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Updated Patches for 0.221.3
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Updated Patches for 0.221.4
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{{#switch:{{{1}}}
{{#switch:{{{1}}}
| ver        = 0.221.3 <!-- UNUSED: This number should be whatever the client version is at time of featured patch release. -->
| ver        = 0.221.4 <!-- UNUSED: This number should be whatever the client version is at time of featured patch release. -->
| livever    = 0.221.3 <!-- This number should match whatever is the current client version -->
| livever    = 0.221.4 <!-- This number should match whatever is the current client version -->
| patchlink  = August_20,_2025_Patch
| patchlink  = September_03,_2025_Patch
| num        = Wed, 20 Aug 2025 13:37:24 +0000
| num        = Wed, 03 Sep 2025 08:35:57 +0000
| pic        = Ashlands Update <!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. -->
| pic        = Ashlands Update <!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. -->
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[/list]Please remember to [b]be considerate[/b] towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.[/quote]
[/list]Please remember to [b]be considerate[/b] towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.[/quote]


Hello vikings!


If at first you don’t succeed, try again!
We hope you've been enjoying the Call to Arms update so far! We've gotten some great feedback, so now we have a long list of tweaks and fixes that should make the update both more stable and more enjoyable. This includes some fixes to wooden weapons, as well as tweaks to adrenaline and the new creatures.  Fight well!


Fortunately there are resources at your disposal in order to improve yourself – whether that be wooden weapons for sparring with your comrades, or a built structure to hone your fighting skills against.
[h3]Abbreviated Patch Notes:[/h3]
* Battle Brother has remembered his real name: T.W.I.G.
* Tweaks to adrenaline gain
* Tweaks to Bear and Vile behaviour
* Various bug fixes


In our Call to Arms, you can also find a brand new type of item in the form of trinkets, which will help you in the heat of battle. And as there are some new dangerous foes around, you might find that you very much need them…
[h3]Detailed Patch Notes:[/h3]
 
[b]Fixes & Improvements:[/b]
You’ll find the full patch notes below, whether you want them abbreviated or detailed. If you’re not afraid of spoilers though, we suggest you tune into the brand new trailer:
* Battle Brother has remembered his real name: T.W.I.G.
 
* Bottled Tar Blob now has the correct model when being thrown
[previewyoutube=Lf2xG7R0fxk;full][/previewyoutube]
* Frost Blob is now weak against fire and very resistant against frost
 
* The Frost Blob Bomb now requires a Drake trophy instead of a Stone Golem trophy
 
* Made tweaks to make knives better for combat in slopes
[h2]Abbreviated Patch Notes[/h2]
* Wooden Greatsword is now repairable at the workbench
 
* Wooden weapons now have more appropriate block power
* Forsaken Powers rebalanced
* Wooden Atgeirs are now a bit more rare to find
* New combat mechanics & combat improvements
* Wooden Sword and Wooden Greatsword now sound like they’re made of wood
* New equipable item type: Trinkets
* Using mage staffs directly after dodging no longer grants abnormal amount of adrenaline
* 13 new trinkets
* Staff of Embers and Staff of Fracturing now only grant adrenaline on use instead of on hit
* 1 new skill
* Staff of Frost projectiles now grant 1 Adrenaline per hit instead of 2 per hit
* 2 new creatures, with 1 additional overhauled creature
* Area attacks (made by sledges, for example) now grant adrenaline
* 1 new food item
* Adrenaline granted when staggering enemies is now reduced from 5 to 3
* 8 new crafting materials
* Killing Seeker Broods now grants less adrenaline than before
* 18 new wooden weapons
* Skull Splittur now requires Black Forge level 1 instead of level 3 to be crafted
* 2 new armour sets
* Skull Splittur now emits a bit of light, matching other similar weapons
* 3 new building pieces
* Blackmetal Battleaxe and Skull Splittur are now held more properly by the player character
* 3 new hairstyles
* Fragrant Bundle, Fresh Seaweed and Thistle can now be placed flat on horizontal item stands (reminder: shift + E to change rotation on item stands)
* 5 new beard styles
* Bearskin Rug no longer flickers
* 1 new location
* Bears and Viles now take 4 seconds to disappear after death instead of 8 seconds
* Some items can now have multiple orientations on item stands
* Bears and Viles should no longer get stuck behind trees and boulders as much
* Unity engine upgraded
* Bears are now able to swim
* Various bug fixes and performance improvements
* Viles now have a chance to drop Rotten Meat (in addition to Bear Meat)
 
* Viles are now part of the Plains Monster faction instead of the Undead faction
 
* Trinkets are now crafted using the Forge instead of the Workbench. Trinkets available in the Mistlands and Ashlands are now crafted in the Black Forge
[h2]Detailed Patch Notes[/h2]
* Both equipped the Trinket and equipped the Utility Item are now visible on the character at the same time
[spoiler]
* You can no longer dodge while overencumbered
[h3]New Content:[/h3]
* Stairs of the Stone Portal should now be climbable
[b]New Mechanics:[/b]
* Carvings on Fader sacrificial stone now have more emission to match other sacrificial stones
* Trinkets: Equip these items to gain adrenaline during battle, and thus unlock temporary perks.
* Cores are no longer placed in hot bar when picked up, and are still able to be placed on item stands
* Adrenaline: You gain adrenaline by hitting enemies, triggering a Forsaken Power, using certain magic attacks, as well as performing Perfect Blocks and Perfect Dodge Rolls. When the bar is full, you get an adrenaline surge which gives you a temporary perk designated by your equipped Trinket. Adrenaline will fade when you are not in active combat, and you will only gain adrenaline as long as you have a Trinket equipped.
* Looking at a beehive or an archery target while another player disconnects from the server no longer causes the game to crash
* Wooden Weapons: By using wooden weapons you can practice combat against your friends without hurting each other.
* Fighting Yagluth no longer makes the game crash on Xbox
* New skill: Perfect Dodge Roll (Dodge an attack that would have caused you damage and get a % of stamina back)
* There’s no longer Null Reference Exceptions when some projectiles hit the Shield Generator
 
* Sledges once again are able to hit enemies through fractured mine rocks
[b]Creatures:[/b]
* Fixed an issue where T.W.I.G. could be deconstructed multiple times in multiplayer
* Enemy: Bear
* Fix a bug that caused the GUI to not update matchmaking data immediately when adding a server from join code
* Enemy: Vile
* Fixed some spelling issues
 
[b]Crafting:[/b]
* Material: Blob Vial (purchasable)
* Material: Ectoplasm
* Material: Ghost trophy
* Material: Bear Hide
* Material: Bear Trophy
* Material: Bear Paw
* Material: Vile Trophy
* Material: Vile Ribcage
 
[b]Food:[/b]
* Bear Meat
 
[b]Clothing:[/b]
* Chest Armour: Patterns of the Bear
* Leg Armour: Loincloth of the Bear
* Helmet: Headdress of the Bear
* Chest Armour: Vilebone Cage
* Leg Armour: Vilebone Drapes
* Helmet: Vilebone Visage
* Hat: Sweat Band (purchasable)
 
[b]Weapons:[/b]
* Bottled Blob: Poison
* Bottled Blob: Oozer
* Bottled Blob: Tar
* Bottled Blob: Lava
* Bottled Blob: Frost
* Wooden Sword
* Wooden Greatsword
* Wooden Axe
* Wooden Two-handed Axe
* Wooden Mace
* Wooden Sledge
* Wooden Spear
* Wooden Atgeir
* Wooden Knife
* Fist Weapon: Paws of the Bear
* Fist Weapon: Vilebone Maulclaws
* Battleaxe: Black Metal
* Battleaxe: Skull Splittur
 
[b]Trinkets:[/b]
* Heart of the Forest
* Bronze Pendant
* Iron Brooch
* Nimble Anklet
* Crystal Heart
* Wolf Sight
* Fins of Destiny
* Evasion Mantle
* Bracelets of the Brave
* Pulsating Earrings
* Resounding Shackle
* Jörmundling
* Brimstone
 
[b]Build Pieces & Furniture:[/b]
* Combat Practice: Archery Target
* Combat Practice: Battle Brother
* Furniture: Bearskin Rug
 
[b]Misc:[/b]
* New location: CombatRuin01
* 3 new hairstyles (Mullet, Castellan & Vinland Shave
* 5 new beard styles (Mustache, Handlebar, Trimmed, Waxed, Crumb Catcher)
 
[h3]Fixes & Improvements[/h3]
 
[b]Combat Changes:[/b]
* Perfect Block no longer cost stamina
* Reduced movement speed penalty on Battleaxes, Sledgehammers, and Tower Shields
* Vertical fighting improvements, now easier to hit enemies in slopes!
 
[b]Rebalanced Forsaken Powers:[/b]
* Eikthyr: 60% reduced stamina usage for running, jumping, and swimming
* The Elder: 60% Chopping and Mining damage increase, 30% health regeneration increase
* Bonemass: 25% resistance VS pierce, slash, and blunt damage, 100% reduced block stamina usage, 5 stamina on return per block
* Moder: Always tailwind, 300 increased carry weight, 10% increased movement speed, 50% frost resistance
* Yagluth: 50% Lightning resistance, 25+ Farm skill, 10% increased damage
* The Queen: 100% increased Eitr regeneration., 100% reduced sneak cost, 50% poison resistance
* Fader: 100% Adrenaline increase, 50% reduced stagger meter modifier, 50% fire resistance
 
[b]Item stands:[/b]
* These items are now allowed to be placed on item stands:
* Barley Flour
* Tankard
* Ancient Seed
* Dragon Tear
* Volture Egg
* Cores
* Padded Helmet
* Carapace Helme
* Fresh Seaweed
* Fragrant Bundle
* Thistle
* Celestial Feather
 
* New item stand position & orientations on some items:
* Atgeirs
* Axes
* Bombs
* Bows
* Crossbows
* Knives
* Maces
* Pickaxes
* Shields
* Sledges
* Spears
* Staffs
* Swords
* Tower Shields
* All Fish
* All Helmets
* Cooked Lox meat
* Rotten Meat
* Blueberries
* Carrot
* Cooked Bonemaw Meat
* Cooked Serpent Meat
* Cooked Neck Tail
* Cooked Boar Meat
* Raspberry
* All Meads
* Cultivator
* Feaster
* Fishing Rod
* Hammer
* Hoe
* Scythe
* Asksvin Saddle
* Lox Saddle
* All Trophies
* Goblin Totem
* Scythe handle
 
[b]Misc:[/b]
* Updated old hairstyle names
* Updated localisation
* Updated localisation
* Ghost visual overhaul
* Upgraded Unity engine to 6000.0.46f
[b]Bug Fixes:[/b]
* Fixed a bug that caused community servers to no longer be advertised in the community list on non-Steam platforms.
* Fixed UGC text not being filtered properly when the author is a Mac App Store user who wasn’t logged into Game Center at the time of writing.
* Fixed log spam when nearby or viewing hover text for signs, tamed animals and portals without text/name/tag.
* Fixed a bug that showed “TEXT HIDDEN, CHECK UGC SETTINGS” for UGC written by muted players - now there’s separate text for that case.
* Fixed a bug that caused the shield generator to not take damage if it was network owned by a different client than whatever dealt damage to it.
* Fixed join code in pause menu not being hidden when toggling off HUD visibility.
* Fixed join code copy to clipboard functionality.
* Improved how block list is synchronized between local storage and cloud storage.
* Fixed input loss in UI at low frame rates.
* Fixed select button not working properly when using an Xbox One Controller on Mac.
* Fixed a bug that allowed tab navigation when various popups in the world and server selection menus were open.
* Added the option in the settings menu to enable the developer console. The command line argument “-console” overrides the setting.
* Fixed a bug that caused integers with a value of zero to be reset to their default value when loading a world save file.
* Fixed a bug that made it possible to copy the join code with gamepad even when there was none.
* Modded text in start menu has been moved.
[b]Server List Improvements:[/b]
* Rewrote the server list to reduce redundancies and improve performance, scalability, reliability and server retrieval speed.
* Improved retrieval speed of community servers via the PlayFab backend.
* Added a new “refreshing” icon displayed instead of the “?” icon when refreshing servers. The “?” icon has been repurposed for servers whose matchmaking data can’t be retrieved but the server may be online.
* The community server list is now no longer retrieved in the background unless the “friends” or “community” tab has been visited. This mitigates an issue for some Steam users that caused retrieval of the community server list via the Steam backend to overload their network.
* Fixed a bug that caused retrieval of matchmaking data via PlayFab in the server list to hit the rate limit.
* Fixed a bug where typing R in the “filter” box refreshed the server list.
* (For modders) The player limit displayed in the server list is no longer hard coded.
[b]Steam Only:[/b]
* Fixed some issues with the Steam profile pictures displayed in-game. The image no longer looks washed out and now generates mipmaps to reduce aliasing at lower resolutions.
* Matchmaking data for servers on the Steam backend can now be properly retrieved via the Steam backend. This improves server retrieval speed for servers on the Steam backend in the favorite and recent lists.
[b]Xbox Only:[/b]
* If the user has left a server as a result of entering suspend mode, show a notification when resuming from suspend mode.
* The developer console is now disabled by default, and can instead be enabled via the new gameplay setting.
* Massively improved retrieval speed of the friends server list.
[/spoiler]
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Revision as of 16:19, 3 September 2025