Template:Current Version: Difference between revisions
From Valheim Wiki
Updated Patches for 0.217.6 |
Updated Patches for 0.217.6 |
||
| Line 1: | Line 1: | ||
{{#switch:{{{1}}} | {{#switch:{{{1}}} | ||
| ver = 0.217. | | ver = 0.217.27 <!-- UNUSED: This number should be whatever the client version is at time of featured patch release. --> | ||
| livever = 0.217. | | livever = 0.217.27 <!-- This number should match whatever is the current client version --> | ||
| patchlink = | | patchlink = October_25,_2023_Patch | ||
| num = | | num = Wed, 25 Oct 2023 12:04:43 +0000 | ||
| pic = Mistlands Update <!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. --> | | pic = Mistlands Update <!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. --> | ||
<!-- | <!-- | ||
| patchnotes = We have a | | patchnotes = You have been asking for the jack-o-turnip, and here it is! We have also added a new seasonal item this year, in the form of a very stylish and pointy hat, which we really hope you'll enjoy. | ||
[h3]Patch Notes[/h3] | Aside from the seasonal content, we have a couple of fixes for you, and this patch also entails an engine upgrade to Unity 2022. Because of this Unity upgrade, [b]please note that worlds used in this update will not be backwards compatible with earlier versions of the game.[/b] Therefore, be extra sure to make backups this time. | ||
[b]Fixes & Improvements[/b] | |||
* | [h3]Patch Notes:[/h3] | ||
* | [b]Fixes & Improvements:[/b] | ||
* | * Jack-o-turnip enabled. Spooky season! | ||
* Fixed | * New seasonal item: Pointy hat | ||
* Added a new “Render scale” graphics setting that enables the main camera to be rendered at a lower resolution than the viewport and UI | |||
* Improved automatic input switching so that connected gamepads with stick drift no longer take over control when playing with keyboard and mouse | |||
* Optimized code that determines which objects in the world to instantiate, lowering the baseline CPU time by up to 5% | |||
* Optimized structural integrity calculations, massively decreasing CPU time in areas with large builds | |||
* Optimized enemy AI | |||
* Optimized underwater logic | |||
* Re-enabled objects to have more than 255 KVPs of arbitrary data of the same value type (important for some mods) | |||
* Fixed a bug that could cause traps to trigger multiple times in multiplayer depending on how many players were near it | |||
* Engine upgraded to Unity 2022 | |||
* Upgraded Steamworks.NET and PlayFab Party libraries to newer versions | |||
* Engine-side optimizations for dedicated servers | |||
* Tweaked boss spawning to prevent them from occasionally getting stuck when spawning | |||
* Fixed a bug that caused clicking sounds when selecting building pieces via controller | |||
--> | --> | ||
}} | }} | ||