Template:Current Version: Difference between revisions
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Updated Patches for 0.218.9 |
Updated Patches for 0.218.9 |
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| ver = 0.218. | | ver = 0.218.12 <!-- UNUSED: This number should be whatever the client version is at time of featured patch release. --> | ||
| livever = 0.218. | | livever = 0.218.12 <!-- This number should match whatever is the current client version --> | ||
| patchlink = | | patchlink = April_26,_2024_Patch | ||
| num = | | num = Fri, 26 Apr 2024 11:30:36 +0000 | ||
| pic = Mistlands Update <!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. --> | | pic = Mistlands Update <!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. --> | ||
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Further tweaks and bug fixes are incoming! For this round we have made some adjustments to enemy spawning, such as giving the shield generator the same anti-spawning properties as a workbench. There are also some tweaks to the new Drakkar ship to make it easier to get back onto should you fall overboard, as well as some terrain changes to make it a bit easier to sail into the Ashlands. | |||
In addition to the fixes, we have also added two new build pieces, and these you will be able to place directly in the lava if you so desire! | |||
[h3]Abbreviated Patch Notes:[/h3] | |||
* Balancing tweaks in Ashlands | |||
* | * 2 new build pieces | ||
* | * Minor bug fixes | ||
[h3]Detailed Patch Notes:[/h3] | [h3]Detailed Patch Notes:[/h3] | ||
[spoiler]* New build pieces: Flametal Pillar and Flametal Beam | |||
* Enemies will no longer spawn close to the bigger Ashlands ruins | |||
* Decreased chance of flametal pillars to start to sink and reduced how fast they sink | |||
* Lava rock eruptions will no longer happen close to your base, but can happen close to the players | |||
* Shield generator will now also block enemies and lava rocks from spawning | |||
* Minor balancing tweaks to the new weapons | |||
* Lightning and primal special effect chances increased | |||
* Lightning effect tooltip added | |||
* Basalt platforms will now remain longer before sinking | |||
* Slightly reduced the number of rocks when sailing into the Ashlands (for unexplored areas) | |||
* Drakkar can now take a small amount of damage from fire | |||
* It should now be easier to reach the ladder of a Drakkar from the water | |||
* Enemies are now less likely to spawn where you can see them | |||
* Asksvin bite attack range slightly reduced | |||
* Charred will avoid lava slightly more | |||
* Ashwood beams and poles no longer flicker when placed in a right angle | |||
* Ashwood 26° wall should now line up properly with other Ashwood walls | |||
* Grausten stairs no longer flicker when placed next to each other | |||
* Walls of Charred Fortresses go even further down beneath the ground | |||
* Ashen Cape physics tweaks | |||
* Fixed a bug that could cause FPS to drop after a lot of things have been burning[/spoiler] | |||
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