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Updated Patches for 0.217.6
OdinBot (talk | contribs)
Updated Patches for 0.217.6
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{{#switch:{{{1}}}
{{#switch:{{{1}}}
| ver        = 0.217.12 <!-- UNUSED: This number should be whatever the client version is at time of featured patch release. -->
| ver        = 0.217.13 <!-- UNUSED: This number should be whatever the client version is at time of featured patch release. -->
| livever    = 0.217.12 <!-- This number should match whatever is the current client version -->
| livever    = 0.217.13 <!-- This number should match whatever is the current client version -->
| patchlink  = August_10,_2023_Patch
| patchlink  = August_16,_2023_Patch
| num        = Thu, 10 Aug 2023 13:53:04 +0000
| num        = Wed, 16 Aug 2023 13:00:15 +0000
| pic        = Mistlands Update <!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. -->
| pic        = Mistlands Update <!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. -->
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Please make sure to make backups of your save files before playing.[/quote]
Please make sure to make backups of your save files before playing.[/quote]


A few issues managed to sneak past our watchful gaze in the last patch, so here's a small hotfix to hopefully solve everything!
Yes, we know we've said before that we hoped the last patch was going to be the final one before we release Hildir's Request to the default branch, but third time's the charm, right? If all things go well, we shouldn't need to make any further fixes  after this in order to release it properly.
 
After the last PTB patch a lot of you were upset that we did some changes to the newly added quick-stack function. In this patch, you'll find that it has been altered to once again be done with a single button press, but the inventory will automatically open up (and then close again) so that you can still see what you're actually doing with your inventory. Hopefully this is a change that will make most of you happy!


[h2]Detailed Patch Notes:[/h2]
[h2]Detailed Patch Notes:[/h2]


[b]Fixes & Improvements:[/b]
[b]Fixes & Improvements:[/b]
* Enemies in dungeons no longer scale size and speed on harder world modifier difficulties to avoid getting stuck
* “Quick stack all” hotkey added again by holding the use key when opening chests (The chest will now open so you can see what is being moved, and then close if you keep holding the key)
* Enemy spawn block and item despawn now matches workbench build radius
* Increased the chance of starred Fulings to spawn inside Sealed Tower
* Fixed glowing signs
* Fixed the R-stick shortcut for the Stack All button while you are browsing the player inventory
* Fixed world modifiers not showing up or being cut off if they were too long for dedicated servers on Steam
* Fixed an issue where the error “can’t add component to Terrain” was filling the player.log
* Magecap & Jotunpuffs can only be farmed in Mistlands again
* Precision placement of buildpieces changed to only show when holding ctrl
* Tin, Obsidian, Guck and many destructible objects now scale drop correctly when using the resource rate modifier
* Fix exception thrown when compressing modifier data of world with unmodified preset set
* Players can now sprint while autorunning again
* Players can no longer zoom while in the build menu
* Mouse input is no longer blocked for a short period of time when selecting a build piece
* Fixed a bug causing the cauldron to be non-interactable
* Autocomplete in the console will no longer skip entries in the list
* Fixed flickering colours when placing beech sapling
* Player based raids should now activate correctly when a player has used a guardian power
 
 
[b]Xbox:[/b]
* Fixed vegetation and reflection shader for Xbox
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Revision as of 15:08, 16 August 2023