed rare crash while respawning in an area at the same time as monster dies in multiplayer |
| | * Fixed issue with the Elder and Moder triggering incorrectly when using player based events |
| | * Item tooltip will be displayed when hovering while dragging another item |
| | * Replaced all texts fields to be clearer and more optimised |
| | * Replaced all text input fields with new component to work on all platforms |
| | * World modifier tooltip has background now |
| | * Fixes to vegetation shader |
| | * Added click sounds for ingame UI |
| | * Fixed keyhint for adding a server |
| | * Added some missing keyhints |
| | * Player position is saved on manual save |
| | * Clicking outside map pin input closes input field now |
|
| |
|
| [h2]Abbreviated Patch Notes:[/h2]
| |
|
| |
| [b]New Content:[/b]
| |
| * New NPC: Hildir the merchant
| |
| * New locations
| |
| * World modifiers added
| |
| * 2 new crafting extensions
| |
| * New hair and beard styles
| |
| * New items
| |
|
| |
| [b]Misc:[/b]
| |
| * Hair and beards are now visible when equipping helmets
| |
| * Various visual improvements
| |
| * Quick-stack button added
| |
| * Manual snapping for building added
| |
|
| |
| [h2]Detailed Patch Notes:[/h2]
| |
|
| |
| [spoiler][b]New Content:[/b]
| |
| * New NPC: Hildir the merchant
| |
| * New location: Hildir’s camp
| |
| * New location: Smouldering tomb (classic dungeon)
| |
| * New location: Howling cavern (classic dungeon)
| |
| * New location: Sealed tower (open dungeon)
| |
| * 3 new mini bosses
| |
| * World modifiers button added to start game screen with many customization/difficulty options (select a preset or design your own)
| |
| * 8 different Fireworks added (Including Thunderstone and Black Core thrown in the fire)
| |
| * New item: Sparkler
| |
| * New clothing: 10 hats & headscarves
| |
| * New clothing: 14 dresses and tunics
| |
| * Black forge extension: Vice (Upgrades to level 3 possible)
| |
| * Magetable extension: Unfading Candle (Upgrades to level 3 possible)
| |
| * New material: Barber kit
| |
| * New furniture: Barber station
| |
| * New material: Iron pit
| |
| * New furniture: Firepit
| |
| * 8 new hairstyles
| |
| * 5 new beard styles
| |
| * 4 new music tracks
| |
|
| |
| [b]Fixes & Improvements:[/b]
| |
| * Hair and beards are now visible when equipping helmets
| |
| * Haldor animations updated
| |
| * All fire effects have been overhauled
| |
| * Smoke balls created by fires now have random rotation and no longer pop in when spawned
| |
| * Added Hugin hints informing the player that traders can be found in the game
| |
| * Spawn command can now specify fields
| |
| * Fixed a bug which caused level up algorithm to be a bit off depending on when you die
| |
| * Reduced lag spike when selecting worlds in the Select World menu by reusing existing world list elements, rather than destroying all and instancing all new ones
| |
| * Widened the Manage Saves Menu and show the time of the timestamp
| |
| * Retrieve timestamp from file name rather than file metadata if present in the file name. This means moving a file to/from cloud no longer affects the sorting order of files with timestamps in their names
| |
| * Fixed oversight that saved unnecessary characters (such as spaces) in an IP address to the server list if the IP address could be parsed successfully
| |
| * Chat doesn’t open on Ping anymore
| |
| * Resolved chat blocking input for other UI (such as map)
| |
| * Fixed issue where minimap pin input field for PC version was getting invisible
| |
| * Join code is now hidden when HUD’s visibility is toggled off
| |
| * Fixed an issue where boats could fall through the ocean
| |
| * Fixed a bug that had water in caves be affected by wind
| |
| * New optimised low vegetation quality setting will have a small amount of grass rather than none
| |
| * Fixed LOD terrain mesh becoming visibly distorted when standing near modified terrain in some cases
| |
| * Fixed a vegetation shader issue
| |
| * Fixed a threading issue, the game quits a bit faster as a result
| |
| * Fixed a bug where the music could get stuck in the morning and evening when in dungeons
| |
| * Fixed a bug that could cause the server list to stop working
| |
| * Opening console now blocks hotbar navigation
| |
| * Offline players can now send map pings on Xbox and MS store version
| |
| * Fixed missing special characters on signs
| |
| * Fixed glowing signs
| |
| * You now have better control over growing plants as they will now grow into approximately their sapling’s rotation, but they start with a random rotation when planting
| |
| * Fixed flickering colours when placing beech sapling
| |
| * You can now zoom the camera while using the hammer, hoe & cultivator if no rotation is possible while using the mouse, and always on gamepad
| |
| * Removing a piece is now done when you release the button rather then pressing it (to allow for button combinations and so you can change your mind and hover away)
| |
| * Prevent character from jumping when in piece selection
| |
| * Reset "auto run" after dodge
| |
| * Fixed a crash related to the old portal
| |
| * Fixed sometimes missing tooltip for inventory items
| |
| * Fixed some broken item names
| |
| * Menu usage is now blocked when HUD is hidden
| |
| * Enemy spawn block and item despawn now matches workbench build radius
| |
| * Fixed AI updates behaving wrong (mobs should feel more responsive again)
| |
| * Fix for Riding skill not improving
| |
|
| |
| [b]Quality of Life:[/b]
| |
| * Quick stack button to quickly place all items already in a container from your inventory. Can also be done by simply holding the use key when interacting with a container
| |
| * You can now manually choose snapping point with Q & E for precision building
| |
| * Intro sequence can now be skipped from the pause menu and the game can be paused while in the intro
| |
| * Workbench and Forge now get slightly increased build range when upgraded
| |
| * Crafting benches’ build range is now cylindrical instead of spherical
| |
| * Precision placement of buildpieces changed to show when holding ctrl
| |
| * Added ability to copy build piece while in build mode
| |
|
| |
|
| [b]Xbox:[/b] | | [b]Xbox:[/b] |
| * Fixed a bug on Xbox where ticks wouldn’t attach correctly
| | * Added auto-run toggle to accessibility settings on Xbox |
| * Fixed Xbox bug which could cause the player to jump while selecting a building piece
| | * Opening cheat console no longer hides UI |
| * Added another controller scheme, and the ability to hide HUD when using a controller and on Xbox | | * Changing snapping doesn’t make you fly down anymore |
| * Fixed vegetation and reflection shader for Xbox | | * Chat no longer opens when opening info panel |
| * Alt functionality key changed to LB for Console 2 mapping
| | * Opening settings for the first time no longer freezes the game |
| * Added quick selection commands for console (Store: X+DPad, Load: Y+DPad)
| | * Camera is now locked when placing a map pin |
| * Fixed tooltip position for store items when using gamepad | | * Using a vegvisir with a controller no longer pings |
| * Own chat messages are not filtered anymore
| |
| * Own sign texts are shown when playing offline | |
| * Cloud storage check after save and before world start to prevent potential data loss
| |
| * No more privilege pop-ups when playing offline
| |
| | |
| [b]Stability:[/b]
| |
| * Various crash fixes related to generation and projectiles | |
| * Fixed a bug that could cause more backups than intended to be created for world saves when migrated from an older version
| |
| * Fixed a bug where creating a new world with the same name as a just deleted world would give that world the same seed as the just deleted world
| |
| * Fixed an issue that could make worlds with certain very large dungeon seeds to not be loadable
| |
| * Fixed an issue where saving of world on server and character on client could be out of sync, all saving methods should now work the same way
| |
| * Fixed an issue where a world is saved twice when using manual save, doubling the amount of save time
| |
| * Fix memory leak when opening and closing the skill dialog
| |
| * Added check for available cloud storage after save and before world start (which should prevent world wipes after all)
| |
| | |
| [b]Misc:[/b]
| |
| * God mode will now allow damage down to 1 health rather than taking no damage
| |
| * New console command "tombstone" which create tombstones
| |
| * Tombstones can now be deleted with ’forcedelete’ command
| |
| * New itemset ‘base’ and command can specify a number to override all items with that level (i.e. “itemset meadows 4” will give level 4 meadows items)
| |
| * New console commands: (tombstone - creates tombstones; resetworldkeys - Resets all world modifiers to default; setworldpreset - Sets world modifiers to a named preset; setworldmodifier - Sets a world modifier value; itemset hildir)
| |
| * Itemset command also limits items to level 4
| |
| * Fixed the saving of some stats
| |
| * Localisation updated | |
| * Fixed Asian fonts readability in bold style
| |
| * Fixed rune-stone texts to only show rune symbols in all languages
| |
| * Made sure all text fields have the correct fonts set
| |
| * Minor text optimizations
| |
| * Fixed some missing localization updates when language is changed
| |
| * Saving icon is now displayed on low FPS as well
| |
| * Fixed some incorrect key hints | |
| * Removed several control characters that were rendered as a box in item descriptions
| |
| * Fixed world list not being updated when the last world is removed
| |
| * Fixed selecting world with mouse not working in some cases
| |
| * Fix for refreshing favourite dedicated servers
| |
| * Added merch store button to main menu[/spoiler]
| |
| --> | | --> |
| }} | | }} |