Template:Current Version: Difference between revisions

From Valheim Wiki
OdinBot (talk | contribs)
Updated Patches for 0.217.6
OdinBot (talk | contribs)
Updated Patches for 0.217.6
Line 1: Line 1:
{{#switch:{{{1}}}
{{#switch:{{{1}}}
| ver        = 0.217.27 <!-- UNUSED: This number should be whatever the client version is at time of featured patch release. -->
| ver        = 0.217.28 <!-- UNUSED: This number should be whatever the client version is at time of featured patch release. -->
| livever    = 0.217.27 <!-- This number should match whatever is the current client version -->
| livever    = 0.217.28 <!-- This number should match whatever is the current client version -->
| patchlink  = October_25,_2023_Patch
| patchlink  = November_02,_2023_Patch
| num        = Wed, 25 Oct 2023 12:04:43 +0000
| num        = Thu, 02 Nov 2023 12:06:10 +0000
| pic        = Mistlands Update <!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. -->
| pic        = Mistlands Update <!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. -->
<!--
<!--
| patchnotes = You have been asking for the jack-o-turnip, and here it is! We have also added a new seasonal item this year, in the form of a very stylish and pointy hat, which we really hope you'll enjoy.
| patchnotes = [quote][b]This update is for the Public Test branch of Valheim, and may therefore be unstable.[/b] Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.
[b]Access the Public Test branch[/b] by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.
[b]Please leave any feedback[/b] you may have in the appropriate channel in our [url=https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim]Discord[/url], or in the [url=https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support]appropriate forum on our website[/url].
As always, remember to [b]be considerate[/b] towards players not partaking in the Public Test, in case they want to avoid spoilers.
As the password indicates, please make sure to make backups of your save files before playing.[/quote]


Aside from the seasonal content, we have a couple of fixes for you, and this patch also entails an engine upgrade to Unity 2022. Because of this Unity upgrade, [b]please note that worlds used in this update will not be backwards compatible with earlier versions of the game.[/b] Therefore, be extra sure to make backups this time.
Some minor fixes to the PTB! If all is well, it should soon be moved over to the default branch.


[h3]Patch Notes:[/h3]
[h3]Patch notes:[/h3]
[b]Fixes & Improvements:[/b]
[b]Fixes & Improvements:[/b]
* Jack-o-turnip enabled. Spooky season!
* Fixed issue with Steam Dedicated servers not running properly
* New seasonal item: Pointy hat
* Upgraded Unity engine from 2022.3.9f to 2022.3.12f
* Added a new “Render scale” graphics setting that enables the main camera to be rendered at a lower resolution than the viewport and UI
* Change the default render scale setting to be "Native"
* Improved automatic input switching so that connected gamepads with stick drift no longer take over control when playing with keyboard and mouse
* Cleanup of the WearNTear code
* Optimized code that determines which objects in the world to instantiate, lowering the baseline CPU time by up to 5%
* Fixed particle system indicating build-piece orientation not being visible
* Optimized structural integrity calculations, massively decreasing CPU time in areas with large builds
* Fixed boat no longer being detected as being underwater anymore
* Optimized enemy AI
* Localization updated
* Optimized underwater logic
* Re-enabled objects to have more than 255 KVPs of arbitrary data of the same value type (important for some mods)
* Fixed a bug that could cause traps to trigger multiple times in multiplayer depending on how many players were near it
* Engine upgraded to Unity 2022
* Upgraded Steamworks.NET and PlayFab Party libraries to newer versions
* Engine-side optimizations for dedicated servers
* Tweaked boss spawning to prevent them from occasionally getting stuck when spawning
* Fixed a bug that caused clicking sounds when selecting building pieces via controller


-->
-->
}}
}}

Revision as of 15:08, 2 November 2023