Template:Current Version: Difference between revisions
From Valheim Wiki
Updated recipes for 0.208.1 |
Updated recipes for 0.209.9 |
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| ver = 0. | | ver = 0.209.9 <!-- UNUSED: This number should be whatever the client version is at time of featured patch release. --> | ||
| livever = 0. | | livever = 0.209.9 <!-- This number should match whatever is the current client version --> | ||
| patchlink = | | patchlink = June_20,_2022 (2)_Patch | ||
| num = Mon, | | num = Mon, 20 Jun 2022 18:05:52 +0000 | ||
| pic = Current Version Generic Update Placeholder <!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. --> | | pic = Current Version Generic Update Placeholder <!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. --> | ||
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| patchnotes = | | patchnotes = Dedicated-server world loading fix. | ||
This patch fixes the world load issue introduced in 0.209.8, causing dedicated servers to fail to load worlds saved in the now legacy “worlds/” directory (and instead creating a new empty world) | |||
Unfortunately if you already got a world-reset caused by this, try removing the broken world from "worlds_local/" (but don’t touch “worlds/” ). This will make the server load the original working world from “worlds/” instead. | |||
Shit happens :( sorry | |||
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