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Updated Patches for 0.218.19
OdinBot (talk | contribs)
Updated Patches for 0.218.20
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{{#switch:{{{1}}}
{{#switch:{{{1}}}
| ver        = 0.218.19 <!-- UNUSED: This number should be whatever the client version is at time of featured patch release. -->
| ver        = 0.218.20 <!-- UNUSED: This number should be whatever the client version is at time of featured patch release. -->
| livever    = 0.218.19 <!-- This number should match whatever is the current client version -->
| livever    = 0.218.20 <!-- This number should match whatever is the current client version -->
| patchlink  = July_01,_2024_Patch
| patchlink  = August_14,_2024_Patch
| num        = Mon, 01 Jul 2024 07:47:03 +0000
| num        = Wed, 14 Aug 2024 06:45:16 +0000
| pic        = Ashlands Update <!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. -->
| pic        = Ashlands Update <!-- Use Current Version Generic Update Placeholder for updates that have no pictures on update page. -->
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| patchnotes = Hello vikings!
| patchnotes = [quote]⚠️ Note: [b]This update is for the Public Test branch of Valheim only, and may therefore be unstable![/b]


Today we have a hotfix for you, to solve some critical crashes. Please do keep in mind that this hotfix applies to the previous Live build (0.218.15), and that it does not contain any of the changes from the current PTB (0.218.17). The PTB changes will continue to be worked on, and they will be released to the Live game eventually!
Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.


[h3]Detailed Patch Notes:[/h3]
[list][*][b]ACCESS[/b]: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “[spoiler]yesimadebackups[/spoiler]”. The Public Test branch should now be available for you to select. The PTB FAQ can be found [url=https://steamcommunity.com/app/892970/discussions/0/3589961352692129408/]here[/url].
 
[*][b]FEEDBACK[/b]: Please leave any feedback in the “#valheim-public-test” channel in our [url=https://steamcommunity.com:/linkfilter/?url=https://discord.gg/valheim/]Discord[/url] or through the [url=https://steamcommunity.com:/linkfilter/?url=https://valheim.com/support/]form on our website[/url].
 
[/list]Please remember to [b]be considerate[/b] towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.[/quote]
 
Hello vikings!
 
We've got a set of Ashlands tweaks for you today, mainly concerning Flametal spires and enemy spawning. Aside from that there are of course a bunch of bug fixes as well.
 
As always, if you play with your friends, please remember to make sure that you're all on the same version of Valheim!


[b]Fixes & Improvements:[/b]
[h3]Abbreviated Patch Notes:[/h3]
* Fixed a rare case where the server list could permanently break if adding an IPv6 dedicated server, making players unable to join multiplayer games via the server list.
* Multiple bug fixes
* Prefer IPv4 over IPv6, fixing some issues with connecting to dedicated servers.
* Balancing tweaks in Ashlands
* Fixed a number of issues related to deleting the user's PlayFab account.
* Block navigation of tab menus with keyboard when a popup is shown.
* Update game icon on Mac App Store and Microsoft Store.


[b]Mac:[/b]
[h3]Detailed Patch Notes:[/h3]
* Fixed some issues that broke privilege checks against, muting and chat messages from Mac App Store players.
* Flametal spires now have a low chance to start sinking
* Reverse piece placement rotation on MacOS so it matches the other versions of the game.
* Players no longer get stuck in falling animation on flametal spires
* Use windowed fullscreen on MacOS.
* Flametal spires drop rate changed from 3-4 pieces per chunk to 2-4
* Fixed an issue where quality settings were reset every time the game was restarted on MacOS.
* Flametal ore now makes correct sound when mined
* Fixed map pinging when typing "p" in a pin name on MacOS.
* Fixed an issue where network objects could become permanently corrupt, root cause of multiple issues (Player bases loading much slower over time in a multiplayer scenario; player bases being more prone to structural stability issues over time; random non-tamable enemies becoming tamed; random tamed animals dying)
* Fix stuttery mouse input on older Intel Macs.
* Reduced spawn amount for Asksvin
* Tweaked spawn chance for Twitchers
* Tweaked spawn chance for Charred Archers
* Tweaked spawn chance for Charred Melees
* Tweaks to amount of damage players take from lava depending how deep into lava they are
* Slightly higher threshold before taking damage from lava
* Hare meat can now be cooked on the wooden cooking station
* Asksvin & Volture meat now require the iron cooking station
* Chicken meat will now be correctly attached to the hook on cooking stations
* Hot tub refuel effect now match other fire VFX
* Tweak to the small marble column hitbox
* Fixed an issue where the Player List was not able to be closed.
* Fixed bug where button rebind could be initiated with a controller but not cancelled
* Fixed an issue with being able to switch tabs with keyboard while unified popup is displayed
* Mac: Ping icon is now correct on non-singleplayer servers on Mac
* Xbox: Fixed a crash issue that could happen when suspending the game
* Xbox: Pins on the minimap on Xbox is now a reasonable size on 4K displays


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Revision as of 09:11, 14 August 2024